X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=init.h;fp=init.h;h=3af6644facf740b073c94337e86c885483644b4f;hp=9646cd48661dc9ce909db72f0f8fdd426c98bf7c;hb=404e2f8149e8fe48a4bd21b0c464247e1eecc17e;hpb=96fd7f56bf3e5a8e769f9982505889e0273addeb diff --git a/init.h b/init.h index 9646cd4..3af6644 100644 --- a/init.h +++ b/init.h @@ -58,7 +58,6 @@ extern float movit_texel_subpixel_precision; // If this value is above 0, we will round off explicitly at the very end // of the shader. extern int movit_num_wrongly_rounded; -extern bool movit_shader_rounding_supported; // Whether the GPU in use supports GL_EXT_texture_sRGB. extern bool movit_srgb_textures_supported;