X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect.cpp;fp=effect.cpp;h=39e949078390e1bb21210e7ac586f3abad053b98;hp=384e8c2944e741ce53bade017d4e7b9064148228;hb=524148c91130cbbe1a506eb9c268750dba74cb95;hpb=cc76ed14530260bc11ba8ebe65fe2b44bc529cfa diff --git a/effect.cpp b/effect.cpp index 384e8c2..39e9490 100644 --- a/effect.cpp +++ b/effect.cpp @@ -57,6 +57,17 @@ void set_uniform_vec3(GLuint glsl_program_num, const std::string &prefix, const check_error(); } +void set_uniform_vec4(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values) +{ + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { + return; + } + check_error(); + glUniform4fv(location, 1, values); + check_error(); +} + void set_uniform_vec4_array(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values, size_t num_values) { GLint location = get_uniform_location(glsl_program_num, prefix, key); @@ -124,6 +135,15 @@ bool Effect::set_vec3(const std::string &key, const float *values) return true; } +bool Effect::set_vec4(const std::string &key, const float *values) +{ + if (params_vec4.count(key) == 0) { + return false; + } + memcpy(params_vec4[key], values, sizeof(float) * 4); + return true; +} + void Effect::register_int(const std::string &key, int *value) { assert(params_int.count(key) == 0); @@ -148,6 +168,12 @@ void Effect::register_vec3(const std::string &key, float *values) params_vec3[key] = values; } +void Effect::register_vec4(const std::string &key, float *values) +{ + assert(params_vec4.count(key) == 0); + params_vec4[key] = values; +} + void Effect::register_1d_texture(const std::string &key, float *values, size_t size) { assert(params_tex_1d.count(key) == 0); @@ -202,6 +228,13 @@ std::string Effect::output_convenience_uniforms() const sprintf(buf, "uniform vec3 PREFIX(%s);\n", it->first.c_str()); output.append(buf); } + for (std::map::const_iterator it = params_vec4.begin(); + it != params_vec4.end(); + ++it) { + char buf[256]; + sprintf(buf, "uniform vec4 PREFIX(%s);\n", it->first.c_str()); + output.append(buf); + } for (std::map::const_iterator it = params_tex_1d.begin(); it != params_tex_1d.end(); ++it) { @@ -229,6 +262,11 @@ void Effect::set_gl_state(GLuint glsl_program_num, const std::string& prefix, un ++it) { set_uniform_vec3(glsl_program_num, prefix, it->first, it->second); } + for (std::map::const_iterator it = params_vec4.begin(); + it != params_vec4.end(); + ++it) { + set_uniform_vec4(glsl_program_num, prefix, it->first, it->second); + } for (std::map::iterator it = params_tex_1d.begin(); it != params_tex_1d.end();