From: Jean-Baptiste Kempf Date: Thu, 6 Mar 2008 06:55:09 +0000 (-0800) Subject: Make clear of what compilation is supported and which one is not for Windows. X-Git-Tag: 0.9.0-test0~2292 X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=8d0a3a2da87cebfda1212dea51aa596f317b1145;hp=1bed9134fd910318a296874f78a1bf551bfa39f4;p=vlc Make clear of what compilation is supported and which one is not for Windows. --- diff --git a/INSTALL.win32 b/INSTALL.win32 index bf949711b8..432dc86482 100644 --- a/INSTALL.win32 +++ b/INSTALL.win32 @@ -31,6 +31,13 @@ If you want to build VLC from sources, you can do it in several ways: NOTE: This is the PREFERRED way of building VLC natively (the others are not as much tested so expect more difficulties with them). + Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO + +- On GNU/Linux, using the mingw32 cross-compiler. + This method is preferred over all the others. + +UNSUPPORTED METHODS +------------------- - natively on Windows, using MSYS+MINGW (www.mingw.org) (MSYS is a minimal build environment to compile Unixish projects under windoze. It provides all the common Unix tools like sh, gmake...) @@ -46,9 +53,6 @@ If you want to build VLC from sources, you can do it in several ways: with the --fast-mutex --win9x-cv-method=1 options because the debugger usually loses signals sent by PulseEvent() ) -- or on GNU/Linux, using the mingw32 cross-compiler. - This method is preferred over all the others. - Getting the right compiler tools ================================