]> git.sesse.net Git - movit/blobdiff - fft_pass_effect.frag
Rework uniform setting.
[movit] / fft_pass_effect.frag
index eb26f33442ff8baed342d89cfcbbc7f217175b67..9750e8b045199b6005d44f0d9cf4e62ebdf1c974 100644 (file)
@@ -1,8 +1,9 @@
 // DIRECTION_VERTICAL will be #defined to 1 if we are doing a vertical FFT,
 // and 0 otherwise.
 
-uniform float PREFIX(num_repeats);
-uniform sampler2D PREFIX(support_tex);
+// Implicit uniforms:
+// uniform float PREFIX(num_repeats);
+// uniform sampler2D PREFIX(support_tex);
 
 vec4 FUNCNAME(vec2 tc) {
 #if DIRECTION_VERTICAL