Nageru.set_channel_name(SBS_SIGNAL_NUM + 2, "Side-by-side")
Nageru.set_channel_name(STATIC_SIGNAL_NUM + 2, "Static picture")
-function is_plain_signal(num)
- return num == INPUT0_SIGNAL_NUM or num == INPUT1_SIGNAL_NUM
-end
-
-- API ENTRY POINT
-- Called every frame. Returns the color (if any) to paint around the given
-- channel. Returns a CSS color (typically to mark live and preview signals);
return "transparent"
end
+function is_plain_signal(num)
+ return num == INPUT0_SIGNAL_NUM or num == INPUT1_SIGNAL_NUM
+end
+
function channel_involved_in(channel, signal_num)
if is_plain_signal(signal_num) then
return channel == (signal_num + 2)