X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=resample_effect.h;fp=resample_effect.h;h=4cde466c2d85de4a4b81bb5880399c197a11d63e;hp=5906a3c44ca41f499b17340e3fcc36fdaec80dfc;hb=39b6975420669958ed9f4013440aea415134a902;hpb=720873f02e01c2aba9ce53bb5c6bcbe887af27ce diff --git a/resample_effect.h b/resample_effect.h index 5906a3c..4cde466 100644 --- a/resample_effect.h +++ b/resample_effect.h @@ -51,24 +51,24 @@ public: ResampleEffect(); ~ResampleEffect(); - virtual std::string effect_type_id() const { return "ResampleEffect"; } + std::string effect_type_id() const override { return "ResampleEffect"; } // We want this for the same reason as ResizeEffect; we could end up scaling // down quite a lot. - virtual bool needs_texture_bounce() const { return true; } - virtual bool needs_srgb_primaries() const { return false; } + bool needs_texture_bounce() const override { return true; } + bool needs_srgb_primaries() const override { return false; } - virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height); + void inform_input_size(unsigned input_num, unsigned width, unsigned height) override; - virtual std::string output_fragment_shader() { + std::string output_fragment_shader() override { assert(false); } - virtual void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override { assert(false); } - virtual void rewrite_graph(EffectChain *graph, Node *self); - virtual bool set_float(const std::string &key, float value); + void rewrite_graph(EffectChain *graph, Node *self) override; + bool set_float(const std::string &key, float value) override; private: void update_size(); @@ -92,29 +92,29 @@ public: // resolutions. SingleResamplePassEffect(ResampleEffect *parent); ~SingleResamplePassEffect(); - virtual std::string effect_type_id() const { return "SingleResamplePassEffect"; } + std::string effect_type_id() const override { return "SingleResamplePassEffect"; } - std::string output_fragment_shader(); + std::string output_fragment_shader() override; - virtual bool needs_texture_bounce() const { return true; } - virtual bool needs_srgb_primaries() const { return false; } - virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } + bool needs_texture_bounce() const override { return true; } + bool needs_srgb_primaries() const override { return false; } + AlphaHandling alpha_handling() const override { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } - virtual void inform_added(EffectChain *chain) { this->chain = chain; } - virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) { + void inform_added(EffectChain *chain) override { this->chain = chain; } + void inform_input_size(unsigned input_num, unsigned width, unsigned height) override { if (parent != nullptr) { parent->inform_input_size(input_num, width, height); } } - virtual bool changes_output_size() const { return true; } - virtual bool sets_virtual_output_size() const { return false; } + bool changes_output_size() const override { return true; } + bool sets_virtual_output_size() const override { return false; } - virtual void get_output_size(unsigned *width, unsigned *height, unsigned *virtual_width, unsigned *virtual_height) const { + void get_output_size(unsigned *width, unsigned *height, unsigned *virtual_width, unsigned *virtual_height) const override { *virtual_width = *width = this->output_width; *virtual_height = *height = this->output_height; } - void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override; enum Direction { HORIZONTAL = 0, VERTICAL = 1 };