From: Steinar H. Gunderson Date: Thu, 29 Oct 2015 20:26:38 +0000 (+0100) Subject: Various VU meter layout tweaks. X-Git-Tag: 1.0.0~210 X-Git-Url: https://git.sesse.net/?a=commitdiff_plain;h=ecc764902248055bf3a36ff9b541014779c1b907;p=nageru Various VU meter layout tweaks. --- diff --git a/ui_mainwindow.ui b/ui_mainwindow.ui index 3f0a211..2e2f052 100644 --- a/ui_mainwindow.ui +++ b/ui_mainwindow.ui @@ -138,33 +138,128 @@ - + 0 - - - - 0 - 1 - + + + 0 + + + + + 0 + 1 + + + + + 16 + 0 + + + + + 1 + 0 + + + + + 0 + 0 + + + + + + + + + 255 + 255 + 255 + + + + + + + 5 + 239 + 111 + + + + + + + + + 255 + 255 + 255 + + + + + + + 5 + 239 + 111 + + + + + + + + + 5 + 239 + 111 + + + + + + + 5 + 239 + 111 + + + + + + + + true + + peak_display + peak_display + + + + + + - 20 + 30 0 - peak_display - peak_display - - - - -0.0 + + Qt::AlignCenter + diff --git a/vumeter.cpp b/vumeter.cpp index e56268a..0049edf 100644 --- a/vumeter.cpp +++ b/vumeter.cpp @@ -8,8 +8,8 @@ namespace { int lufs_to_pos(float level_lu, int height) { - const float min_level = 18.0f; // y=0 is top of screen, so “min” is the loudest level. - const float max_level = -36.0f; + const float min_level = 9.0f; // y=0 is top of screen, so “min” is the loudest level. + const float max_level = -18.0f; int y = lrintf(height * (level_lu - min_level) / (max_level - min_level)); y = std::max(y, 0); y = std::min(y, height - 1); @@ -32,9 +32,18 @@ void VUMeter::paintEvent(QPaintEvent *event) painter.fillRect(0, 0, width(), height(), Qt::black); - int min_y = lufs_to_pos(1.0f, height()); - int max_y = lufs_to_pos(-1.0f, height()); - painter.fillRect(0, min_y, width(), max_y - min_y, Qt::green); + // Draw some reference bars. + for (int level = -18; level < 9; ++level) { + int min_y = lufs_to_pos(level, height()) - 1; + int max_y = lufs_to_pos(level + 1.0f, height()) + 1; + + // Recommended range is 0 LU +/- 1 LU. + if (level == -1 || level == 0) { + painter.fillRect(1, min_y, width() - 2, max_y - min_y, Qt::green); + } else { + painter.fillRect(1, min_y, width() - 2, max_y - min_y, Qt::darkGray); + } + } float level_lufs; { @@ -44,6 +53,5 @@ void VUMeter::paintEvent(QPaintEvent *event) float level_lu = level_lufs + 23.0f; int y = lufs_to_pos(level_lu, height()); - painter.setPen(Qt::white); - painter.drawLine(0, y, width(), y); + painter.fillRect(0, y, width(), 2, Qt::white); }