}
template<class DestFloat>
-unsigned combine_samples(const Tap<float> *src, Tap<DestFloat> *dst, float num_subtexels, float inv_num_subtexels, unsigned num_src_samples, unsigned max_samples_saved)
+unsigned combine_samples(const Tap<float> *src, Tap<DestFloat> *dst, float num_subtexels, float inv_num_subtexels, unsigned num_src_samples, unsigned max_samples_saved, float pos1_pos2_diff, float inv_pos1_pos2_diff)
{
// Cut off near-zero values at both sides.
unsigned num_samples_saved = 0;
for (unsigned i = 0, j = 0; i < num_src_samples; ++i, ++j) {
// Copy the sample directly; it will be overwritten later if we can combine.
- if (dst != NULL) {
+ if (dst != nullptr) {
dst[j].weight = convert_float<float, DestFloat>(src[i].weight);
dst[j].pos = convert_float<float, DestFloat>(src[i].pos);
}
DestFloat pos, total_weight;
float sum_sq_error;
- combine_two_samples(w1, w2, pos1, pos2, num_subtexels, inv_num_subtexels, &pos, &total_weight, &sum_sq_error);
+ combine_two_samples(w1, w2, pos1, pos1_pos2_diff, inv_pos1_pos2_diff, num_subtexels, inv_num_subtexels, &pos, &total_weight, &sum_sq_error);
// If the interpolation error is larger than that of about sqrt(2) of
// a level at 8-bit precision, don't combine. (You'd think 1.0 was enough,
}
// OK, we can combine this and the next sample.
- if (dst != NULL) {
+ if (dst != nullptr) {
dst[j].weight = total_weight;
dst[j].pos = pos;
}
//
// The greedy strategy for combining samples is optimal.
template<class DestFloat>
-unsigned combine_many_samples(const Tap<float> *weights, unsigned src_size, unsigned src_samples, unsigned dst_samples, unique_ptr<Tap<DestFloat>[]> *bilinear_weights)
+unsigned combine_many_samples(const Tap<float> *weights, unsigned src_size, unsigned src_samples, unsigned dst_samples, Tap<DestFloat> **bilinear_weights)
{
float num_subtexels = src_size / movit_texel_subpixel_precision;
float inv_num_subtexels = movit_texel_subpixel_precision / src_size;
+ float pos1_pos2_diff = 1.0f / src_size;
+ float inv_pos1_pos2_diff = src_size;
unsigned max_samples_saved = UINT_MAX;
for (unsigned y = 0; y < dst_samples && max_samples_saved > 0; ++y) {
- unsigned num_samples_saved = combine_samples<DestFloat>(weights + y * src_samples, NULL, num_subtexels, inv_num_subtexels, src_samples, max_samples_saved);
+ unsigned num_samples_saved = combine_samples<DestFloat>(weights + y * src_samples, nullptr, num_subtexels, inv_num_subtexels, src_samples, max_samples_saved, pos1_pos2_diff, inv_pos1_pos2_diff);
max_samples_saved = min(max_samples_saved, num_samples_saved);
}
// Now that we know the right width, actually combine the samples.
unsigned src_bilinear_samples = src_samples - max_samples_saved;
- bilinear_weights->reset(new Tap<DestFloat>[dst_samples * src_bilinear_samples]);
+ if (*bilinear_weights != nullptr) delete[] *bilinear_weights;
+ *bilinear_weights = new Tap<DestFloat>[dst_samples * src_bilinear_samples];
for (unsigned y = 0; y < dst_samples; ++y) {
- Tap<DestFloat> *bilinear_weights_ptr = bilinear_weights->get() + y * src_bilinear_samples;
+ Tap<DestFloat> *bilinear_weights_ptr = *bilinear_weights + y * src_bilinear_samples;
unsigned num_samples_saved = combine_samples(
weights + y * src_samples,
bilinear_weights_ptr,
num_subtexels,
inv_num_subtexels,
src_samples,
- max_samples_saved);
+ max_samples_saved,
+ pos1_pos2_diff,
+ inv_pos1_pos2_diff);
assert(num_samples_saved == max_samples_saved);
normalize_sum(bilinear_weights_ptr, src_bilinear_samples);
}
} // namespace
ResampleEffect::ResampleEffect()
- : input_width(1280),
+ : owns_effects(true),
+ input_width(1280),
input_height(720),
offset_x(0.0f), offset_y(0.0f),
zoom_x(1.0f), zoom_y(1.0f),
// The first blur pass will forward resolution information to us.
hpass = new SingleResamplePassEffect(this);
CHECK(hpass->set_int("direction", SingleResamplePassEffect::HORIZONTAL));
- vpass = new SingleResamplePassEffect(NULL);
+ vpass = new SingleResamplePassEffect(nullptr);
CHECK(vpass->set_int("direction", SingleResamplePassEffect::VERTICAL));
update_size();
}
+ResampleEffect::~ResampleEffect()
+{
+ if (owns_effects) {
+ delete hpass;
+ delete vpass;
+ }
+}
+
void ResampleEffect::rewrite_graph(EffectChain *graph, Node *self)
{
Node *hpass_node = graph->add_node(hpass);
graph->replace_receiver(self, hpass_node);
graph->replace_sender(self, vpass_node);
self->disabled = true;
+ owns_effects = false;
}
// We get this information forwarded from the first blur pass,
GLenum type, internal_format;
void *pixels;
- assert((weights.bilinear_weights_fp16 == nullptr) != (weights.bilinear_weights_fp32 == nullptr));
+ assert((weights.bilinear_weights_fp16 == nullptr) != (weights.bilinear_weights_fp32 == NULL));
if (weights.bilinear_weights_fp32 != nullptr) {
type = GL_FLOAT;
internal_format = GL_RG32F;
- pixels = weights.bilinear_weights_fp32.get();
+ pixels = weights.bilinear_weights_fp32;
} else {
type = GL_HALF_FLOAT;
internal_format = GL_RG16F;
- pixels = weights.bilinear_weights_fp16.get();
+ pixels = weights.bilinear_weights_fp16;
}
if (int(weights.src_bilinear_samples) == last_texture_width &&
last_texture_internal_format = internal_format;
}
check_error();
+
+ delete[] weights.bilinear_weights_fp16;
+ delete[] weights.bilinear_weights_fp32;
}
ScalingWeights calculate_scaling_weights(unsigned src_size, unsigned dst_size, float zoom, float offset)
float radius_scaling_factor = min(scaling_factor, 1.0f);
int int_radius = lrintf(LANCZOS_RADIUS / radius_scaling_factor);
int src_samples = int_radius * 2 + 1;
- unique_ptr<Tap<float>[]> weights(new Tap<float>[dst_samples * src_samples]);
+ Tap<float> *weights = new Tap<float>[dst_samples * src_samples];
float subpixel_offset = offset - lrintf(offset); // The part not covered by whole_pixel_offset.
assert(subpixel_offset >= -0.5f && subpixel_offset <= 0.5f);
for (unsigned y = 0; y < dst_samples; ++y) {
// Our tolerance level for total error is a bit higher than the one for invididual
// samples, since one would assume overall errors in the shape don't matter as much.
const float max_error = 2.0f / (255.0f * 255.0f);
- unique_ptr<Tap<fp16_int_t>[]> bilinear_weights_fp16;
- int src_bilinear_samples = combine_many_samples(weights.get(), src_size, src_samples, dst_samples, &bilinear_weights_fp16);
- unique_ptr<Tap<float>[]> bilinear_weights_fp32 = NULL;
+ Tap<fp16_int_t> *bilinear_weights_fp16 = nullptr;
+ int src_bilinear_samples = combine_many_samples(weights, src_size, src_samples, dst_samples, &bilinear_weights_fp16);
+ Tap<float> *bilinear_weights_fp32 = nullptr;
double max_sum_sq_error_fp16 = 0.0;
for (unsigned y = 0; y < dst_samples; ++y) {
double sum_sq_error_fp16 = compute_sum_sq_error(
- weights.get() + y * src_samples, src_samples,
- bilinear_weights_fp16.get() + y * src_bilinear_samples, src_bilinear_samples,
+ weights + y * src_samples, src_samples,
+ bilinear_weights_fp16 + y * src_bilinear_samples, src_bilinear_samples,
src_size);
max_sum_sq_error_fp16 = std::max(max_sum_sq_error_fp16, sum_sq_error_fp16);
if (max_sum_sq_error_fp16 > max_error) {
}
if (max_sum_sq_error_fp16 > max_error) {
- bilinear_weights_fp16.reset();
- src_bilinear_samples = combine_many_samples(weights.get(), src_size, src_samples, dst_samples, &bilinear_weights_fp32);
+ delete[] bilinear_weights_fp16;
+ bilinear_weights_fp16 = nullptr;
+ src_bilinear_samples = combine_many_samples(weights, src_size, src_samples, dst_samples, &bilinear_weights_fp32);
}
+ delete[] weights;
+
ScalingWeights ret;
ret.src_bilinear_samples = src_bilinear_samples;
ret.dst_samples = dst_samples;
ret.num_loops = num_loops;
- ret.bilinear_weights_fp16 = move(bilinear_weights_fp16);
- ret.bilinear_weights_fp32 = move(bilinear_weights_fp32);
+ ret.bilinear_weights_fp16 = bilinear_weights_fp16;
+ ret.bilinear_weights_fp32 = bilinear_weights_fp32;
return ret;
}