From: Steinar H. Gunderson Date: Mon, 2 Jul 2018 07:34:35 +0000 (+0200) Subject: Be slightly more DSA. X-Git-Tag: 1.8.0~76^2~254 X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=7fd9c180ab8e99c8bc542e347a99ca565f393742;p=nageru Be slightly more DSA. --- diff --git a/flow.cpp b/flow.cpp index eca7b69..3100c50 100644 --- a/flow.cpp +++ b/flow.cpp @@ -251,9 +251,9 @@ int main(void) glUseProgram(sobel_program); glBindTextureUnit(0, tex0); - glUniform1i(glGetUniformLocation(sobel_program, "tex"), 0); - glUniform1f(glGetUniformLocation(sobel_program, "inv_width"), 1.0f / level_width); - glUniform1f(glGetUniformLocation(sobel_program, "inv_height"), 1.0f / level_height); + glProgramUniform1i(sobel_program, glGetUniformLocation(sobel_program, "tex"), 0); + glProgramUniform1f(sobel_program, glGetUniformLocation(sobel_program, "inv_width"), 1.0f / level_width); + glProgramUniform1f(sobel_program, glGetUniformLocation(sobel_program, "inv_height"), 1.0f / level_height); // Set up the VAO containing all the required position/texcoord data. GLuint sobel_vao;