--- /dev/null
+uniform vec2 PREFIX(num_repeats);
+
+vec4 FUNCNAME(vec2 tc) {
+ vec4 pixel = INPUT1(tc);
+ vec2 pattern = INPUT2(tc * PREFIX(num_repeats)).xy;
+
+ // Complex multiplication between each of (pixel.xy, pixel.zw) and pattern.xy.
+ return pattern.x * pixel + pattern.y * vec4(-pixel.y, pixel.x, -pixel.w, pixel.z);
+}