X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect.h;fp=effect.h;h=f404d3994adbfc6aa7c57647a0e7316ad1b37604;hp=1dab990e75738664e685742d6b77390f7e80b9bf;hb=7d67e608f6e4f6d0823e43ef0b16641a67c1cbfb;hpb=10bcc7948c3911f1e4459c98205726334998229e diff --git a/effect.h b/effect.h index 1dab990..f404d39 100644 --- a/effect.h +++ b/effect.h @@ -225,7 +225,7 @@ public: virtual bool one_to_one_sampling() const { return strong_one_to_one_sampling(); } // Similar in use to one_to_one_sampling(), but even stricter: - // The effect must modify texture coordinate in any way when + // The effect must not modify texture coordinate in any way when // calling its input(s). This allows it to also be used after // a compute shader, in the same phase. //