X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;fp=src%2Fposition.cpp;h=de9722fff2b9a098d1fcf5c1cb98a011f878d4df;hp=53d9b64e9ff0be947b4525433d32f360807d09b5;hb=7a7bcd6359b38651e1bfecf78aa07e633abed5b2;hpb=bcf9282844f17dbb451231d8ae0a957d1b7be43d diff --git a/src/position.cpp b/src/position.cpp index 53d9b64e..de9722ff 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -743,8 +743,6 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { assert(relative_rank(us, to) == RANK_6); assert(piece_on(to) == NO_PIECE); assert(piece_on(capsq) == make_piece(them, PAWN)); - - board[capsq] = NO_PIECE; // Not done by remove_piece() } st->pawnKey ^= Zobrist::psq[captured][capsq]; @@ -753,7 +751,10 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { st->nonPawnMaterial[them] -= PieceValue[MG][captured]; // Update board and piece lists - remove_piece(captured, capsq); + remove_piece(capsq); + + if (type_of(m) == ENPASSANT) + board[capsq] = NO_PIECE; // Update material hash key and prefetch access to materialTable k ^= Zobrist::psq[captured][capsq]; @@ -784,7 +785,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { // Move the piece. The tricky Chess960 castling is handled earlier if (type_of(m) != CASTLING) - move_piece(pc, from, to); + move_piece(from, to); // If the moving piece is a pawn do some special extra work if (type_of(pc) == PAWN) @@ -804,7 +805,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) { assert(relative_rank(us, to) == RANK_8); assert(type_of(promotion) >= KNIGHT && type_of(promotion) <= QUEEN); - remove_piece(pc, to); + remove_piece(to); put_piece(promotion, to); // Update hash keys @@ -884,7 +885,7 @@ void Position::undo_move(Move m) { assert(type_of(pc) == promotion_type(m)); assert(type_of(pc) >= KNIGHT && type_of(pc) <= QUEEN); - remove_piece(pc, to); + remove_piece(to); pc = make_piece(us, PAWN); put_piece(pc, to); } @@ -896,7 +897,7 @@ void Position::undo_move(Move m) { } else { - move_piece(pc, to, from); // Put the piece back at the source square + move_piece(to, from); // Put the piece back at the source square if (st->capturedPiece) { @@ -936,9 +937,9 @@ void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Squ to = relative_square(us, kingSide ? SQ_G1 : SQ_C1); // Remove both pieces first since squares could overlap in Chess960 - remove_piece(make_piece(us, KING), Do ? from : to); - remove_piece(make_piece(us, ROOK), Do ? rfrom : rto); - board[Do ? from : to] = board[Do ? rfrom : rto] = NO_PIECE; // Since remove_piece doesn't do it for us + remove_piece(Do ? from : to); + remove_piece(Do ? rfrom : rto); + board[Do ? from : to] = board[Do ? rfrom : rto] = NO_PIECE; // Since remove_piece doesn't do this for us put_piece(make_piece(us, KING), Do ? to : from); put_piece(make_piece(us, ROOK), Do ? rto : rfrom); }