X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.h;fp=ycbcr_input.h;h=0d24a409342de2e4fbadc2d60f429b801e7620fb;hp=bb51049753215448bb899c68afd0b0eb7d343431;hb=39b6975420669958ed9f4013440aea415134a902;hpb=720873f02e01c2aba9ce53bb5c6bcbe887af27ce diff --git a/ycbcr_input.h b/ycbcr_input.h index bb51049..0d24a40 100644 --- a/ycbcr_input.h +++ b/ycbcr_input.h @@ -61,22 +61,22 @@ public: GLenum type = GL_UNSIGNED_BYTE); ~YCbCrInput(); - virtual std::string effect_type_id() const { return "YCbCrInput"; } + std::string effect_type_id() const override { return "YCbCrInput"; } - virtual bool can_output_linear_gamma() const { return false; } - virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; } + bool can_output_linear_gamma() const override { return false; } + AlphaHandling alpha_handling() const override { return OUTPUT_BLANK_ALPHA; } - std::string output_fragment_shader(); + std::string output_fragment_shader() override; // Uploads the texture if it has changed since last time. - void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num); + void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num) override; - unsigned get_width() const { return width; } - unsigned get_height() const { return height; } - Colorspace get_color_space() const { return image_format.color_space; } - GammaCurve get_gamma_curve() const { return image_format.gamma_curve; } - virtual bool can_supply_mipmaps() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } - virtual bool is_single_texture() const { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } + unsigned get_width() const override { return width; } + unsigned get_height() const override { return height; } + Colorspace get_color_space() const override { return image_format.color_space; } + GammaCurve get_gamma_curve() const override { return image_format.gamma_curve; } + bool can_supply_mipmaps() const override { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } + bool is_single_texture() const override { return ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED; } // Tells the input where to fetch the actual pixel data. Note that if you change // this data, you must either call set_pixel_data() again (using the same pointer @@ -171,12 +171,12 @@ public: // set_width() / set_height() again after this. void change_ycbcr_format(const YCbCrFormat &ycbcr_format); - virtual void inform_added(EffectChain *chain) + void inform_added(EffectChain *chain) override { resource_pool = chain->get_resource_pool(); } - bool set_int(const std::string& key, int value); + bool set_int(const std::string& key, int value) override; private: // Release the texture in the given channel if we have any, and it is owned by us.