--- /dev/null
+/*
+ Stockfish, a UCI chess playing engine derived from Glaurung 2.1
+ Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
+ Copyright (C) 2008 Marco Costalba
+
+ Stockfish is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ Stockfish is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+////
+//// Includes
+////
+
+#include "bitboard.h"
+#include "direction.h"
+#include "endgame.h"
+#include "evaluate.h"
+#include "material.h"
+#include "mersenne.h"
+#include "misc.h"
+#include "movepick.h"
+#include "position.h"
+#include "search.h"
+#include "thread.h"
+#include "ucioption.h"
+
+
+/// Application class is in charge of initializing global resources
+/// at startup and cleanly releases them when program terminates.
+
+Application::Application() {
+
+ init_mersenne();
+ init_direction_table();
+ init_bitboards();
+ init_uci_options();
+ Position::init_zobrist();
+ Position::init_piece_square_tables();
+ MovePicker::init_phase_table();
+ init_eval(1);
+ init_bitbases();
+ init_threads();
+
+ // Make random number generation less deterministic, for book moves
+ for (int i = abs(get_system_time() % 10000); i > 0; i--)
+ genrand_int32();
+}
+
+Application::~Application() {
+
+ stop_threads();
+ quit_eval();
+}
+
+void Application::initialize() {
+
+ instance();
+}
+
+Application& Application::instance() {
+
+ static Application singleton;
+ return singleton;
+}
+
+void Application::exit_with_failure() {
+
+ exit(EXIT_FAILURE); // d'tor will be called automatically
+}