]> git.sesse.net Git - movit/blobdiff - white_balance_effect.h
Use C++11 override everywhere it is appropriate.
[movit] / white_balance_effect.h
index 2370847e966872746e0a75e967550bedd9979e45..cf2c58bce8a1f5a4f54f9f0596c2eaf9bece3ac6 100644 (file)
@@ -14,12 +14,12 @@ namespace movit {
 class WhiteBalanceEffect : public Effect {
 public:
        WhiteBalanceEffect();
-       virtual std::string effect_type_id() const { return "WhiteBalanceEffect"; }
-       virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
-       virtual bool one_to_one_sampling() const { return true; }
-       std::string output_fragment_shader();
+       std::string effect_type_id() const override { return "WhiteBalanceEffect"; }
+       AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; }
+       bool one_to_one_sampling() const override { return true; }
+       std::string output_fragment_shader() override;
 
-       void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
+       void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override;
 
 private:
        // The neutral color, in linear sRGB.