X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=NEWS;fp=NEWS;h=02e42a1fb62a9a31b985e235143d91607e18da1a;hp=6b5bc19a61c1fdbb9cf5fa3c67792cbec151f588;hb=3e0a93f571a6b3d65e45b58551f0148a390c8fc0;hpb=d55c54cc3671c99878ec27c6a102c97a96245f6b diff --git a/NEWS b/NEWS index 6b5bc19..02e42a1 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,12 @@ +Movit 1.3.1, February 15th, 2016 + + - Fix an issue where certain effect chains (particularly involving + out-of-tree effects that return only a constant color) could cause + texture coordinates not to be set properly. (The new code probably + also has slightly lower OpenGL driver overhead.) Reported by + Christophe Thommeret. + + Movit 1.3.0, January 31st, 2016 - Movit now requires GLSL 1.30 (so a driver from 2008 or later);