X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.h;fp=flat_input.h;h=25b9091abc837baa699d5d36bc2c0b94253dc97a;hp=8c8898977ece647120bbb16e03fc4d5e6cb09866;hb=d4109eee4f38a13a7f8432755bc8b6bf02ceda46;hpb=34cfae20e832394d6a4038cb47c5ed672d96c66f diff --git a/flat_input.h b/flat_input.h index 8c88989..25b9091 100644 --- a/flat_input.h +++ b/flat_input.h @@ -26,8 +26,14 @@ public: virtual std::string effect_type_id() const { return "FlatInput"; } virtual bool can_output_linear_gamma() const { + // On desktop OpenGL, there's also GL_SLUMINANCE8 which could give us + // support for single-channel sRGB decoding, but it's not supported + // on GLES, and we're already actively rewriting single-channel inputs + // to GL_RED (even on desktop), so we stick to 3- and 4-channel inputs. return (movit_srgb_textures_supported && type == GL_UNSIGNED_BYTE && + (pixel_format == FORMAT_RGB || + pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) && (image_format.gamma_curve == GAMMA_LINEAR || image_format.gamma_curve == GAMMA_sRGB)); }