]> git.sesse.net Git - movit/blobdiff - white_balance_effect.h
Support chaining certain effects after compute shaders.
[movit] / white_balance_effect.h
index cf2c58bce8a1f5a4f54f9f0596c2eaf9bece3ac6..01dcc7e24d18a902eec255fb7f056dfbb43d303d 100644 (file)
@@ -16,7 +16,7 @@ public:
        WhiteBalanceEffect();
        std::string effect_type_id() const override { return "WhiteBalanceEffect"; }
        AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; }
-       bool one_to_one_sampling() const override { return true; }
+       bool strong_one_to_one_sampling() const override { return true; }
        std::string output_fragment_shader() override;
 
        void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override;