+++ /dev/null
-#ifndef _GLWINDOW_H
-#define _GLWINDOW_H
-
-#ifdef WIN32
-#include <windows.h>
-#endif
-
-#ifdef __linux__
-#include <GL/glx.h>
-#include <X11/extensions/xf86vmode.h>
-#include <X11/keysym.h>
-#endif
-
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-class GLWindow {
-public:
- GLWindow(char *title, int width, int height, int bpp, bool fullscreen, int zbuffer, int visual_id);
- ~GLWindow();
- void resize(int x, int y, int w, int h);
- void flip();
- bool is_done();
-
- friend class DemoHandler;
- friend class DirectSoundAudioDriver;
-
-protected:
-#ifdef WIN32
- HDC hDC;
- HGLRC hRC;
- HWND hWnd;
- HINSTANCE hInstance;
-#endif
-#ifdef __linux__
- Display *dpy;
- int screen;
- Window win;
- GLXContext ctx;
- XSetWindowAttributes attr;
- Bool fs;
- XF86VidModeModeInfo deskMode;
-#endif
-
- char *title;
- bool fullscreen;
- int x, y;
- unsigned int width, height;
- unsigned int bpp;
- int zbuffer;
- bool done;
- void initGL();
-};
-
-#endif