X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=resource_pool.cpp;fp=resource_pool.cpp;h=b6f6a3145455e69de69ab43559c21ef15436ae0a;hp=72b309519062b728d7b1b6ae73d05c0cc5086c9d;hb=09c983894685554b41f622dadd40ac1a4efc527d;hpb=225e1801e8bf2c76dae85753bf4bf406acad6d74 diff --git a/resource_pool.cpp b/resource_pool.cpp index 72b3095..b6f6a31 100644 --- a/resource_pool.cpp +++ b/resource_pool.cpp @@ -17,10 +17,13 @@ using namespace std; namespace movit { ResourcePool::ResourcePool(size_t program_freelist_max_length, - size_t texture_freelist_max_bytes) + size_t texture_freelist_max_bytes, + size_t fbo_freelist_max_length) : program_freelist_max_length(program_freelist_max_length), texture_freelist_max_bytes(texture_freelist_max_bytes), - texture_freelist_bytes(0) { + fbo_freelist_max_length(fbo_freelist_max_length), + texture_freelist_bytes(0) +{ pthread_mutex_init(&lock, NULL); } @@ -48,6 +51,17 @@ ResourcePool::~ResourcePool() } assert(texture_formats.empty()); assert(texture_freelist_bytes == 0); + + for (list::const_iterator freelist_it = fbo_freelist.begin(); + freelist_it != fbo_freelist.end(); + ++freelist_it) { + GLuint free_fbo_num = *freelist_it; + assert(fbo_formats.count(free_fbo_num) != 0); + fbo_formats.erase(free_fbo_num); + glDeleteFramebuffers(1, &free_fbo_num); + check_error(); + } + assert(fbo_formats.empty()); } void ResourcePool::delete_program(GLuint glsl_program_num) @@ -238,6 +252,60 @@ void ResourcePool::release_2d_texture(GLuint texture_num) pthread_mutex_unlock(&lock); } +GLuint ResourcePool::create_fbo(void *context, GLint internal_format, GLsizei width, GLsizei height) +{ + pthread_mutex_lock(&lock); + // See if there's an FBO on the freelist we can use. + for (list::iterator freelist_it = fbo_freelist.begin(); + freelist_it != fbo_freelist.end(); + ++freelist_it) { + GLuint fbo_num = *freelist_it; + map::const_iterator format_it = fbo_formats.find(fbo_num); + assert(format_it != fbo_formats.end()); + if (format_it->second.context == context && + format_it->second.internal_format == internal_format && + format_it->second.width == width && + format_it->second.height == height) { + fbo_freelist.erase(freelist_it); + pthread_mutex_unlock(&lock); + return fbo_num; + } + } + + // Create a new one. + GLuint fbo_num; + glGenFramebuffers(1, &fbo_num); + check_error(); + + FBO fbo_format; + fbo_format.context = context; + fbo_format.internal_format = internal_format; + fbo_format.width = width; + fbo_format.height = height; + assert(fbo_formats.count(fbo_num) == 0); + fbo_formats.insert(make_pair(fbo_num, fbo_format)); + + pthread_mutex_unlock(&lock); + return fbo_num; +} + +void ResourcePool::release_fbo(GLuint fbo_num) +{ + pthread_mutex_lock(&lock); + fbo_freelist.push_front(fbo_num); + assert(fbo_formats.count(fbo_num) != 0); + + while (fbo_freelist.size() > fbo_freelist_max_length) { + GLuint free_fbo_num = fbo_freelist.front(); + fbo_freelist.pop_front(); + assert(fbo_formats.count(free_fbo_num) != 0); + fbo_formats.erase(free_fbo_num); + glDeleteFramebuffers(1, &free_fbo_num); + check_error(); + } + pthread_mutex_unlock(&lock); +} + size_t ResourcePool::estimate_texture_size(const Texture2D &texture_format) { size_t bytes_per_pixel;