X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Ftimeman.h;fp=src%2Ftimeman.h;h=b6eb3485c8dfd04b190daadbdb7bc17d7e50b1c4;hp=c5390befdfff4efc7cc52e063cbc12eb7cd30274;hb=ecc5ff6693f116f4a8ae5f5080252f29b279c0a1;hpb=7ea5659c5fe0325f1b6ee5fec06ecd0f066e81c3 diff --git a/src/timeman.h b/src/timeman.h index c5390bef..b6eb3485 100644 --- a/src/timeman.h +++ b/src/timeman.h @@ -22,22 +22,23 @@ #include "misc.h" #include "search.h" +#include "thread.h" /// The TimeManagement class computes the optimal time to think depending on /// the maximum available time, the game move number and other parameters. class TimeManagement { public: - void init(Search::LimitsType& limits, Color us, int ply, TimePoint now); + void init(Search::LimitsType& limits, Color us, int ply); void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; } int available() const { return int(optimumTime * unstablePvFactor * 0.76); } int maximum() const { return maximumTime; } - int elapsed() const { return int(Search::Limits.npmsec ? Search::RootPos.nodes_searched() : now() - start); } + int elapsed() const { return int(Search::Limits.npmsec ? Threads.nodes_searched() : now() - startTime); } int64_t availableNodes; // When in 'nodes as time' mode private: - TimePoint start; + TimePoint startTime; int optimumTime; int maximumTime; double unstablePvFactor;