2018-09-30 |
Steinar H.... | Serialize state to disk between runs, using SQLite. |
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2018-09-30 |
Steinar H.... | Start of persistence work: Keep existing frames that... |
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2018-09-29 |
Steinar H.... | Make it possible to scrub pts_in on a clip even if... |
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2018-09-29 |
Steinar H.... | Make it impossible to queue unfinished clips. |
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2018-09-29 |
Steinar H.... | Decode 4:2:2 JPEGs via VA-API if available. |
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2018-09-27 |
Steinar H.... | Don't set QGradient stops after 1.0. |
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2018-09-27 |
Steinar H.... | Drop frames if the player runs too far behind. |
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2018-09-26 |
Steinar H.... | Mark play progress with background color in the play... |
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2018-09-26 |
Steinar H.... | Put the video displays on the right side, making them... |
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2018-09-26 |
Steinar H.... | Give names to some layouts. |
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2018-09-26 |
Steinar H.... | Fix some instances of unneeded dataChanged() signals... |
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2018-09-25 |
Steinar H.... | If doing preview or queue with the in or out column... |
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2018-09-25 |
Steinar H.... | Fix JPEGFrameView behavior with Qt DPI scaling. |
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2018-09-22 |
Steinar H.... | Upgrade Qt Creator. |
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2018-09-22 |
Steinar H.... | Show time remaining when playing clips live. |
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2018-09-22 |
Steinar H.... | Support the delete key to remove elements from the... |
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2018-09-21 |
Steinar H.... | Add some 1-4 overlays on the previews. |
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2018-09-20 |
Steinar H.... | Show interpolated frames in the live window. |
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2018-09-20 |
Steinar H.... | Small refactoring in JPEGFrameView. |
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2018-09-19 |
Steinar H.... | Make it possible to switch camera angles by clicking... |
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2018-09-16 |
Steinar H.... | Name some threads. |
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2018-09-16 |
Steinar H.... | Subsample chroma on the GPU instead of the CPU. |
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2018-09-16 |
Steinar H.... | Change from operating point 3 to 2 (more laptop-friendl... |
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2018-09-16 |
Steinar H.... | Do deinterleaving on the GPU (subsampling still remains). |
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2018-09-16 |
Steinar H.... | Do the interpolation in Y'CbCr instead of RGBA; saves... |
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2018-09-16 |
Steinar H.... | Fix so that make clean removes all objects. |
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2018-09-16 |
Steinar H.... | Give the VideoStream thread a name. |
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2018-09-15 |
Steinar H.... | Make VideoStream capable of using the shared JPEG cache... |
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2018-09-15 |
Steinar H.... | Release flow textures when we are done with them. |
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2018-09-15 |
Steinar H.... | Make the output actually follow the input in an interpo... |
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2018-09-15 |
Steinar H.... | Read timebase from the input video. |
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2018-09-15 |
Steinar H.... | Fix some flickering due to YCbCr interpretation. |
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2018-09-15 |
Steinar H.... | Encode JPEGs from the interpolated frames. |
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2018-09-15 |
Steinar H.... | Start hacking in support for interpolated frames in... |
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2018-09-15 |
Steinar H.... | Fix an issue where interpolation would not work, since... |
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2018-09-15 |
Steinar H.... | Editorial changes. |
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2018-09-15 |
Steinar H.... | Split out the flow code from the example driver. |
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2018-09-15 |
Steinar H.... | Make disabling variational refinement somewhat more... |
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2018-09-15 |
Steinar H.... | Parametrize patch size and number of iterations. |
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2018-09-15 |
Steinar H.... | Start parametrizing the operating points for DIS. |
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2018-09-15 |
Steinar H.... | Move flow classes into a header file; first step on... |
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2018-09-15 |
Steinar H.... | Move stream generation into a new class VideoStream... |
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2018-09-15 |
Steinar H.... | Actually send the MJPEG frames on to the HTTP stream. |
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2018-09-01 |
Steinar H.... | Fix another deprecation warning. |
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2018-09-01 |
Steinar H.... | Fix an uninitialized option set. |
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2018-09-01 |
Steinar H.... | Fix a deprecation warning. |
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2018-09-01 |
Steinar H.... | Unbreak --record-x264-video. |
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2018-08-31 |
Steinar H.... | Release Nageru 1.7.4. 1.7.4 |
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2018-08-31 |
Steinar H.... | Support x264 >= 153. |
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2018-08-18 |
Steinar H.... | Import a bunch of http/mux code from Nageru. |
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2018-08-18 |
Steinar H.... | av_register_all() is deprecated, so do not call it... |
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2018-08-10 |
Steinar H.... | Unbreak Kaeru. |
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2018-08-10 |
Steinar H.... | Add support for lift/gamma/gain in the theme. |
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2018-08-08 |
Steinar H.... | Support rendering forward and backward flow in parallel. |
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2018-08-08 |
Steinar H.... | 16-bit depth should be plenty. |
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2018-08-08 |
Steinar H.... | Use a renderbuffer instead of a depth texture; potentia... |
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2018-08-07 |
Steinar H.... | Rename “Total” to something more descriptive. |
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2018-08-07 |
Steinar H.... | Fix a warning in motion_search.frag. |
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2018-08-06 |
Steinar H.... | Fix patch placement. Again. |
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2018-08-04 |
Steinar H.... | Add a warmup option to get somewhat more consistent... |
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2018-08-04 |
Steinar H.... | Fix a bug where the first black pass of SOR would read... |
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2018-08-04 |
Steinar H.... | Rename du_dv_tex to diff_flow_tex, for consistency. |
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2018-08-04 |
Steinar H.... | Update the SOR comment about twinned buffering. |
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2018-08-04 |
Steinar H.... | Fix an outdated comment. |
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2018-08-04 |
Steinar H.... | Microoptimization in the SOR fragment shader. |
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2018-08-04 |
Steinar H.... | Split the equation texture in two, which speeds up... |
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2018-08-03 |
Steinar H.... | Fix a NaN issue on Intel. |
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2018-08-03 |
Steinar H.... | Pack the gradients and image together into a single... |
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2018-08-03 |
Steinar H.... | Remove some redundant glUseProgram() calls. |
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2018-08-02 |
Steinar H.... | Remove an unused uniform. |
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2018-08-02 |
Steinar H.... | Properly release the flow texture; saves 1 ms (!) on... |
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2018-08-02 |
Steinar H.... | Compute diffusivity instead of smoothness, which saves... |
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2018-08-02 |
Steinar H.... | Remove some dead code. |
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2018-08-02 |
Steinar H.... | Microoptimization in splat.vert. |
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2018-08-02 |
Steinar H.... | Share VAOs between all the passes. Much less code,... |
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2018-08-02 |
Steinar H.... | Fix an issue where we would lose >1 ms for computing... |
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2018-08-02 |
Steinar H.... | Make PersistentFBOSet handle depth. |
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2018-08-02 |
Steinar H.... | Remove the rather pointless enable_if tests for now... |
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2018-08-02 |
Steinar H.... | Fix a GLSL syntax error that tripped up NVIDIA. |
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2018-08-02 |
Steinar H.... | Disable dither; we don't need it. |
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2018-08-02 |
Steinar H.... | When timing a level, print the resolution. |
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2018-08-02 |
Steinar H.... | Make a new flag --detailed-timing for microsecond measu... |
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2018-08-02 |
Steinar H.... | Move GPUTimers into its own file. |
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2018-08-01 |
Steinar H.... | Remove an unused uniform. |
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2018-07-31 |
Steinar H.... | Use the same PBO readback system for interpolated image... |
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2018-07-31 |
Steinar H.... | Speed up hole filling by ~10%. |
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2018-07-30 |
Steinar H.... | Implement hole filling. |
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2018-07-30 |
Steinar H.... | Put depth in 0..1; evidently even fp32 depth is clamped... |
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2018-07-30 |
Steinar H.... | Start working on interpolation code. |
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2018-07-28 |
Steinar H.... | Do RGB -> grayscale conversion on the GPU. |
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2018-07-28 |
Steinar H.... | Split texture pooling out from DISComputeFlow into... |
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2018-07-28 |
Steinar H.... | Hide the OpenGL window; it is rather annoying. |
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2018-07-28 |
Steinar H.... | Remove a TODO. |
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2018-07-28 |
Steinar H.... | Stop leaking texture views (and by extension, textures). |
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2018-07-27 |
Steinar H.... | Small code cleanup. |
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2018-07-27 |
Steinar H.... | Use textureSize() instead of sending in uniforms manual... |
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2018-07-27 |
Steinar H.... | Remove a TODO; setting up equations is not where our... |
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2018-07-26 |
Steinar H.... | Halve the number of motion search iterations, to eight. |
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2018-07-26 |
Steinar H.... | Finally get SOR working. |
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2018-07-26 |
Steinar H.... | Fix a mixup in the variational refinement text. |
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