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[casparcg] / accelerator / ogl / image / image_mixer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Robert Nagy, ronag89@gmail.com
20 */
21 #include "../../stdafx.h"
22
23 #include "image_mixer.h"
24
25 #include "image_kernel.h"
26
27 #include "../util/device.h"
28 #include "../util/buffer.h"
29 #include "../util/texture.h"
30
31 #include <common/gl/gl_check.h>
32 #include <common/future.h>
33 #include <common/array.h>
34
35 #include <core/frame/frame.h>
36 #include <core/frame/frame_transform.h>
37 #include <core/frame/pixel_format.h>
38 #include <core/video_format.h>
39 #include <core/frame/geometry.h>
40
41 #include <asmlib.h>
42
43 #include <gl/glew.h>
44
45 #include <boost/foreach.hpp>
46 #include <boost/range/algorithm_ext/erase.hpp>
47 #include <boost/thread/future.hpp>
48
49 #include <algorithm>
50 #include <vector>
51
52 using namespace boost::assign;
53
54 namespace caspar { namespace accelerator { namespace ogl {
55                 
56 typedef std::shared_future<std::shared_ptr<texture>> future_texture;
57
58 struct item
59 {
60         core::pixel_format_desc                                                         pix_desc;
61         std::vector<future_texture>                                                     textures;
62         core::image_transform                                                           transform;
63         core::frame_geometry                                                            geometry;
64
65         item()
66                 : pix_desc(core::pixel_format::invalid)
67         {
68         }
69 };
70
71 struct layer
72 {
73         std::vector<item>       items;
74         core::blend_mode        blend_mode;
75
76         layer()
77                 : blend_mode(core::blend_mode::normal)
78         {
79         }
80
81         layer(std::vector<item> items, core::blend_mode blend_mode)
82                 : items(std::move(items))
83                 , blend_mode(blend_mode)
84         {
85         }
86 };
87
88 class image_renderer
89 {
90         spl::shared_ptr<device> ogl_;
91         image_kernel                    kernel_;
92 public:
93         image_renderer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted)
94                 : ogl_(ogl)
95                 , kernel_(ogl_, blend_modes_wanted)
96         {
97         }
98         
99         std::future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)
100         {       
101                 if(layers.empty())
102                 { // Bypass GPU with empty frame.
103                         auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);
104                         return make_ready_future(array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer));
105                 }               
106
107                 if(format_desc.field_mode != core::field_mode::progressive)
108                 { // Remove jitter from still.
109                         BOOST_FOREACH(auto& layer, layers)
110                         {       
111                                 // Remove first field stills.
112                                 boost::range::remove_erase_if(layer.items, [&](const item& item)
113                                 {
114                                         return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only us last field for stills.
115                                 });
116                 
117                                 // Stills are progressive
118                                 BOOST_FOREACH(auto& item, layer.items)
119                                 {
120                                         if(item.transform.is_still)
121                                                 item.transform.field_mode = core::field_mode::progressive;
122                                 }
123                         }
124                 }
125
126                 return flatten(ogl_->begin_invoke([=]() mutable -> std::shared_future<array<const std::uint8_t>>
127                 {
128                         auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);
129
130                         if (format_desc.field_mode != core::field_mode::progressive)
131                         {
132                                 draw(target_texture, layers, format_desc, core::field_mode::upper);
133                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);
134                         }
135                         else
136                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);
137
138                         return ogl_->copy_async(target_texture);
139                 }));
140         }
141
142 private:        
143         
144         void draw(spl::shared_ptr<texture>&                     target_texture, 
145                           std::vector<layer>                            layers, 
146                           const core::video_format_desc&        format_desc,
147                           core::field_mode                                      field_mode)
148         {
149                 std::shared_ptr<texture> layer_key_texture;
150
151                 BOOST_FOREACH(auto& layer, layers)
152                         draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);
153         }
154
155         void draw(spl::shared_ptr<texture>&                     target_texture,
156                           layer                                                         layer, 
157                           std::shared_ptr<texture>&                     layer_key_texture,
158                           const core::video_format_desc&        format_desc,
159                           core::field_mode                                      field_mode)
160         {                       
161                 // REMOVED: This is done in frame_muxer. 
162                 // Fix frames
163                 //BOOST_FOREACH(auto& item, layer.items)                
164                 //{
165                         //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||
166                         //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               
167                         //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      
168
169                         //if(item.pix_desc.planes.at(0).height == 480) // NTSC DV
170                         //{
171                         //      item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);
172                         //      item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);
173                         //}
174         
175                         //// Fix field-order if needed
176                         //if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)
177                         //      item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);
178                         //else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)
179                         //      item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);
180                 //}
181
182                 // Mask out fields
183                 BOOST_FOREACH(auto& item, layer.items)                          
184                         item.transform.field_mode &= field_mode;
185                 
186                 // Remove empty items.
187                 boost::range::remove_erase_if(layer.items, [&](const item& item)
188                 {
189                         return item.transform.field_mode == core::field_mode::empty;
190                 });
191                 
192                 if(layer.items.empty())
193                         return;
194
195                 std::shared_ptr<texture> local_key_texture;
196                 std::shared_ptr<texture> local_mix_texture;
197                                 
198                 if(layer.blend_mode != core::blend_mode::normal)
199                 {
200                         auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
201
202                         BOOST_FOREACH(auto& item, layer.items)
203                                 draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);  
204                 
205                         draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    
206                         draw(target_texture, std::move(layer_texture), layer.blend_mode);
207                 }
208                 else // fast path
209                 {
210                         BOOST_FOREACH(auto& item, layer.items)          
211                                 draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);         
212                                         
213                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
214                 }                                       
215
216                 layer_key_texture = std::move(local_key_texture);
217         }
218
219         void draw(spl::shared_ptr<texture>&     target_texture, 
220                           item                                          item, 
221                       std::shared_ptr<texture>& layer_key_texture, 
222                           std::shared_ptr<texture>&     local_key_texture, 
223                           std::shared_ptr<texture>&     local_mix_texture)
224         {                       
225                 draw_params draw_params;
226                 draw_params.pix_desc    = std::move(item.pix_desc);
227                 draw_params.transform   = std::move(item.transform);
228                 draw_params.geometry    = item.geometry;
229
230                 BOOST_FOREACH(auto& future_texture, item.textures)
231                         draw_params.textures.push_back(spl::make_shared_ptr(future_texture.get()));
232
233                 if(item.transform.is_key)
234                 {
235                         local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1);
236
237                         draw_params.background                  = local_key_texture;
238                         draw_params.local_key                   = nullptr;
239                         draw_params.layer_key                   = nullptr;
240
241                         kernel_.draw(std::move(draw_params));
242                 }
243                 else if(item.transform.is_mix)
244                 {
245                         local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
246
247                         draw_params.background                  = local_mix_texture;
248                         draw_params.local_key                   = std::move(local_key_texture);
249                         draw_params.layer_key                   = layer_key_texture;
250
251                         draw_params.keyer                               = keyer::additive;
252
253                         kernel_.draw(std::move(draw_params));
254                 }
255                 else
256                 {
257                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
258                         
259                         draw_params.background                  = target_texture;
260                         draw_params.local_key                   = std::move(local_key_texture);
261                         draw_params.layer_key                   = layer_key_texture;
262
263                         kernel_.draw(std::move(draw_params));
264                 }       
265         }
266
267         void draw(spl::shared_ptr<texture>&      target_texture, 
268                           std::shared_ptr<texture>&& source_buffer, 
269                           core::blend_mode                       blend_mode = core::blend_mode::normal)
270         {
271                 if(!source_buffer)
272                         return;
273
274                 draw_params draw_params;
275                 draw_params.pix_desc.format             = core::pixel_format::bgra;
276                 draw_params.pix_desc.planes             = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));
277                 draw_params.textures                    = list_of(source_buffer);
278                 draw_params.transform                   = core::image_transform();
279                 draw_params.blend_mode                  = blend_mode;
280                 draw_params.background                  = target_texture;
281                 draw_params.geometry                    = core::frame_geometry::get_default();
282
283                 kernel_.draw(std::move(draw_params));
284         }
285 };
286                 
287 struct image_mixer::impl : public core::frame_factory
288 {       
289         spl::shared_ptr<device>                         ogl_;
290         image_renderer                                          renderer_;
291         std::vector<core::image_transform>      transform_stack_;
292         std::vector<layer>                                      layers_; // layer/stream/items
293 public:
294         impl(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted) 
295                 : ogl_(ogl)
296                 , renderer_(ogl, blend_modes_wanted)
297                 , transform_stack_(1)   
298         {
299                 CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";
300         }
301
302         void begin_layer(core::blend_mode blend_mode)
303         {
304                 layers_.push_back(layer(std::vector<item>(), blend_mode));
305         }
306                 
307         void push(const core::frame_transform& transform)
308         {
309                 transform_stack_.push_back(transform_stack_.back()*transform.image_transform);
310         }
311                 
312         void visit(const core::const_frame& frame)
313         {                       
314                 if(frame.pixel_format_desc().format == core::pixel_format::invalid)
315                         return;
316
317                 if(frame.pixel_format_desc().planes.empty())
318                         return;
319
320                 if(transform_stack_.back().field_mode == core::field_mode::empty)
321                         return;
322
323                 item item;
324                 item.pix_desc   = frame.pixel_format_desc();
325                 item.transform  = transform_stack_.back();
326                 item.geometry   = frame.geometry();
327                 
328                 // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.
329                 for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)
330                         item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));
331                 
332                 layers_.back().items.push_back(item);
333         }
334
335         void pop()
336         {
337                 transform_stack_.pop_back();
338         }
339
340         void end_layer()
341         {               
342         }
343         
344         std::future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)
345         {
346                 return renderer_(std::move(layers_), format_desc);
347         }
348         
349         core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc) override
350         {
351                 std::vector<array<std::uint8_t>> buffers;
352                 BOOST_FOREACH(auto& plane, desc.planes)         
353                         buffers.push_back(ogl_->create_array(plane.size));              
354
355                 return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc);
356         }
357 };
358
359 image_mixer::image_mixer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted) : impl_(new impl(ogl, blend_modes_wanted)){}
360 image_mixer::~image_mixer(){}
361 void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}
362 void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}
363 void image_mixer::pop(){impl_->pop();}
364 std::future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}
365 void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}
366 void image_mixer::end_layer(){impl_->end_layer();}
367 core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc) {return impl_->create_frame(tag, desc);}
368
369 }}}