X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.cpp;fp=src%2Fbitboard.cpp;h=8079b783b6d004178a77644130f9340f2ee00758;hp=398c6bf77858a5bfb79635ba732a1952b54896bf;hb=eb6d7f537d214c4dc8bde7d4fdc2aaead47dd3c3;hpb=79c97625a42c131708af953839900aff31102454 diff --git a/src/bitboard.cpp b/src/bitboard.cpp index 398c6bf7..8079b783 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -184,8 +184,8 @@ namespace { // init_magics() computes all rook and bishop attacks at startup. Magic // bitboards are used to look up attacks of sliding pieces. As a reference see - // chessprogramming.wikispaces.com/Magic+Bitboards. In particular, here we - // use the so called "fancy" approach. + // www.chessprogramming.org/Magic_Bitboards. In particular, here we use the so + // called "fancy" approach. void init_magics(Bitboard table[], Magic magics[], Direction directions[]) {