X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=ycbcr_input.h;fp=ycbcr_input.h;h=282b55aaac2d1fe19dd3ef7bae9649e04ab1a54a;hp=7db5375c187cc4c035aab31cdc0065f4551aefcd;hb=ae634b4c9fd1a8275b36458862ada71a44063108;hpb=8bb071c7d0f0b03ffd15b3919f4e6afded57d1ea diff --git a/ycbcr_input.h b/ycbcr_input.h index 7db5375..282b55a 100644 --- a/ycbcr_input.h +++ b/ycbcr_input.h @@ -19,11 +19,28 @@ namespace movit { class ResourcePool; +// Whether the data is fully planar (Y', Cb and Cr in one texture each) +// or not. Note that this input does currently not support fully interleaved +// data (Y', Cb and Cr next to each other), as 4:4:4 interleaved Y'CbCr seems +// to be rare; however, YCbCr422InterleavedInput supports the important special +// case of 4:2:2 interleaved. +enum YCbCrInputSplitting { + // The standard, default case; Y', Cb and Cr in one texture each. + YCBCR_INPUT_PLANAR, + + // Y' in one texture, and then Cb and Cr interleaved in one texture. + // In particular, this is a superset of the relatively popular NV12 mode. + // If you specify this mode, the “Cr” pointer texture will be unused + // (the ”Cb” texture contains both). + YCBCR_INPUT_SPLIT_Y_AND_CBCR, +}; + class YCbCrInput : public Input { public: YCbCrInput(const ImageFormat &image_format, const YCbCrFormat &ycbcr_format, - unsigned width, unsigned height); + unsigned width, unsigned height, + YCbCrInputSplitting ycbcr_input_splitting = YCBCR_INPUT_PLANAR); ~YCbCrInput(); virtual std::string effect_type_id() const { return "YCbCrInput"; } @@ -54,7 +71,7 @@ public: // the pointer (and PBO, if set) has to be valid at the time of the render call. void set_pixel_data(unsigned channel, const unsigned char *pixel_data, GLuint pbo = 0) { - assert(channel >= 0 && channel < 3); + assert(channel >= 0 && channel < num_channels); this->pixel_data[channel] = pixel_data; this->pbos[channel] = pbo; invalidate_pixel_data(); @@ -63,7 +80,7 @@ public: void invalidate_pixel_data(); void set_pitch(unsigned channel, unsigned pitch) { - assert(channel >= 0 && channel < 3); + assert(channel >= 0 && channel < num_channels); this->pitch[channel] = pitch; invalidate_pixel_data(); } @@ -78,6 +95,8 @@ public: private: ImageFormat image_format; YCbCrFormat ycbcr_format; + GLuint num_channels; + YCbCrInputSplitting ycbcr_input_splitting; GLuint pbos[3], texture_num[3]; GLint uniform_tex_y, uniform_tex_cb, uniform_tex_cr;