2018-10-01 |
Steinar H. Gunderson | Add a disk space estimator. Code largely borrowed from...
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2018-10-01 |
Steinar H. Gunderson | Make for somewhat cleaner shutdown.
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2018-09-30 |
Steinar H. Gunderson | Serialize state to disk between runs, using SQLite.
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2018-09-30 |
Steinar H. Gunderson | Start of persistence work: Keep existing frames that...
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2018-09-29 |
Steinar H. Gunderson | Make it possible to scrub pts_in on a clip even if...
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2018-09-29 |
Steinar H. Gunderson | Make it impossible to queue unfinished clips.
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2018-09-29 |
Steinar H. Gunderson | Decode 4:2:2 JPEGs via VA-API if available.
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2018-09-27 |
Steinar H. Gunderson | Don't set QGradient stops after 1.0.
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2018-09-27 |
Steinar H. Gunderson | Drop frames if the player runs too far behind.
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2018-09-26 |
Steinar H. Gunderson | Mark play progress with background color in the play...
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2018-09-26 |
Steinar H. Gunderson | Put the video displays on the right side, making them...
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2018-09-26 |
Steinar H. Gunderson | Give names to some layouts.
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2018-09-26 |
Steinar H. Gunderson | Fix some instances of unneeded dataChanged() signals...
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2018-09-25 |
Steinar H. Gunderson | If doing preview or queue with the in or out column...
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2018-09-25 |
Steinar H. Gunderson | Fix JPEGFrameView behavior with Qt DPI scaling.
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2018-09-22 |
Steinar H. Gunderson | Upgrade Qt Creator.
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2018-09-22 |
Steinar H. Gunderson | Show time remaining when playing clips live.
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2018-09-22 |
Steinar H. Gunderson | Support the delete key to remove elements from the...
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2018-09-21 |
Steinar H. Gunderson | Add some 1-4 overlays on the previews.
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2018-09-20 |
Steinar H. Gunderson | Show interpolated frames in the live window.
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2018-09-20 |
Steinar H. Gunderson | Small refactoring in JPEGFrameView.
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2018-09-19 |
Steinar H. Gunderson | Make it possible to switch camera angles by clicking...
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2018-09-16 |
Steinar H. Gunderson | Name some threads.
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2018-09-16 |
Steinar H. Gunderson | Subsample chroma on the GPU instead of the CPU.
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2018-09-16 |
Steinar H. Gunderson | Change from operating point 3 to 2 (more laptop-friendly...
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2018-09-16 |
Steinar H. Gunderson | Do deinterleaving on the GPU (subsampling still remains).
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2018-09-16 |
Steinar H. Gunderson | Do the interpolation in Y'CbCr instead of RGBA; saves...
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2018-09-16 |
Steinar H. Gunderson | Fix so that make clean removes all objects.
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2018-09-16 |
Steinar H. Gunderson | Give the VideoStream thread a name.
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2018-09-15 |
Steinar H. Gunderson | Make VideoStream capable of using the shared JPEG cache...
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2018-09-15 |
Steinar H. Gunderson | Release flow textures when we are done with them.
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2018-09-15 |
Steinar H. Gunderson | Make the output actually follow the input in an interpolated...
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2018-09-15 |
Steinar H. Gunderson | Read timebase from the input video.
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2018-09-15 |
Steinar H. Gunderson | Fix some flickering due to YCbCr interpretation.
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2018-09-15 |
Steinar H. Gunderson | Encode JPEGs from the interpolated frames.
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2018-09-15 |
Steinar H. Gunderson | Start hacking in support for interpolated frames in...
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2018-09-15 |
Steinar H. Gunderson | Fix an issue where interpolation would not work, since...
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2018-09-15 |
Steinar H. Gunderson | Editorial changes.
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2018-09-15 |
Steinar H. Gunderson | Split out the flow code from the example driver.
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2018-09-15 |
Steinar H. Gunderson | Make disabling variational refinement somewhat more...
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2018-09-15 |
Steinar H. Gunderson | Parametrize patch size and number of iterations.
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2018-09-15 |
Steinar H. Gunderson | Start parametrizing the operating points for DIS.
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2018-09-15 |
Steinar H. Gunderson | Move flow classes into a header file; first step on...
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2018-09-15 |
Steinar H. Gunderson | Move stream generation into a new class VideoStream...
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2018-09-15 |
Steinar H. Gunderson | Actually send the MJPEG frames on to the HTTP stream.
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2018-09-01 |
Steinar H. Gunderson | Fix another deprecation warning.
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2018-09-01 |
Steinar H. Gunderson | Fix an uninitialized option set.
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2018-09-01 |
Steinar H. Gunderson | Fix a deprecation warning.
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2018-09-01 |
Steinar H. Gunderson | Unbreak --record-x264-video.
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2018-08-31 |
Steinar H. Gunderson | Release Nageru 1.7.4.
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2018-08-31 |
Steinar H. Gunderson | Support x264 >= 153.
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2018-08-18 |
Steinar H. Gunderson | Import a bunch of http/mux code from Nageru.
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2018-08-18 |
Steinar H. Gunderson | av_register_all() is deprecated, so do not call it...
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2018-08-10 |
Steinar H. Gunderson | Unbreak Kaeru.
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2018-08-10 |
Steinar H. Gunderson | Add support for lift/gamma/gain in the theme.
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2018-08-08 |
Steinar H. Gunderson | Support rendering forward and backward flow in parallel.
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2018-08-08 |
Steinar H. Gunderson | 16-bit depth should be plenty.
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2018-08-08 |
Steinar H. Gunderson | Use a renderbuffer instead of a depth texture; potentially...
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2018-08-07 |
Steinar H. Gunderson | Rename “Total” to something more descriptive.
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2018-08-07 |
Steinar H. Gunderson | Fix a warning in motion_search.frag.
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2018-08-06 |
Steinar H. Gunderson | Fix patch placement. Again.
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2018-08-04 |
Steinar H. Gunderson | Add a warmup option to get somewhat more consistent...
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2018-08-04 |
Steinar H. Gunderson | Fix a bug where the first black pass of SOR would read...
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2018-08-04 |
Steinar H. Gunderson | Rename du_dv_tex to diff_flow_tex, for consistency.
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2018-08-04 |
Steinar H. Gunderson | Update the SOR comment about twinned buffering.
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2018-08-04 |
Steinar H. Gunderson | Fix an outdated comment.
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2018-08-04 |
Steinar H. Gunderson | Microoptimization in the SOR fragment shader.
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2018-08-04 |
Steinar H. Gunderson | Split the equation texture in two, which speeds up...
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2018-08-03 |
Steinar H. Gunderson | Fix a NaN issue on Intel.
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2018-08-03 |
Steinar H. Gunderson | Pack the gradients and image together into a single...
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2018-08-03 |
Steinar H. Gunderson | Remove some redundant glUseProgram() calls.
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2018-08-02 |
Steinar H. Gunderson | Remove an unused uniform.
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2018-08-02 |
Steinar H. Gunderson | Properly release the flow texture; saves 1 ms (!) on...
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2018-08-02 |
Steinar H. Gunderson | Compute diffusivity instead of smoothness, which saves...
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2018-08-02 |
Steinar H. Gunderson | Remove some dead code.
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2018-08-02 |
Steinar H. Gunderson | Microoptimization in splat.vert.
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2018-08-02 |
Steinar H. Gunderson | Share VAOs between all the passes. Much less code,...
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2018-08-02 |
Steinar H. Gunderson | Fix an issue where we would lose >1 ms for computing...
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2018-08-02 |
Steinar H. Gunderson | Make PersistentFBOSet handle depth.
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2018-08-02 |
Steinar H. Gunderson | Remove the rather pointless enable_if tests for now...
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2018-08-02 |
Steinar H. Gunderson | Fix a GLSL syntax error that tripped up NVIDIA.
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2018-08-02 |
Steinar H. Gunderson | Disable dither; we don't need it.
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2018-08-02 |
Steinar H. Gunderson | When timing a level, print the resolution.
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2018-08-02 |
Steinar H. Gunderson | Make a new flag --detailed-timing for microsecond measuremen...
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2018-08-02 |
Steinar H. Gunderson | Move GPUTimers into its own file.
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commit | commitdiff | tree |
2018-08-01 |
Steinar H. Gunderson | Remove an unused uniform.
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2018-07-31 |
Steinar H. Gunderson | Use the same PBO readback system for interpolated images...
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2018-07-31 |
Steinar H. Gunderson | Speed up hole filling by ~10%.
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2018-07-30 |
Steinar H. Gunderson | Implement hole filling.
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2018-07-30 |
Steinar H. Gunderson | Put depth in 0..1; evidently even fp32 depth is clamped...
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2018-07-30 |
Steinar H. Gunderson | Start working on interpolation code.
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2018-07-28 |
Steinar H. Gunderson | Do RGB -> grayscale conversion on the GPU.
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2018-07-28 |
Steinar H. Gunderson | Split texture pooling out from DISComputeFlow into...
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2018-07-28 |
Steinar H. Gunderson | Hide the OpenGL window; it is rather annoying.
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2018-07-28 |
Steinar H. Gunderson | Remove a TODO.
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2018-07-28 |
Steinar H. Gunderson | Stop leaking texture views (and by extension, textures).
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2018-07-27 |
Steinar H. Gunderson | Small code cleanup.
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commit | commitdiff | tree |
2018-07-27 |
Steinar H. Gunderson | Use textureSize() instead of sending in uniforms manually...
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2018-07-27 |
Steinar H. Gunderson | Remove a TODO; setting up equations is not where our...
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2018-07-26 |
Steinar H. Gunderson | Halve the number of motion search iterations, to eight.
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