X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;fp=src%2Fpawns.cpp;h=9755c2ec2e0e20258f046610797efb40a40c65e7;hp=0d3a57bfa6eabb2866ad6c6a6f60a36d6acdc10f;hb=33c3a0465358116560174ae7421144be714e43f9;hpb=dc243a3c880d0a736fb93848cf56e3221e07f8a3 diff --git a/src/pawns.cpp b/src/pawns.cpp index 0d3a57bf..9755c2ec 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -35,8 +35,8 @@ namespace { constexpr Score Backward = S( 9, 24); constexpr Score Doubled = S(11, 56); constexpr Score Isolated = S( 5, 15); + constexpr Score WeakLever = S( 0, 56); constexpr Score WeakUnopposed = S(13, 27); - constexpr Score Attacked2Unsupported = S(0, 56); // Connected pawn bonus constexpr int Connected[RANK_NB] = { 0, 7, 8, 12, 29, 48, 86 }; @@ -73,13 +73,15 @@ namespace { Bitboard b, neighbours, stoppers, doubled, support, phalanx; Bitboard lever, leverPush; Square s; - bool opposed, backward; + bool opposed, backward, passed; Score score = SCORE_ZERO; const Square* pl = pos.squares(Us); Bitboard ourPawns = pos.pieces( Us, PAWN); Bitboard theirPawns = pos.pieces(Them, PAWN); + Bitboard doubleAttackThem = pawn_double_attacks_bb(theirPawns); + e->passedPawns[Us] = e->pawnAttacksSpan[Us] = 0; e->kingSquares[Us] = SQ_NONE; e->pawnAttacks[Us] = pawn_attacks_bb(ourPawns); @@ -109,22 +111,21 @@ namespace { backward = !(neighbours & forward_ranks_bb(Them, s)) && (stoppers & (leverPush | (s + Up))); - // Passed pawns will be properly scored in evaluation because we need - // full attack info to evaluate them. Include also not passed pawns - // which could become passed after one or two pawn pushes when they - // are not attacked more times than defended. - if ( !(stoppers ^ lever) || - (!(stoppers ^ leverPush) && popcount(phalanx) >= popcount(leverPush))) + // A pawn is passed if one of the three following conditions is true: + // (a) there is no stoppers except some levers + // (b) the only stoppers are the leverPush, but we outnumber them + // (c) there is only one front stopper which can be levered. + passed = !(stoppers ^ lever) + || ( !(stoppers ^ leverPush) + && popcount(phalanx) >= popcount(leverPush)) + || ( stoppers == square_bb(s + Up) && r >= RANK_5 + && (shift(support) & ~(theirPawns | doubleAttackThem))); + + // Passed pawns will be properly scored later in evaluation when we have + // full attack info. + if (passed) e->passedPawns[Us] |= s; - else if (stoppers == square_bb(s + Up) && r >= RANK_5) - { - b = shift(support) & ~theirPawns; - while (b) - if (!more_than_one(theirPawns & PawnAttacks[Us][pop_lsb(&b)])) - e->passedPawns[Us] |= s; - } - // Score this pawn if (support | phalanx) { @@ -144,11 +145,11 @@ namespace { score -= Doubled; } - // Unsupported friendly pawns attacked twice by the enemy - score -= Attacked2Unsupported * popcount( ourPawns - & pawn_double_attacks_bb(theirPawns) - & ~pawn_attacks_bb(ourPawns) - & ~e->passedPawns[Us]); + // Penalize the unsupported and non passed pawns attacked twice by the enemy + b = ourPawns + & doubleAttackThem + & ~(e->pawnAttacks[Us] | e->passedPawns[Us]); + score -= WeakLever * popcount(b); return score; }