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[casparcg] / accelerator / ogl / image / image_mixer.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 #include "../../stdafx.h"\r
22 \r
23 #include "image_mixer.h"\r
24 \r
25 #include "image_kernel.h"\r
26 \r
27 #include "../util/device.h"\r
28 #include "../util/buffer.h"\r
29 #include "../util/texture.h"\r
30 \r
31 #include <common/gl/gl_check.h>\r
32 #include <common/concurrency/async.h>\r
33 #include <common/memory/array.h>\r
34 \r
35 #include <core/frame/frame.h>\r
36 #include <core/frame/frame_transform.h>\r
37 #include <core/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <asmlib.h>\r
41 \r
42 #include <gl/glew.h>\r
43 \r
44 #include <boost/foreach.hpp>\r
45 #include <boost/range/algorithm_ext/erase.hpp>\r
46 #include <boost/thread/future.hpp>\r
47 \r
48 #include <algorithm>\r
49 #include <vector>\r
50 \r
51 using namespace boost::assign;\r
52 \r
53 namespace caspar { namespace accelerator { namespace ogl {\r
54                 \r
55 typedef boost::shared_future<spl::shared_ptr<texture>> future_texture;\r
56 \r
57 struct item\r
58 {\r
59         core::pixel_format_desc                                                         pix_desc;\r
60         core::field_mode                                                                        field_mode;\r
61         std::vector<future_texture>                                                     textures;\r
62         core::image_transform                                                           transform;\r
63 \r
64         item()\r
65                 : pix_desc(core::pixel_format::invalid)\r
66                 , field_mode(core::field_mode::empty)\r
67         {\r
68         }\r
69 };\r
70 \r
71 struct layer\r
72 {\r
73         std::vector<item>       items;\r
74         core::blend_mode        blend_mode;\r
75 \r
76         layer()\r
77                 : blend_mode(core::blend_mode::normal)\r
78         {\r
79         }\r
80 \r
81         layer(std::vector<item> items, core::blend_mode blend_mode)\r
82                 : items(std::move(items))\r
83                 , blend_mode(blend_mode)\r
84         {\r
85         }\r
86 };\r
87 \r
88 class image_renderer\r
89 {\r
90         spl::shared_ptr<device> ogl_;\r
91         image_kernel                    kernel_;\r
92 public:\r
93         image_renderer(const spl::shared_ptr<device>& ogl)\r
94                 : ogl_(ogl)\r
95                 , kernel_(ogl_)\r
96         {\r
97         }\r
98         \r
99         boost::unique_future<core::const_array> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)\r
100         {       \r
101                 if(layers.empty())\r
102                 { // Bypass GPU with empty frame.\r
103                         auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);\r
104                         return async(launch::deferred, [=]\r
105                         {\r
106                                 return core::const_array(buffer->data(), format_desc.size, true, buffer);\r
107                         });\r
108                 }               \r
109 \r
110                 return flatten(ogl_->begin_invoke([=]() mutable -> boost::shared_future<core::const_array>\r
111                 {\r
112                         auto draw_buffer = create_mixer_buffer(format_desc.width, format_desc.height, 4);\r
113 \r
114                         if(format_desc.field_mode != core::field_mode::progressive)\r
115                         {\r
116                                 draw(layers,                    draw_buffer, format_desc, core::field_mode::upper);\r
117                                 draw(std::move(layers), draw_buffer, format_desc, core::field_mode::lower);\r
118                         }\r
119                         else                    \r
120                                 draw(std::move(layers), draw_buffer, format_desc, core::field_mode::progressive);\r
121                                                                 \r
122                         return make_shared(ogl_->copy_async(draw_buffer));\r
123                 }));\r
124         }\r
125 \r
126 private:        \r
127         \r
128         void draw(std::vector<layer>                            layers, \r
129                           spl::shared_ptr<texture>&                     draw_buffer, \r
130                           const core::video_format_desc&        format_desc,\r
131                           core::field_mode                                      field_mode)\r
132         {\r
133                 std::shared_ptr<texture> layer_key_buffer;\r
134 \r
135                 BOOST_FOREACH(auto& layer, layers)\r
136                         draw_layer(std::move(layer), draw_buffer, layer_key_buffer, format_desc, field_mode);\r
137         }\r
138 \r
139         void draw_layer(layer                                                   layer, \r
140                                         spl::shared_ptr<texture>&               draw_buffer,\r
141                                         std::shared_ptr<texture>&               layer_key_buffer,\r
142                                         const core::video_format_desc&  format_desc,\r
143                                         core::field_mode                                field_mode)\r
144         {               \r
145                 // Fix frames           \r
146                 BOOST_FOREACH(auto& item, layer.items)          \r
147                 {\r
148                         if(item.pix_desc.planes.at(0).height == 480) // NTSC DV\r
149                         {\r
150                                 item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);\r
151                                 item.transform.fill_scale[1] = 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);\r
152                         }\r
153         \r
154                         // Fix field-order if needed\r
155                         if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)\r
156                                 item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);\r
157                         else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)\r
158                                 item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);\r
159                 }\r
160 \r
161                 // Mask out fields\r
162                 BOOST_FOREACH(auto& item, layer.items)                          \r
163                         item.transform.field_mode &= field_mode;\r
164                 \r
165                 // Remove empty items.\r
166                 boost::range::remove_erase_if(layer.items, [&](const item& item)\r
167                 {\r
168                         return item.transform.field_mode == core::field_mode::empty;\r
169                 });\r
170                 \r
171                 // Remove first field stills.\r
172                 boost::range::remove_erase_if(layer.items, [&](const item& item)\r
173                 {\r
174                         return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only use last field for stills.\r
175                 });\r
176 \r
177                 if(layer.items.empty())\r
178                         return;\r
179 \r
180                 std::shared_ptr<texture> local_key_buffer;\r
181                 std::shared_ptr<texture> local_mix_buffer;\r
182                                 \r
183                 if(layer.blend_mode != core::blend_mode::normal)\r
184                 {\r
185                         auto layer_draw_buffer = create_mixer_buffer(draw_buffer->width(), draw_buffer->height(), 4);\r
186 \r
187                         BOOST_FOREACH(auto& item, layer.items)\r
188                                 draw_item(std::move(item), layer_draw_buffer, layer_key_buffer, local_key_buffer, local_mix_buffer);    \r
189                 \r
190                         draw_mixer_buffer(layer_draw_buffer, std::move(local_mix_buffer), core::blend_mode::normal);                                                    \r
191                         draw_mixer_buffer(draw_buffer, std::move(layer_draw_buffer), layer.blend_mode);\r
192                 }\r
193                 else // fast path\r
194                 {\r
195                         BOOST_FOREACH(auto& item, layer.items)          \r
196                                 draw_item(std::move(item), draw_buffer, layer_key_buffer, local_key_buffer, local_mix_buffer);          \r
197                                         \r
198                         draw_mixer_buffer(draw_buffer, std::move(local_mix_buffer), core::blend_mode::normal);\r
199                 }                                       \r
200 \r
201                 layer_key_buffer = std::move(local_key_buffer);\r
202         }\r
203 \r
204         void draw_item(item                                                     item, \r
205                                    spl::shared_ptr<texture>&    draw_buffer, \r
206                                    std::shared_ptr<texture>&    layer_key_buffer, \r
207                                    std::shared_ptr<texture>&    local_key_buffer, \r
208                                    std::shared_ptr<texture>&    local_mix_buffer)\r
209         {                                       \r
210                 draw_params draw_params;\r
211                 draw_params.pix_desc    = std::move(item.pix_desc);\r
212                 draw_params.transform   = std::move(item.transform);\r
213                 BOOST_FOREACH(auto& future_texture, item.textures)\r
214                         draw_params.textures.push_back(future_texture.get());\r
215 \r
216                 if(item.transform.is_key)\r
217                 {\r
218                         local_key_buffer = local_key_buffer ? local_key_buffer : create_mixer_buffer(draw_buffer->width(), draw_buffer->height(), 1);\r
219 \r
220                         draw_params.background                  = local_key_buffer;\r
221                         draw_params.local_key                   = nullptr;\r
222                         draw_params.layer_key                   = nullptr;\r
223 \r
224                         kernel_.draw(std::move(draw_params));\r
225                 }\r
226                 else if(item.transform.is_mix)\r
227                 {\r
228                         local_mix_buffer = local_mix_buffer ? local_mix_buffer : create_mixer_buffer(draw_buffer->width(), draw_buffer->height(), 4);\r
229 \r
230                         draw_params.background                  = local_mix_buffer;\r
231                         draw_params.local_key                   = std::move(local_key_buffer);\r
232                         draw_params.layer_key                   = layer_key_buffer;\r
233 \r
234                         draw_params.keyer                               = keyer::additive;\r
235 \r
236                         kernel_.draw(std::move(draw_params));\r
237                 }\r
238                 else\r
239                 {\r
240                         draw_mixer_buffer(draw_buffer, std::move(local_mix_buffer), core::blend_mode::normal);\r
241                         \r
242                         draw_params.background                  = draw_buffer;\r
243                         draw_params.local_key                   = std::move(local_key_buffer);\r
244                         draw_params.layer_key                   = layer_key_buffer;\r
245 \r
246                         kernel_.draw(std::move(draw_params));\r
247                 }       \r
248         }\r
249 \r
250         void draw_mixer_buffer(spl::shared_ptr<texture>&        draw_buffer, \r
251                                                    std::shared_ptr<texture>&&   source_buffer, \r
252                                                    core::blend_mode                             blend_mode = core::blend_mode::normal)\r
253         {\r
254                 if(!source_buffer)\r
255                         return;\r
256 \r
257                 draw_params draw_params;\r
258                 draw_params.pix_desc.format             = core::pixel_format::bgra;\r
259                 draw_params.pix_desc.planes             = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));\r
260                 draw_params.textures                    = list_of(source_buffer);\r
261                 draw_params.transform                   = core::image_transform();\r
262                 draw_params.blend_mode                  = blend_mode;\r
263                 draw_params.background                  = draw_buffer;\r
264 \r
265                 kernel_.draw(std::move(draw_params));\r
266         }\r
267                         \r
268         spl::shared_ptr<texture> create_mixer_buffer(int width, int height, int stride)\r
269         {\r
270                 auto buffer = ogl_->create_texture(width, height, stride);\r
271                 buffer->clear();\r
272                 return buffer;\r
273         }\r
274 };\r
275                 \r
276 struct image_mixer::impl : boost::noncopyable\r
277 {       \r
278         spl::shared_ptr<device>                         ogl_;\r
279         image_renderer                                          renderer_;\r
280         std::vector<core::image_transform>      transform_stack_;\r
281         std::vector<layer>                                      layers_; // layer/stream/items\r
282 public:\r
283         impl(const spl::shared_ptr<device>& ogl) \r
284                 : ogl_(ogl)\r
285                 , renderer_(ogl)\r
286                 , transform_stack_(1)   \r
287         {\r
288                 CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";\r
289         }\r
290 \r
291         void begin_layer(core::blend_mode blend_mode)\r
292         {\r
293                 layers_.push_back(layer(std::vector<item>(), blend_mode));\r
294         }\r
295                 \r
296         void push(const core::frame_transform& transform)\r
297         {\r
298                 transform_stack_.push_back(transform_stack_.back()*transform.image_transform);\r
299         }\r
300                 \r
301         void visit(const core::const_frame& frame)\r
302         {                       \r
303                 if(frame.pixel_format_desc().format == core::pixel_format::invalid)\r
304                         return;\r
305 \r
306                 if(frame.pixel_format_desc().planes.empty())\r
307                         return;\r
308 \r
309                 if(transform_stack_.back().field_mode == core::field_mode::empty)\r
310                         return;\r
311 \r
312                 item item;\r
313                 item.pix_desc   = frame.pixel_format_desc();\r
314                 item.field_mode = frame.field_mode();\r
315                 item.transform  = transform_stack_.back();\r
316                 for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)\r
317                         item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));\r
318                 \r
319                 layers_.back().items.push_back(item);\r
320         }\r
321 \r
322         void pop()\r
323         {\r
324                 transform_stack_.pop_back();\r
325         }\r
326 \r
327         void end_layer()\r
328         {               \r
329         }\r
330         \r
331         boost::unique_future<core::const_array> render(const core::video_format_desc& format_desc)\r
332         {\r
333                 return renderer_(std::move(layers_), format_desc);\r
334         }\r
335         \r
336         virtual core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc, double frame_rate, core::field_mode field_mode)\r
337         {\r
338                 std::vector<core::mutable_array> buffers;\r
339                 BOOST_FOREACH(auto& plane, desc.planes)         \r
340                         buffers.push_back(ogl_->create_array(plane.size));              \r
341 \r
342                 return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc, frame_rate, field_mode);\r
343         }\r
344 };\r
345 \r
346 image_mixer::image_mixer(const spl::shared_ptr<device>& ogl) : impl_(new impl(ogl)){}\r
347 image_mixer::~image_mixer(){}\r
348 void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}\r
349 void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}\r
350 void image_mixer::pop(){impl_->pop();}\r
351 boost::unique_future<core::const_array> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}\r
352 void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}\r
353 void image_mixer::end_layer(){impl_->end_layer();}\r
354 core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc, double frame_rate, core::field_mode field_mode) {return impl_->create_frame(tag, desc, frame_rate, field_mode);}\r
355 \r
356 }}}