]> git.sesse.net Git - casparcg/blob - accelerator/ogl/image/image_mixer.cpp
set svn:eol-style native on .h and .cpp files
[casparcg] / accelerator / ogl / image / image_mixer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Robert Nagy, ronag89@gmail.com
20 */
21 #include "../../stdafx.h"
22
23 #include "image_mixer.h"
24
25 #include "image_kernel.h"
26
27 #include "../util/device.h"
28 #include "../util/buffer.h"
29 #include "../util/texture.h"
30
31 #include <common/gl/gl_check.h>
32 #include <common/future.h>
33 #include <common/array.h>
34
35 #include <core/frame/frame.h>
36 #include <core/frame/frame_transform.h>
37 #include <core/frame/pixel_format.h>
38 #include <core/video_format.h>
39
40 #include <asmlib.h>
41
42 #include <gl/glew.h>
43
44 #include <boost/foreach.hpp>
45 #include <boost/range/algorithm_ext/erase.hpp>
46 #include <boost/thread/future.hpp>
47
48 #include <algorithm>
49 #include <vector>
50
51 using namespace boost::assign;
52
53 namespace caspar { namespace accelerator { namespace ogl {
54                 
55 typedef boost::shared_future<spl::shared_ptr<texture>> future_texture;
56
57 struct item
58 {
59         core::pixel_format_desc                                                         pix_desc;
60         std::vector<future_texture>                                                     textures;
61         core::image_transform                                                           transform;
62
63         item()
64                 : pix_desc(core::pixel_format::invalid)
65         {
66         }
67 };
68
69 struct layer
70 {
71         std::vector<item>       items;
72         core::blend_mode        blend_mode;
73
74         layer()
75                 : blend_mode(core::blend_mode::normal)
76         {
77         }
78
79         layer(std::vector<item> items, core::blend_mode blend_mode)
80                 : items(std::move(items))
81                 , blend_mode(blend_mode)
82         {
83         }
84 };
85
86 class image_renderer
87 {
88         spl::shared_ptr<device> ogl_;
89         image_kernel                    kernel_;
90 public:
91         image_renderer(const spl::shared_ptr<device>& ogl)
92                 : ogl_(ogl)
93                 , kernel_(ogl_)
94         {
95         }
96         
97         boost::unique_future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)
98         {       
99                 if(layers.empty())
100                 { // Bypass GPU with empty frame.
101                         auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);
102                         return async(launch::deferred, [=]
103                         {
104                                 return array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer);
105                         });
106                 }               
107
108                 if(format_desc.field_mode != core::field_mode::progressive)
109                 { // Remove jitter from still.
110                         BOOST_FOREACH(auto& layer, layers)
111                         {       
112                                 // Remove first field stills.
113                                 boost::range::remove_erase_if(layer.items, [&](const item& item)
114                                 {
115                                         return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only us last field for stills.
116                                 });
117                 
118                                 // Stills are progressive
119                                 BOOST_FOREACH(auto& item, layer.items)
120                                 {
121                                         if(item.transform.is_still)
122                                                 item.transform.field_mode = core::field_mode::progressive;
123                                 }
124                         }
125                 }
126
127                 return flatten(ogl_->begin_invoke([=]() mutable -> boost::shared_future<array<const std::uint8_t>>
128                 {
129                         auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);
130
131                         if(format_desc.field_mode != core::field_mode::progressive)
132                         {
133                                 draw(target_texture, layers,                    format_desc, core::field_mode::upper);
134                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);
135                         }
136                         else                    
137                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);
138                                                                 
139                         return ogl_->copy_async(target_texture);
140                 }));
141         }
142
143 private:        
144         
145         void draw(spl::shared_ptr<texture>&                     target_texture, 
146                           std::vector<layer>                            layers, 
147                           const core::video_format_desc&        format_desc,
148                           core::field_mode                                      field_mode)
149         {
150                 std::shared_ptr<texture> layer_key_texture;
151
152                 BOOST_FOREACH(auto& layer, layers)
153                         draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);
154         }
155
156         void draw(spl::shared_ptr<texture>&                     target_texture,
157                           layer                                                         layer, 
158                           std::shared_ptr<texture>&                     layer_key_texture,
159                           const core::video_format_desc&        format_desc,
160                           core::field_mode                                      field_mode)
161         {                       
162                 // REMOVED: This is done in frame_muxer. 
163                 // Fix frames
164                 //BOOST_FOREACH(auto& item, layer.items)                
165                 //{
166                         //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||
167                         //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               
168                         //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      
169
170                         //if(item.pix_desc.planes.at(0).height == 480) // NTSC DV
171                         //{
172                         //      item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);
173                         //      item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);
174                         //}
175         
176                         //// Fix field-order if needed
177                         //if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)
178                         //      item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);
179                         //else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)
180                         //      item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);
181                 //}
182
183                 // Mask out fields
184                 BOOST_FOREACH(auto& item, layer.items)                          
185                         item.transform.field_mode &= field_mode;
186                 
187                 // Remove empty items.
188                 boost::range::remove_erase_if(layer.items, [&](const item& item)
189                 {
190                         return item.transform.field_mode == core::field_mode::empty;
191                 });
192                 
193                 if(layer.items.empty())
194                         return;
195
196                 std::shared_ptr<texture> local_key_texture;
197                 std::shared_ptr<texture> local_mix_texture;
198                                 
199                 if(layer.blend_mode != core::blend_mode::normal)
200                 {
201                         auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
202
203                         BOOST_FOREACH(auto& item, layer.items)
204                                 draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);  
205                 
206                         draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    
207                         draw(target_texture, std::move(layer_texture), layer.blend_mode);
208                 }
209                 else // fast path
210                 {
211                         BOOST_FOREACH(auto& item, layer.items)          
212                                 draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);         
213                                         
214                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
215                 }                                       
216
217                 layer_key_texture = std::move(local_key_texture);
218         }
219
220         void draw(spl::shared_ptr<texture>&     target_texture, 
221                           item                                          item, 
222                       std::shared_ptr<texture>& layer_key_texture, 
223                           std::shared_ptr<texture>&     local_key_texture, 
224                           std::shared_ptr<texture>&     local_mix_texture)
225         {                       
226                 draw_params draw_params;
227                 draw_params.pix_desc    = std::move(item.pix_desc);
228                 draw_params.transform   = std::move(item.transform);
229
230                 BOOST_FOREACH(auto& future_texture, item.textures)
231                         draw_params.textures.push_back(future_texture.get());
232
233                 if(item.transform.is_key)
234                 {
235                         local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1);
236
237                         draw_params.background                  = local_key_texture;
238                         draw_params.local_key                   = nullptr;
239                         draw_params.layer_key                   = nullptr;
240
241                         kernel_.draw(std::move(draw_params));
242                 }
243                 else if(item.transform.is_mix)
244                 {
245                         local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
246
247                         draw_params.background                  = local_mix_texture;
248                         draw_params.local_key                   = std::move(local_key_texture);
249                         draw_params.layer_key                   = layer_key_texture;
250
251                         draw_params.keyer                               = keyer::additive;
252
253                         kernel_.draw(std::move(draw_params));
254                 }
255                 else
256                 {
257                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
258                         
259                         draw_params.background                  = target_texture;
260                         draw_params.local_key                   = std::move(local_key_texture);
261                         draw_params.layer_key                   = layer_key_texture;
262
263                         kernel_.draw(std::move(draw_params));
264                 }       
265         }
266
267         void draw(spl::shared_ptr<texture>&      target_texture, 
268                           std::shared_ptr<texture>&& source_buffer, 
269                           core::blend_mode                       blend_mode = core::blend_mode::normal)
270         {
271                 if(!source_buffer)
272                         return;
273
274                 draw_params draw_params;
275                 draw_params.pix_desc.format             = core::pixel_format::bgra;
276                 draw_params.pix_desc.planes             = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));
277                 draw_params.textures                    = list_of(source_buffer);
278                 draw_params.transform                   = core::image_transform();
279                 draw_params.blend_mode                  = blend_mode;
280                 draw_params.background                  = target_texture;
281
282                 kernel_.draw(std::move(draw_params));
283         }
284 };
285                 
286 struct image_mixer::impl : public core::frame_factory
287 {       
288         spl::shared_ptr<device>                         ogl_;
289         image_renderer                                          renderer_;
290         std::vector<core::image_transform>      transform_stack_;
291         std::vector<layer>                                      layers_; // layer/stream/items
292 public:
293         impl(const spl::shared_ptr<device>& ogl) 
294                 : ogl_(ogl)
295                 , renderer_(ogl)
296                 , transform_stack_(1)   
297         {
298                 CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";
299         }
300
301         void begin_layer(core::blend_mode blend_mode)
302         {
303                 layers_.push_back(layer(std::vector<item>(), blend_mode));
304         }
305                 
306         void push(const core::frame_transform& transform)
307         {
308                 transform_stack_.push_back(transform_stack_.back()*transform.image_transform);
309         }
310                 
311         void visit(const core::const_frame& frame)
312         {                       
313                 if(frame.pixel_format_desc().format == core::pixel_format::invalid)
314                         return;
315
316                 if(frame.pixel_format_desc().planes.empty())
317                         return;
318
319                 if(transform_stack_.back().field_mode == core::field_mode::empty)
320                         return;
321
322                 item item;
323                 item.pix_desc   = frame.pixel_format_desc();
324                 item.transform  = transform_stack_.back();
325                 
326                 // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.
327                 for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)
328                         item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));
329                 
330                 layers_.back().items.push_back(item);
331         }
332
333         void pop()
334         {
335                 transform_stack_.pop_back();
336         }
337
338         void end_layer()
339         {               
340         }
341         
342         boost::unique_future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)
343         {
344                 return renderer_(std::move(layers_), format_desc);
345         }
346         
347         core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc) override
348         {
349                 std::vector<array<std::uint8_t>> buffers;
350                 BOOST_FOREACH(auto& plane, desc.planes)         
351                         buffers.push_back(ogl_->create_array(plane.size));              
352
353                 return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc);
354         }
355 };
356
357 image_mixer::image_mixer(const spl::shared_ptr<device>& ogl) : impl_(new impl(ogl)){}
358 image_mixer::~image_mixer(){}
359 void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}
360 void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}
361 void image_mixer::pop(){impl_->pop();}
362 boost::unique_future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}
363 void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}
364 void image_mixer::end_layer(){impl_->end_layer();}
365 core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc) {return impl_->create_frame(tag, desc);}
366
367 }}}