+++ /dev/null
-/*
- Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
-
- Stockfish is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Stockfish is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#if !defined(MOVE_H_INCLUDED)
-#define MOVE_H_INCLUDED
-
-#include <string>
-
-#include "misc.h"
-#include "types.h"
-
-// Maximum number of allowed moves per position
-const int MAX_MOVES = 256;
-
-/// A move needs 16 bits to be stored
-///
-/// bit 0- 5: destination square (from 0 to 63)
-/// bit 6-11: origin square (from 0 to 63)
-/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
-/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3)
-///
-/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in
-/// because in any normal move destination square is always different
-/// from origin square while MOVE_NONE and MOVE_NULL have the same
-/// origin and destination square, 0 and 1 respectively.
-
-enum Move {
- MOVE_NONE = 0,
- MOVE_NULL = 65
-};
-
-
-struct MoveStack {
- Move move;
- int score;
-};
-
-inline bool operator<(const MoveStack& f, const MoveStack& s) { return f.score < s.score; }
-
-// An helper insertion sort implementation, works with pointers and iterators
-template<typename T, typename K>
-inline void sort(K firstMove, K lastMove)
-{
- T value;
- K cur, p, d;
-
- if (firstMove != lastMove)
- for (cur = firstMove + 1; cur != lastMove; cur++)
- {
- p = d = cur;
- value = *p--;
- if (*p < value)
- {
- do *d = *p;
- while (--d != firstMove && *--p < value);
- *d = value;
- }
- }
-}
-
-inline Square move_from(Move m) {
- return Square((m >> 6) & 0x3F);
-}
-
-inline Square move_to(Move m) {
- return Square(m & 0x3F);
-}
-
-inline bool is_special(Move m) {
- return m & (3 << 14);
-}
-
-inline bool is_promotion(Move m) {
- return (m & (3 << 14)) == (1 << 14);
-}
-
-inline int is_enpassant(Move m) {
- return (m & (3 << 14)) == (2 << 14);
-}
-
-inline int is_castle(Move m) {
- return (m & (3 << 14)) == (3 << 14);
-}
-
-inline PieceType promotion_piece_type(Move m) {
- return PieceType(((m >> 12) & 3) + 2);
-}
-
-inline Move make_move(Square from, Square to) {
- return Move(to | (from << 6));
-}
-
-inline Move make_promotion_move(Square from, Square to, PieceType promotion) {
- return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ;
-}
-
-inline Move make_enpassant_move(Square from, Square to) {
- return Move(to | (from << 6) | (2 << 14));
-}
-
-inline Move make_castle_move(Square from, Square to) {
- return Move(to | (from << 6) | (3 << 14));
-}
-
-inline bool is_ok(Move m) {
- return move_from(m) != move_to(m); // Catches also MOVE_NONE
-}
-
-class Position;
-
-extern const std::string move_to_uci(Move m, bool chess960);
-extern Move move_from_uci(const Position& pos, const std::string& str);
-extern const std::string move_to_san(Position& pos, Move m);
-
-#endif // !defined(MOVE_H_INCLUDED)