X-Git-Url: https://git.sesse.net/?p=rdpsrv;a=blobdiff_plain;f=Xserver%2Fprograms%2FXserver%2Fdix%2Fresource.c;fp=Xserver%2Fprograms%2FXserver%2Fdix%2Fresource.c;h=ba925f6486553fd1a033d8e423cb4815dbf8e592;hp=0000000000000000000000000000000000000000;hb=b6e6afccf37f4ad0515ef2a698f714fdf1bf23b3;hpb=e3340a110a3b01756b8e67531395a33b40a17d37 diff --git a/Xserver/programs/Xserver/dix/resource.c b/Xserver/programs/Xserver/dix/resource.c new file mode 100644 index 0000000..ba925f6 --- /dev/null +++ b/Xserver/programs/Xserver/dix/resource.c @@ -0,0 +1,871 @@ +/************************************************************ + +Copyright (c) 1987 X Consortium + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of the X Consortium shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from the X Consortium. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +********************************************************/ + +/* $XConsortium: resource.c /main/39 1996/10/30 11:17:56 rws $ */ +/* $XFree86: xc/programs/Xserver/dix/resource.c,v 3.1 1996/12/23 06:29:51 dawes Exp $ */ + +/* Routines to manage various kinds of resources: + * + * CreateNewResourceType, CreateNewResourceClass, InitClientResources, + * FakeClientID, AddResource, FreeResource, FreeClientResources, + * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange + */ + +/* + * A resource ID is a 32 bit quantity, the upper 3 bits of which are + * off-limits for client-visible resources. The next 7 bits are + * used as client ID, and the low 22 bits come from the client. + * A resource ID is "hashed" by extracting and xoring subfields + * (varying with the size of the hash table). + * + * It is sometimes necessary for the server to create an ID that looks + * like it belongs to a client. This ID, however, must not be one + * the client actually can create, or we have the potential for conflict. + * The 30th bit of the ID is reserved for the server's use for this + * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to + * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a + * resource "owned" by the client. + */ + +#define NEED_EVENTS +#include "X.h" +#include "misc.h" +#include "os.h" +#include "resource.h" +#include "dixstruct.h" +#include "opaque.h" +#include "windowstr.h" +#include "inputstr.h" +#include "dixfont.h" +#include "dixevents.h" +#include "dixgrabs.h" +#include "colormap.h" +#include "cursor.h" +#include + +extern WindowPtr *WindowTable; + +static void RebuildTable( +#if NeedFunctionPrototypes + int /*client*/ +#endif +); + +#define SERVER_MINID 32 + +#define INITBUCKETS 64 +#define INITHASHSIZE 6 +#define MAXHASHSIZE 11 + +typedef struct _Resource { + struct _Resource *next; + XID id; + RESTYPE type; + pointer value; +} ResourceRec, *ResourcePtr; +#define NullResource ((ResourcePtr)NULL) + +typedef struct _ClientResource { + ResourcePtr *resources; + int elements; + int buckets; + int hashsize; /* log(2)(buckets) */ + XID fakeID; + XID endFakeID; + XID expectID; +} ClientResourceRec; + +static RESTYPE lastResourceType; +static RESTYPE lastResourceClass; +static RESTYPE TypeMask; + +static DeleteType *DeleteFuncs = (DeleteType *)NULL; + +RESTYPE +CreateNewResourceType(deleteFunc) + DeleteType deleteFunc; +{ + RESTYPE next = lastResourceType + 1; + DeleteType *funcs; + + if (next & lastResourceClass) + return 0; + funcs = (DeleteType *)xrealloc(DeleteFuncs, + (next + 1) * sizeof(DeleteType)); + if (!funcs) + return 0; + lastResourceType = next; + DeleteFuncs = funcs; + DeleteFuncs[next] = deleteFunc; + return next; +} + +RESTYPE +CreateNewResourceClass() +{ + RESTYPE next = lastResourceClass >> 1; + + if (next & lastResourceType) + return 0; + lastResourceClass = next; + TypeMask = next - 1; + return next; +} + +ClientResourceRec clientTable[MAXCLIENTS]; + +/***************** + * InitClientResources + * When a new client is created, call this to allocate space + * in resource table + *****************/ + +Bool +InitClientResources(client) + ClientPtr client; +{ + register int i, j; + + if (client == serverClient) + { + lastResourceType = RT_LASTPREDEF; + lastResourceClass = RC_LASTPREDEF; + TypeMask = RC_LASTPREDEF - 1; + if (DeleteFuncs) + xfree(DeleteFuncs); + DeleteFuncs = (DeleteType *)xalloc((lastResourceType + 1) * + sizeof(DeleteType)); + if (!DeleteFuncs) + return FALSE; + DeleteFuncs[RT_NONE & TypeMask] = (DeleteType)NoopDDA; + DeleteFuncs[RT_WINDOW & TypeMask] = DeleteWindow; + DeleteFuncs[RT_PIXMAP & TypeMask] = dixDestroyPixmap; + DeleteFuncs[RT_GC & TypeMask] = FreeGC; + DeleteFuncs[RT_FONT & TypeMask] = CloseFont; + DeleteFuncs[RT_CURSOR & TypeMask] = FreeCursor; + DeleteFuncs[RT_COLORMAP & TypeMask] = FreeColormap; + DeleteFuncs[RT_CMAPENTRY & TypeMask] = FreeClientPixels; + DeleteFuncs[RT_OTHERCLIENT & TypeMask] = OtherClientGone; + DeleteFuncs[RT_PASSIVEGRAB & TypeMask] = DeletePassiveGrab; + } + clientTable[i = client->index].resources = + (ResourcePtr *)xalloc(INITBUCKETS*sizeof(ResourcePtr)); + if (!clientTable[i].resources) + return FALSE; + clientTable[i].buckets = INITBUCKETS; + clientTable[i].elements = 0; + clientTable[i].hashsize = INITHASHSIZE; + /* Many IDs allocated from the server client are visible to clients, + * so we don't use the SERVER_BIT for them, but we have to start + * past the magic value constants used in the protocol. For normal + * clients, we can start from zero, with SERVER_BIT set. + */ + clientTable[i].fakeID = client->clientAsMask | + (client->index ? SERVER_BIT : SERVER_MINID); + clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1; + clientTable[i].expectID = client->clientAsMask; + for (j=0; j>6) ^ (id>>12)))); + case 7: + return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13)))); + case 8: + return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16)))); + case 9: + return ((int)(0x1FF & (id ^ (id>>9)))); + case 10: + return ((int)(0x3FF & (id ^ (id>>10)))); + case 11: + return ((int)(0x7FF & (id ^ (id>>11)))); + } + return -1; +} + +static XID +#if NeedFunctionPrototypes +AvailableID( + register int client, + register XID id, + register XID maxid, + register XID goodid) +#else +AvailableID(client, id, maxid, goodid) + register int client; + register XID id, maxid, goodid; +#endif +{ + register ResourcePtr res; + + if ((goodid >= id) && (goodid <= maxid)) + return goodid; + for (; id <= maxid; id++) + { + res = clientTable[client].resources[Hash(client, id)]; + while (res && (res->id != id)) + res = res->next; + if (!res) + return id; + } + return 0; +} + +void +GetXIDRange(client, server, minp, maxp) + int client; + Bool server; + XID *minp, *maxp; +{ + register XID id, maxid; + register ResourcePtr *resp; + register ResourcePtr res; + register int i; + XID goodid; + + id = (Mask)client << CLIENTOFFSET; + if (server) + id |= client ? SERVER_BIT : SERVER_MINID; + maxid = id | RESOURCE_ID_MASK; + goodid = 0; + for (resp = clientTable[client].resources, i = clientTable[client].buckets; + --i >= 0;) + { + for (res = *resp++; res; res = res->next) + { + if ((res->id < id) || (res->id > maxid)) + continue; + if (((res->id - id) >= (maxid - res->id)) ? + (goodid = AvailableID(client, id, res->id - 1, goodid)) : + !(goodid = AvailableID(client, res->id + 1, maxid, goodid))) + maxid = res->id - 1; + else + id = res->id + 1; + } + } + if (id > maxid) + id = maxid = 0; + *minp = id; + *maxp = maxid; +} + +/* GetXIDList is called by the XC-MISC extension's MiscGetXIDList function. + * This function tries to find count unused XIDs for the given client. It + * puts the IDs in the array pids and returns the number found, which should + * almost always be the number requested. + * + * The circumstances that lead to a call to this function are very rare. + * Xlib must run out of IDs while trying to generate a request that wants + * multiple ID's, like the Multi-buffering CreateImageBuffers request. + * + * No rocket science in the implementation; just iterate over all + * possible IDs for the given client and pick the first count IDs + * that aren't in use. A more efficient algorithm could probably be + * invented, but this will be used so rarely that this should suffice. + */ + +unsigned int +GetXIDList(pClient, count, pids) + ClientPtr pClient; + unsigned int count; + XID *pids; +{ + unsigned int found = 0; + XID id = pClient->clientAsMask; + XID maxid; + + maxid = id | RESOURCE_ID_MASK; + while ( (found < count) && (id <= maxid) ) + { + if (!LookupIDByClass(id, RC_ANY)) + { + pids[found++] = id; + } + id++; + } + return found; +} + +/* + * Return the next usable fake client ID. + * + * Normally this is just the next one in line, but if we've used the last + * in the range, we need to find a new range of safe IDs to avoid + * over-running another client. + */ + +XID +FakeClientID(client) + register int client; +{ + XID id, maxid; + + id = clientTable[client].fakeID++; + if (id != clientTable[client].endFakeID) + return id; + GetXIDRange(client, TRUE, &id, &maxid); + if (!id) { + if (!client) + FatalError("FakeClientID: server internal ids exhausted\n"); + MarkClientException(clients[client]); + id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3); + maxid = id | RESOURCE_ID_MASK; + } + clientTable[client].fakeID = id + 1; + clientTable[client].endFakeID = maxid + 1; + return id; +} + +Bool +AddResource(id, type, value) + XID id; + RESTYPE type; + pointer value; +{ + int client; + register ClientResourceRec *rrec; + register ResourcePtr res, *head; + + client = CLIENT_ID(id); + rrec = &clientTable[client]; + if (!rrec->buckets) + { + ErrorF("AddResource(%x, %x, %x), client=%d \n", + id, type, (unsigned long)value, client); + FatalError("client not in use\n"); + } + if ((rrec->elements >= 4*rrec->buckets) && + (rrec->hashsize < MAXHASHSIZE)) + RebuildTable(client); + head = &rrec->resources[Hash(client, id)]; + res = (ResourcePtr)xalloc(sizeof(ResourceRec)); + if (!res) + { + (*DeleteFuncs[type & TypeMask])(value, id); + return FALSE; + } + res->next = *head; + res->id = id; + res->type = type; + res->value = value; + *head = res; + rrec->elements++; + if (!(id & SERVER_BIT) && (id >= rrec->expectID)) + rrec->expectID = id + 1; + return TRUE; +} + +static void +RebuildTable(client) + int client; +{ + register int j; + register ResourcePtr res, next; + ResourcePtr **tails, *resources; + register ResourcePtr **tptr, *rptr; + + /* + * For now, preserve insertion order, since some ddx layers depend + * on resources being free in the opposite order they are added. + */ + + j = 2 * clientTable[client].buckets; + tails = (ResourcePtr **)ALLOCATE_LOCAL(j * sizeof(ResourcePtr *)); + if (!tails) + return; + resources = (ResourcePtr *)xalloc(j * sizeof(ResourcePtr)); + if (!resources) + { + DEALLOCATE_LOCAL(tails); + return; + } + for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++) + { + *rptr = NullResource; + *tptr = rptr; + } + clientTable[client].hashsize++; + for (j = clientTable[client].buckets, + rptr = clientTable[client].resources; + --j >= 0; + rptr++) + { + for (res = *rptr; res; res = next) + { + next = res->next; + res->next = NullResource; + tptr = &tails[Hash(client, res->id)]; + **tptr = res; + *tptr = &res->next; + } + } + DEALLOCATE_LOCAL(tails); + clientTable[client].buckets *= 2; + xfree(clientTable[client].resources); + clientTable[client].resources = resources; +} + +void +FreeResource(id, skipDeleteFuncType) + XID id; + RESTYPE skipDeleteFuncType; +{ + int cid; + register ResourcePtr res; + register ResourcePtr *prev, *head; + register int *eltptr; + int elements; + Bool gotOne = FALSE; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) + { + head = &clientTable[cid].resources[Hash(cid, id)]; + eltptr = &clientTable[cid].elements; + + prev = head; + while ( (res = *prev) ) + { + if (res->id == id) + { + RESTYPE rtype = res->type; + *prev = res->next; + elements = --*eltptr; + if (rtype & RC_CACHED) + FlushClientCaches(res->id); + if (rtype != skipDeleteFuncType) + (*DeleteFuncs[rtype & TypeMask])(res->value, res->id); + xfree(res); + if (*eltptr != elements) + prev = head; /* prev may no longer be valid */ + gotOne = TRUE; + } + else + prev = &res->next; + } + if(clients[cid] && (id == clients[cid]->lastDrawableID)) + { + clients[cid]->lastDrawable = (DrawablePtr)WindowTable[0]; + clients[cid]->lastDrawableID = WindowTable[0]->drawable.id; + } + } + if (!gotOne) + FatalError("Freeing resource id=%X which isn't there", id); +} + + +void +FreeResourceByType(id, type, skipFree) + XID id; + RESTYPE type; + Bool skipFree; +{ + int cid; + register ResourcePtr res; + register ResourcePtr *prev, *head; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) + { + head = &clientTable[cid].resources[Hash(cid, id)]; + + prev = head; + while ( (res = *prev) ) + { + if (res->id == id && res->type == type) + { + *prev = res->next; + if (type & RC_CACHED) + FlushClientCaches(res->id); + if (!skipFree) + (*DeleteFuncs[type & TypeMask])(res->value, res->id); + xfree(res); + break; + } + else + prev = &res->next; + } + if(clients[cid] && (id == clients[cid]->lastDrawableID)) + { + clients[cid]->lastDrawable = (DrawablePtr)WindowTable[0]; + clients[cid]->lastDrawableID = WindowTable[0]->drawable.id; + } + } +} + +/* + * Change the value associated with a resource id. Caller + * is responsible for "doing the right thing" with the old + * data + */ + +Bool +ChangeResourceValue (id, rtype, value) + XID id; + RESTYPE rtype; + pointer value; +{ + int cid; + register ResourcePtr res; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) + { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if ((res->id == id) && (res->type == rtype)) + { + if (rtype & RC_CACHED) + FlushClientCaches(res->id); + res->value = value; + return TRUE; + } + } + return FALSE; +} + +/* Note: if func adds or deletes resources, then func can get called + * more than once for some resources. If func adds new resources, + * func might or might not get called for them. func cannot both + * add and delete an equal number of resources! + */ + +void +FindClientResourcesByType(client, type, func, cdata) + ClientPtr client; + RESTYPE type; + FindResType func; + pointer cdata; +{ + register ResourcePtr *resources; + register ResourcePtr this, next; + int i, elements; + register int *eltptr; + + if (!client) + client = serverClient; + + resources = clientTable[client->index].resources; + eltptr = &clientTable[client->index].elements; + for (i = 0; i < clientTable[client->index].buckets; i++) + { + for (this = resources[i]; this; this = next) + { + next = this->next; + if (!type || this->type == type) { + elements = *eltptr; + (*func)(this->value, this->id, cdata); + if (*eltptr != elements) + next = resources[i]; /* start over */ + } + } + } +} + +void +FreeClientNeverRetainResources(client) + ClientPtr client; +{ + ResourcePtr *resources; + ResourcePtr this; + ResourcePtr *prev; + int j; + + if (!client) + return; + + resources = clientTable[client->index].resources; + for (j=0; j < clientTable[client->index].buckets; j++) + { + prev = &resources[j]; + while ( (this = *prev) ) + { + RESTYPE rtype = this->type; + if (rtype & RC_NEVERRETAIN) + { + *prev = this->next; + if (rtype & RC_CACHED) + FlushClientCaches(this->id); + (*DeleteFuncs[rtype & TypeMask])(this->value, this->id); + xfree(this); + } + else + prev = &this->next; + } + } +} + +void +FreeClientResources(client) + ClientPtr client; +{ + register ResourcePtr *resources; + register ResourcePtr this; + int j; + + /* This routine shouldn't be called with a null client, but just in + case ... */ + + if (!client) + return; + + HandleSaveSet(client); + + resources = clientTable[client->index].resources; + for (j=0; j < clientTable[client->index].buckets; j++) + { + /* It may seem silly to update the head of this resource list as + we delete the members, since the entire list will be deleted any way, + but there are some resource deletion functions "FreeClientPixels" for + one which do a LookupID on another resource id (a Colormap id in this + case), so the resource list must be kept valid up to the point that + it is deleted, so every time we delete a resource, we must update the + head, just like in FreeResource. I hope that this doesn't slow down + mass deletion appreciably. PRH */ + + ResourcePtr *head; + + head = &resources[j]; + + for (this = *head; this; this = *head) + { + RESTYPE rtype = this->type; + *head = this->next; + if (rtype & RC_CACHED) + FlushClientCaches(this->id); + (*DeleteFuncs[rtype & TypeMask])(this->value, this->id); + xfree(this); + } + } + xfree(clientTable[client->index].resources); + clientTable[client->index].buckets = 0; +} + +void +FreeAllResources() +{ + int i; + + for (i = currentMaxClients; --i >= 0; ) + { + if (clientTable[i].buckets) + FreeClientResources(clients[i]); + } +} + +Bool +LegalNewID(id, client) + XID id; + register ClientPtr client; +{ + return ((client->clientAsMask == (id & ~RESOURCE_ID_MASK)) && + ((clientTable[client->index].expectID <= id) || + !LookupIDByClass(id, RC_ANY))); +} + +#ifdef XCSECURITY + +/* SecurityLookupIDByType and SecurityLookupIDByClass: + * These are the heart of the resource ID security system. They take + * two additional arguments compared to the old LookupID functions: + * the client doing the lookup, and the access mode (see resource.h). + * The resource is returned if it exists and the client is allowed access, + * else NULL is returned. + */ + +pointer +SecurityLookupIDByType(client, id, rtype, mode) + ClientPtr client; + XID id; + RESTYPE rtype; + Mask mode; +{ + int cid; + register ResourcePtr res; + pointer retval = NULL; + + assert(client == NullClient || + (client->index <= currentMaxClients && clients[client->index] == client)); + assert( (rtype & TypeMask) <= lastResourceType); + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && + clientTable[cid].buckets) + { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if ((res->id == id) && (res->type == rtype)) + { + retval = res->value; + break; + } + } + if (retval && client && client->CheckAccess) + retval = (* client->CheckAccess)(client, id, rtype, mode, retval); + return retval; +} + + +pointer +SecurityLookupIDByClass(client, id, classes, mode) + ClientPtr client; + XID id; + RESTYPE classes; + Mask mode; +{ + int cid; + register ResourcePtr res; + pointer retval = NULL; + + assert(client == NullClient || + (client->index <= currentMaxClients && clients[client->index] == client)); + assert (classes >= lastResourceClass); + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && + clientTable[cid].buckets) + { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if ((res->id == id) && (res->type & classes)) + { + retval = res->value; + break; + } + } + if (retval && client && client->CheckAccess) + retval = (* client->CheckAccess)(client, id, classes, mode, retval); + return retval; +} + +/* We can't replace the LookupIDByType and LookupIDByClass functions with + * macros because of compatibility with loadable servers. + */ + +pointer +LookupIDByType(id, rtype) + XID id; + RESTYPE rtype; +{ + return SecurityLookupIDByType(NullClient, id, rtype, + SecurityUnknownAccess); +} + +pointer +LookupIDByClass(id, classes) + XID id; + RESTYPE classes; +{ + return SecurityLookupIDByClass(NullClient, id, classes, + SecurityUnknownAccess); +} + +#else /* not XCSECURITY */ + +/* + * LookupIDByType returns the object with the given id and type, else NULL. + */ +pointer +LookupIDByType(id, rtype) + XID id; + RESTYPE rtype; +{ + int cid; + register ResourcePtr res; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && + clientTable[cid].buckets) + { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if ((res->id == id) && (res->type == rtype)) + return res->value; + } + return (pointer)NULL; +} + +/* + * LookupIDByClass returns the object with the given id and any one of the + * given classes, else NULL. + */ +pointer +LookupIDByClass(id, classes) + XID id; + RESTYPE classes; +{ + int cid; + register ResourcePtr res; + + if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && + clientTable[cid].buckets) + { + res = clientTable[cid].resources[Hash(cid, id)]; + + for (; res; res = res->next) + if ((res->id == id) && (res->type & classes)) + return res->value; + } + return (pointer)NULL; +} + +#endif /* XCSECURITY */