]> git.sesse.net Git - casparcg/blob - accelerator/ogl/image/image_mixer.cpp
Refactored to use range based for instead of BOOST_FOREACH
[casparcg] / accelerator / ogl / image / image_mixer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Robert Nagy, ronag89@gmail.com
20 */
21 #include "../../stdafx.h"
22
23 #include "image_mixer.h"
24
25 #include "image_kernel.h"
26
27 #include "../util/device.h"
28 #include "../util/buffer.h"
29 #include "../util/texture.h"
30
31 #include <common/gl/gl_check.h>
32 #include <common/future.h>
33 #include <common/array.h>
34
35 #include <core/frame/frame.h>
36 #include <core/frame/frame_transform.h>
37 #include <core/frame/pixel_format.h>
38 #include <core/video_format.h>
39 #include <core/frame/geometry.h>
40
41 #include <asmlib.h>
42
43 #include <gl/glew.h>
44
45 #include <boost/range/algorithm_ext/erase.hpp>
46 #include <boost/thread/future.hpp>
47
48 #include <algorithm>
49 #include <vector>
50
51 namespace caspar { namespace accelerator { namespace ogl {
52                 
53 typedef std::shared_future<std::shared_ptr<texture>> future_texture;
54
55 struct item
56 {
57         core::pixel_format_desc                                                         pix_desc;
58         std::vector<future_texture>                                                     textures;
59         core::image_transform                                                           transform;
60         core::frame_geometry                                                            geometry;
61
62         item()
63                 : pix_desc(core::pixel_format::invalid)
64         {
65         }
66 };
67
68 struct layer
69 {
70         std::vector<item>       items;
71         core::blend_mode        blend_mode;
72
73         layer()
74                 : blend_mode(core::blend_mode::normal)
75         {
76         }
77
78         layer(std::vector<item> items, core::blend_mode blend_mode)
79                 : items(std::move(items))
80                 , blend_mode(blend_mode)
81         {
82         }
83 };
84
85 class image_renderer
86 {
87         spl::shared_ptr<device> ogl_;
88         image_kernel                    kernel_;
89 public:
90         image_renderer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted)
91                 : ogl_(ogl)
92                 , kernel_(ogl_, blend_modes_wanted)
93         {
94         }
95         
96         std::future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)
97         {       
98                 if(layers.empty())
99                 { // Bypass GPU with empty frame.
100                         auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);
101                         return make_ready_future(array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer));
102                 }               
103
104                 if(format_desc.field_mode != core::field_mode::progressive)
105                 { // Remove jitter from still.
106                         for (auto& layer : layers)
107                         {       
108                                 // Remove first field stills.
109                                 boost::range::remove_erase_if(layer.items, [&](const item& item)
110                                 {
111                                         return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only us last field for stills.
112                                 });
113                 
114                                 // Stills are progressive
115                                 for (auto& item : layer.items)
116                                 {
117                                         if(item.transform.is_still)
118                                                 item.transform.field_mode = core::field_mode::progressive;
119                                 }
120                         }
121                 }
122
123                 return flatten(ogl_->begin_invoke([=]() mutable -> std::shared_future<array<const std::uint8_t>>
124                 {
125                         auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);
126
127                         if (format_desc.field_mode != core::field_mode::progressive)
128                         {
129                                 draw(target_texture, layers, format_desc, core::field_mode::upper);
130                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);
131                         }
132                         else
133                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);
134
135                         return ogl_->copy_async(target_texture);
136                 }));
137         }
138
139 private:        
140         
141         void draw(spl::shared_ptr<texture>&                     target_texture, 
142                           std::vector<layer>                            layers, 
143                           const core::video_format_desc&        format_desc,
144                           core::field_mode                                      field_mode)
145         {
146                 std::shared_ptr<texture> layer_key_texture;
147
148                 for (auto& layer : layers)
149                         draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);
150         }
151
152         void draw(spl::shared_ptr<texture>&                     target_texture,
153                           layer                                                         layer, 
154                           std::shared_ptr<texture>&                     layer_key_texture,
155                           const core::video_format_desc&        format_desc,
156                           core::field_mode                                      field_mode)
157         {                       
158                 // REMOVED: This is done in frame_muxer. 
159                 // Fix frames
160                 //BOOST_FOREACH(auto& item, layer.items)                
161                 //{
162                         //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||
163                         //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               
164                         //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      
165
166                         //if(item.pix_desc.planes.at(0).height == 480) // NTSC DV
167                         //{
168                         //      item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);
169                         //      item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);
170                         //}
171         
172                         //// Fix field-order if needed
173                         //if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)
174                         //      item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);
175                         //else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)
176                         //      item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);
177                 //}
178
179                 // Mask out fields
180                 for (auto& item : layer.items)                          
181                         item.transform.field_mode &= field_mode;
182                 
183                 // Remove empty items.
184                 boost::range::remove_erase_if(layer.items, [&](const item& item)
185                 {
186                         return item.transform.field_mode == core::field_mode::empty;
187                 });
188                 
189                 if(layer.items.empty())
190                         return;
191
192                 std::shared_ptr<texture> local_key_texture;
193                 std::shared_ptr<texture> local_mix_texture;
194                                 
195                 if(layer.blend_mode != core::blend_mode::normal)
196                 {
197                         auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
198
199                         for (auto& item : layer.items)
200                                 draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);  
201                 
202                         draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    
203                         draw(target_texture, std::move(layer_texture), layer.blend_mode);
204                 }
205                 else // fast path
206                 {
207                         for (auto& item : layer.items)          
208                                 draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);         
209                                         
210                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
211                 }                                       
212
213                 layer_key_texture = std::move(local_key_texture);
214         }
215
216         void draw(spl::shared_ptr<texture>&     target_texture, 
217                           item                                          item, 
218                       std::shared_ptr<texture>& layer_key_texture, 
219                           std::shared_ptr<texture>&     local_key_texture, 
220                           std::shared_ptr<texture>&     local_mix_texture)
221         {                       
222                 draw_params draw_params;
223                 draw_params.pix_desc    = std::move(item.pix_desc);
224                 draw_params.transform   = std::move(item.transform);
225                 draw_params.geometry    = item.geometry;
226
227                 for (auto& future_texture : item.textures)
228                         draw_params.textures.push_back(spl::make_shared_ptr(future_texture.get()));
229
230                 if(item.transform.is_key)
231                 {
232                         local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1);
233
234                         draw_params.background                  = local_key_texture;
235                         draw_params.local_key                   = nullptr;
236                         draw_params.layer_key                   = nullptr;
237
238                         kernel_.draw(std::move(draw_params));
239                 }
240                 else if(item.transform.is_mix)
241                 {
242                         local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4);
243
244                         draw_params.background                  = local_mix_texture;
245                         draw_params.local_key                   = std::move(local_key_texture);
246                         draw_params.layer_key                   = layer_key_texture;
247
248                         draw_params.keyer                               = keyer::additive;
249
250                         kernel_.draw(std::move(draw_params));
251                 }
252                 else
253                 {
254                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);
255                         
256                         draw_params.background                  = target_texture;
257                         draw_params.local_key                   = std::move(local_key_texture);
258                         draw_params.layer_key                   = layer_key_texture;
259
260                         kernel_.draw(std::move(draw_params));
261                 }       
262         }
263
264         void draw(spl::shared_ptr<texture>&      target_texture, 
265                           std::shared_ptr<texture>&& source_buffer, 
266                           core::blend_mode                       blend_mode = core::blend_mode::normal)
267         {
268                 if(!source_buffer)
269                         return;
270
271                 draw_params draw_params;
272                 draw_params.pix_desc.format             = core::pixel_format::bgra;
273                 draw_params.pix_desc.planes             = { core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4) };
274                 draw_params.textures                    = { spl::make_shared_ptr(source_buffer) };
275                 draw_params.transform                   = core::image_transform();
276                 draw_params.blend_mode                  = blend_mode;
277                 draw_params.background                  = target_texture;
278                 draw_params.geometry                    = core::frame_geometry::get_default();
279
280                 kernel_.draw(std::move(draw_params));
281         }
282 };
283                 
284 struct image_mixer::impl : public core::frame_factory
285 {       
286         spl::shared_ptr<device>                         ogl_;
287         image_renderer                                          renderer_;
288         std::vector<core::image_transform>      transform_stack_;
289         std::vector<layer>                                      layers_; // layer/stream/items
290 public:
291         impl(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted) 
292                 : ogl_(ogl)
293                 , renderer_(ogl, blend_modes_wanted)
294                 , transform_stack_(1)   
295         {
296                 CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";
297         }
298
299         void begin_layer(core::blend_mode blend_mode)
300         {
301                 layers_.push_back(layer(std::vector<item>(), blend_mode));
302         }
303                 
304         void push(const core::frame_transform& transform)
305         {
306                 transform_stack_.push_back(transform_stack_.back()*transform.image_transform);
307         }
308                 
309         void visit(const core::const_frame& frame)
310         {                       
311                 if(frame.pixel_format_desc().format == core::pixel_format::invalid)
312                         return;
313
314                 if(frame.pixel_format_desc().planes.empty())
315                         return;
316
317                 if(transform_stack_.back().field_mode == core::field_mode::empty)
318                         return;
319
320                 item item;
321                 item.pix_desc   = frame.pixel_format_desc();
322                 item.transform  = transform_stack_.back();
323                 item.geometry   = frame.geometry();
324                 
325                 // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.
326                 for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)
327                         item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));
328                 
329                 layers_.back().items.push_back(item);
330         }
331
332         void pop()
333         {
334                 transform_stack_.pop_back();
335         }
336
337         void end_layer()
338         {               
339         }
340         
341         std::future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)
342         {
343                 return renderer_(std::move(layers_), format_desc);
344         }
345         
346         core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc) override
347         {
348                 std::vector<array<std::uint8_t>> buffers;
349                 for (auto& plane : desc.planes)         
350                         buffers.push_back(ogl_->create_array(plane.size));              
351
352                 return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc);
353         }
354 };
355
356 image_mixer::image_mixer(const spl::shared_ptr<device>& ogl, bool blend_modes_wanted) : impl_(new impl(ogl, blend_modes_wanted)){}
357 image_mixer::~image_mixer(){}
358 void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}
359 void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}
360 void image_mixer::pop(){impl_->pop();}
361 std::future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}
362 void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}
363 void image_mixer::end_layer(){impl_->end_layer();}
364 core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc) {return impl_->create_frame(tag, desc);}
365
366 }}}