]> git.sesse.net Git - stockfish/blobdiff - src/application.cpp
Rewrite the way application exits
[stockfish] / src / application.cpp
diff --git a/src/application.cpp b/src/application.cpp
new file mode 100644 (file)
index 0000000..b7ebbbb
--- /dev/null
@@ -0,0 +1,80 @@
+/*
+  Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+  Copyright (C) 2008 Marco Costalba
+
+  Stockfish is free software: you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation, either version 3 of the License, or
+  (at your option) any later version.
+
+  Stockfish is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+////
+//// Includes
+////
+
+#include "bitboard.h"
+#include "direction.h"
+#include "endgame.h"
+#include "evaluate.h"
+#include "material.h"
+#include "mersenne.h"
+#include "misc.h"
+#include "movepick.h"
+#include "position.h"
+#include "search.h"
+#include "thread.h"
+#include "ucioption.h"
+
+
+/// Application class is in charge of initializing global resources
+/// at startup and cleanly releases them when program terminates.
+
+Application::Application() {
+
+    init_mersenne();
+    init_direction_table();
+    init_bitboards();
+    init_uci_options();
+    Position::init_zobrist();
+    Position::init_piece_square_tables();
+    MovePicker::init_phase_table();
+    init_eval(1);
+    init_bitbases();
+    init_threads();
+
+    // Make random number generation less deterministic, for book moves
+    for (int i = abs(get_system_time() % 10000); i > 0; i--)
+        genrand_int32();
+}
+
+Application::~Application() {
+
+  stop_threads();
+  quit_eval();
+}
+
+void Application::initialize() {
+
+  instance();
+}
+
+Application& Application::instance() {
+
+  static Application singleton;
+  return singleton;
+}
+
+void Application::exit_with_failure() {
+
+  exit(EXIT_FAILURE); // d'tor will be called automatically
+}