pbos[0] = pbos[1] = pbos[2] = 0;
texture_num[0] = texture_num[1] = texture_num[2] = 0;
- pitch[0] = pitch[1] = pitch[2] = width;
-
assert(width % ycbcr_format.chroma_subsampling_x == 0);
- widths[0] = width;
- widths[1] = width / ycbcr_format.chroma_subsampling_x;
- widths[2] = width / ycbcr_format.chroma_subsampling_x;
+ pitch[0] = widths[0] = width;
+ pitch[1] = widths[1] = width / ycbcr_format.chroma_subsampling_x;
+ pitch[2] = widths[2] = width / ycbcr_format.chroma_subsampling_x;
assert(height % ycbcr_format.chroma_subsampling_y == 0);
heights[0] = height;