1 Nageru is a live video mixer, based around the standard M/E workflow.
6 - High performance on modest hardware (720p60 with two input streams
7 on my Thinkpad X240[1]); almost all pixel processing is done on the GPU.
9 - High output quality; Lanczos3 scaling, subpixel precision everywhere,
10 white balance adjustment, mix of 16- and 32-bit floating point
11 for intermediate calculations, dithered output.
13 - Proper sound support: Syncing of multiple unrelated sources through
14 high-quality resampling, freely selectable input, cue out for headphones,
15 dynamic range compression, simple EQ (low-cut), level meters conforming
18 - Theme engine encapsulating the design demands of each individual
19 event; Lua code is responsible for setting up the pixel processing
20 pipelines, running transitions etc., so that the visual look is
21 consistent between operators.
23 [1] For reference, that is: Core i7 4600U (dualcore 2.10GHz, clocks down
24 to 800 MHz after 30 seconds due to thermal constraints), Intel HD Graphics
25 4400 (ie., without the extra L4 cache from Iris Pro), single-channel DDR3 RAM
26 (so 12.8 GB/sec theoretical memory bandwidth, shared between CPU and GPU).
29 Nageru is in beta stage. It currently needs:
31 - An Intel processor with Intel Quick Sync, or otherwise some hardware
32 H.264 encoder exposed through VA-API. Note that you can use VA-API over
33 DRM instead of X11, to use a non-Intel GPU for rendering but still use
34 Quick Sync (by giving e.g. “--va-display /dev/dri/renderD128”).
36 - Two or more Blackmagic USB3 or PCI cards, either HDMI or SDI.
37 The PCI cards need Blackmagic's own drivers installed. The USB3 cards
38 are driven through the “bmusb” driver embedded in bmusb/, using libusb-1.0.
39 You want a recent kernel (4.6.0 or newer) and libusb-1.0; see below.
41 - Movit, my GPU-based video filter library (https://movit.sesse.net).
42 You will need at least version 1.3.1.
44 - Qt 5.5 or newer for the GUI.
46 - libmicrohttpd for the embedded web server.
48 - x264 for encoding high-quality video suitable for streaming to end users.
50 - ffmpeg for muxing, and for encoding audio. You will need at least
53 - Working OpenGL; Movit works with almost any modern OpenGL implementation.
54 Nageru has been tested with Intel on Mesa (you want 11.2 or newer, due
55 to critical stability bugfixes), and with NVIDIA's proprietary drivers.
56 AMD's proprietary drivers (fglrx) are known not to work due to driver bugs;
57 I am in contact with AMD to try to get this resolved.
59 - libzita-resampler, for resampling sound sources so that they are in sync
60 between sources, and also for oversampling for the peak meter.
62 - Lua, for driving the theme engine.
65 If on Debian stretch or something similar, you can install everything you need
68 git submodule update --init
69 apt install qtbase5-dev qt5-default pkg-config libmicrohttpd-dev \
70 libusb-1.0-0-dev liblua5.2-dev libzita-resampler-dev libva-dev \
71 libavcodec-dev libavformat-dev libswscale-dev libavresample-dev \
72 libmovit-dev libegl1-mesa-dev libasound2-dev libx264-dev
74 Exceptions as of June 2016:
76 - You need libusb 1.0.21 or newer (not yet released; you will need to
77 use git) if you want zerocopy USB. Zerocopy USB helps not only for
78 performance, but also for stability.
80 - Nageru depends on an avformat API for marking block boundaries in the
81 muxed byte stream that didn't enter ffmpeg before version 3.1.
84 The patches/ directory contains a patch that helps zita-resampler performance.
85 It is meant for upstream, but was not in at the time Nageru was released.
86 It is taken to be by Steinar H. Gunderson <sesse@google.com> (ie., my ex-work
87 email), and under the same license as zita-resampler itself.
89 To start it, just hook up your equipment, type “make” and then “./nageru”.
90 It is strongly recommended to have the rights to run at real-time priority;
91 it will make the USB3 threads do so, which will make them a lot more stable.
92 (A reasonable hack for testing is probably just to run it as root using sudo,
93 although you might not want to do that in production.) Note also that if you
94 are running a desktop compositor, it will steal significant amounts of GPU
95 performance. The same goes for PulseAudio.
97 Nageru will open a HTTP server at port 9095, where you can extract a live
98 H264+PCM signal in nut mux (e.g. http://127.0.0.1:9095/stream.nut).
99 It is probably too high bitrate (~25 Mbit/sec depending on content) to send to
100 users, but you can easily send it around in your internal network and then
101 transcode it in e.g. VLC. A copy of the stream (separately muxed) will also
102 be saved live to local disk.
104 If you have a fast CPU (typically a quadcore desktop; most laptops will spend
105 most of their CPU on running Nageru itself), you can use x264 for the outgoing
106 stream instead of Quick Sync; it is much better quality for the same bitrate,
107 and also has proper bitrate controls. Simply add --http-x264-video on the
108 command line. (You may also need to add something like "--x264-preset veryfast",
109 since the default "medium" preset might be too CPU-intensive, but YMMV.)
110 The stream saved to disk will still be the Quick Sync-encoded stream, as it is
111 typically higher bitrate and thus also higher quality. Note that if you add
112 ".metacube" at the end of the URL (e.g. "http://127.0.0.1:9095/stream.ts.metacube"),
113 you will get a stream suitable for streaming through the Cubemap video reflector
114 (cubemap.sesse.net). A typical example would be:
116 ./nageru --http-x264-video --x264-preset veryfast --x264-tune film \
117 --http-mux mp4 --http-audio-codec libfdk_aac --http-audio-bitrate 128
119 If you are comfortable with using all your remaining CPU power on the machine
120 for x264, try --x264-speedcontrol, which will try to adjust the preset
121 dynamically for maximum quality, at the expense of somewhat higher delay.
123 See --help for more information on options in general.
125 The name “Nageru” is a play on the Japanese verb 投げる (nageru), which means
126 to throw or cast. (I also later learned that it could mean to face defeat or
127 give up, but that's not the intended meaning.)
130 Nageru's home page is at https://nageru.sesse.net/, where you can also find
131 contact information and link to the latest version.
134 Legalese: TL;DR: Everything is GPLv3-or-newer compatible, and see
135 Intel's copyright license at h264encode.h.
138 Nageru is Copyright (C) 2015 Steinar H. Gunderson <steinar+nageru@gunderson.no>.
139 Portions Copyright (C) 2003 Rune Holm.
140 Portions Copyright (C) 2010-2015 Fons Adriaensen <fons@linuxaudio.org>.
141 Portions Copyright (C) 2012-2015 Fons Adriaensen <fons@linuxaudio.org>.
142 Portions Copyright (C) 2008-2015 Fons Adriaensen <fons@linuxaudio.org>.
143 Portions Copyright (c) 2007-2013 Intel Corporation. All Rights Reserved.
146 This program is free software: you can redistribute it and/or modify
147 it under the terms of the GNU General Public License as published by
148 the Free Software Foundation, either version 3 of the License, or
149 (at your option) any later version.
151 This program is distributed in the hope that it will be useful,
152 but WITHOUT ANY WARRANTY; without even the implied warranty of
153 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
154 GNU General Public License for more details.
156 You should have received a copy of the GNU General Public License
157 along with this program. If not, see <http://www.gnu.org/licenses/>.
160 Portions of h264encode.h and h264encode.cpp:
162 Copyright (c) 2007-2013 Intel Corporation. All Rights Reserved.
164 Permission is hereby granted, free of charge, to any person obtaining a
165 copy of this software and associated documentation files (the
166 "Software"), to deal in the Software without restriction, including
167 without limitation the rights to use, copy, modify, merge, publish,
168 distribute, sub license, and/or sell copies of the Software, and to
169 permit persons to whom the Software is furnished to do so, subject to
170 the following conditions:
172 The above copyright notice and this permission notice (including the
173 next paragraph) shall be included in all copies or substantial portions
176 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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181 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
182 SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
185 All files in decklink/:
187 Copyright (c) 2009 Blackmagic Design
188 Copyright (c) 2015 Blackmagic Design
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