--- /dev/null
+// Expand sRGB gamma curve.
+
+vec4 FUNCNAME(vec2 tc) {
+ vec4 x = LAST_INPUT(tc);
+
+ x.r = texture1D(PREFIX(expansion_curve_tex), x.r).x;
+ x.g = texture1D(PREFIX(expansion_curve_tex), x.g).x;
+ x.b = texture1D(PREFIX(expansion_curve_tex), x.b).x;
+
+ return x;
+}