--- /dev/null
+#include "mix_effect.h"
+#include "util.h"
+
+MixEffect::MixEffect()
+ : strength_first(0.5f), strength_second(0.5f)
+{
+ register_float("strength_first", &strength_first);
+ register_float("strength_second", &strength_second);
+}
+
+std::string MixEffect::output_fragment_shader()
+{
+ return read_file("mix_effect.frag");
+}