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2.1.0: -Moved NTSC DV padding into ffmpeg/muxer.
[casparcg] / accelerator / ogl / image / image_mixer.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 #include "../../stdafx.h"\r
22 \r
23 #include "image_mixer.h"\r
24 \r
25 #include "image_kernel.h"\r
26 \r
27 #include "../util/device.h"\r
28 #include "../util/buffer.h"\r
29 #include "../util/texture.h"\r
30 \r
31 #include <common/gl/gl_check.h>\r
32 #include <common/future.h>\r
33 #include <common/array.h>\r
34 \r
35 #include <core/frame/frame.h>\r
36 #include <core/frame/frame_transform.h>\r
37 #include <core/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <asmlib.h>\r
41 \r
42 #include <gl/glew.h>\r
43 \r
44 #include <boost/foreach.hpp>\r
45 #include <boost/range/algorithm_ext/erase.hpp>\r
46 #include <boost/thread/future.hpp>\r
47 \r
48 #include <algorithm>\r
49 #include <vector>\r
50 \r
51 using namespace boost::assign;\r
52 \r
53 namespace caspar { namespace accelerator { namespace ogl {\r
54                 \r
55 typedef boost::shared_future<spl::shared_ptr<texture>> future_texture;\r
56 \r
57 struct item\r
58 {\r
59         core::pixel_format_desc                                                         pix_desc;\r
60         std::vector<future_texture>                                                     textures;\r
61         core::image_transform                                                           transform;\r
62 \r
63         item()\r
64                 : pix_desc(core::pixel_format::invalid)\r
65         {\r
66         }\r
67 };\r
68 \r
69 struct layer\r
70 {\r
71         std::vector<item>       items;\r
72         core::blend_mode        blend_mode;\r
73 \r
74         layer()\r
75                 : blend_mode(core::blend_mode::normal)\r
76         {\r
77         }\r
78 \r
79         layer(std::vector<item> items, core::blend_mode blend_mode)\r
80                 : items(std::move(items))\r
81                 , blend_mode(blend_mode)\r
82         {\r
83         }\r
84 };\r
85 \r
86 class image_renderer\r
87 {\r
88         spl::shared_ptr<device> ogl_;\r
89         image_kernel                    kernel_;\r
90 public:\r
91         image_renderer(const spl::shared_ptr<device>& ogl)\r
92                 : ogl_(ogl)\r
93                 , kernel_(ogl_)\r
94         {\r
95         }\r
96         \r
97         boost::unique_future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)\r
98         {       \r
99                 if(layers.empty())\r
100                 { // Bypass GPU with empty frame.\r
101                         auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);\r
102                         return async(launch::deferred, [=]\r
103                         {\r
104                                 return array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer);\r
105                         });\r
106                 }               \r
107 \r
108                 BOOST_FOREACH(auto& layer, layers)\r
109                 {       \r
110                         // Remove first field stills.\r
111                         boost::range::remove_erase_if(layer.items, [&](const item& item)\r
112                         {\r
113                                 return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only us last field for stills.\r
114                         });\r
115                 \r
116                         // Stills are progressive\r
117                         BOOST_FOREACH(auto& item, layer.items)\r
118                         {\r
119                                 if(item.transform.is_still)\r
120                                         item.transform.field_mode = core::field_mode::progressive;\r
121                         }\r
122                 }\r
123 \r
124                 return flatten(ogl_->begin_invoke([=]() mutable -> boost::shared_future<array<const std::uint8_t>>\r
125                 {\r
126                         auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);\r
127 \r
128                         if(format_desc.field_mode != core::field_mode::progressive)\r
129                         {\r
130                                 draw(target_texture, layers,                    format_desc, core::field_mode::upper);\r
131                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);\r
132                         }\r
133                         else                    \r
134                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);\r
135                                                                 \r
136                         return ogl_->copy_async(target_texture);\r
137                 }));\r
138         }\r
139 \r
140 private:        \r
141         \r
142         void draw(spl::shared_ptr<texture>&                     target_texture, \r
143                           std::vector<layer>                            layers, \r
144                           const core::video_format_desc&        format_desc,\r
145                           core::field_mode                                      field_mode)\r
146         {\r
147                 std::shared_ptr<texture> layer_key_texture;\r
148 \r
149                 BOOST_FOREACH(auto& layer, layers)\r
150                         draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);\r
151         }\r
152 \r
153         void draw(spl::shared_ptr<texture>&                     target_texture,\r
154                           layer                                                         layer, \r
155                           std::shared_ptr<texture>&                     layer_key_texture,\r
156                           const core::video_format_desc&        format_desc,\r
157                           core::field_mode                                      field_mode)\r
158         {                       \r
159                 // REMOVED: This is done in frame_muxer. \r
160                 // Fix frames\r
161                 //BOOST_FOREACH(auto& item, layer.items)                \r
162                 //{\r
163                         //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||\r
164                         //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               \r
165                         //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      \r
166 \r
167                         //if(item.pix_desc.planes.at(0).height == 480) // NTSC DV\r
168                         //{\r
169                         //      item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);\r
170                         //      item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);\r
171                         //}\r
172         \r
173                         //// Fix field-order if needed\r
174                         //if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)\r
175                         //      item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);\r
176                         //else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)\r
177                         //      item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);\r
178                 //}\r
179 \r
180                 // Mask out fields\r
181                 BOOST_FOREACH(auto& item, layer.items)                          \r
182                         item.transform.field_mode &= field_mode;\r
183                 \r
184                 // Remove empty items.\r
185                 boost::range::remove_erase_if(layer.items, [&](const item& item)\r
186                 {\r
187                         return item.transform.field_mode == core::field_mode::empty;\r
188                 });\r
189                 \r
190                 if(layer.items.empty())\r
191                         return;\r
192 \r
193                 std::shared_ptr<texture> local_key_texture;\r
194                 std::shared_ptr<texture> local_mix_texture;\r
195                                 \r
196                 if(layer.blend_mode != core::blend_mode::normal)\r
197                 {\r
198                         auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);\r
199 \r
200                         BOOST_FOREACH(auto& item, layer.items)\r
201                                 draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);  \r
202                 \r
203                         draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    \r
204                         draw(target_texture, std::move(layer_texture), layer.blend_mode);\r
205                 }\r
206                 else // fast path\r
207                 {\r
208                         BOOST_FOREACH(auto& item, layer.items)          \r
209                                 draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);         \r
210                                         \r
211                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);\r
212                 }                                       \r
213 \r
214                 layer_key_texture = std::move(local_key_texture);\r
215         }\r
216 \r
217         void draw(spl::shared_ptr<texture>&     target_texture, \r
218                           item                                          item, \r
219                       std::shared_ptr<texture>& layer_key_texture, \r
220                           std::shared_ptr<texture>&     local_key_texture, \r
221                           std::shared_ptr<texture>&     local_mix_texture)\r
222         {                       \r
223                 draw_params draw_params;\r
224                 draw_params.pix_desc    = std::move(item.pix_desc);\r
225                 draw_params.transform   = std::move(item.transform);\r
226 \r
227                 BOOST_FOREACH(auto& future_texture, item.textures)\r
228                         draw_params.textures.push_back(future_texture.get());\r
229 \r
230                 if(item.transform.is_key)\r
231                 {\r
232                         local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1);\r
233 \r
234                         draw_params.background                  = local_key_texture;\r
235                         draw_params.local_key                   = nullptr;\r
236                         draw_params.layer_key                   = nullptr;\r
237 \r
238                         kernel_.draw(std::move(draw_params));\r
239                 }\r
240                 else if(item.transform.is_mix)\r
241                 {\r
242                         local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4);\r
243 \r
244                         draw_params.background                  = local_mix_texture;\r
245                         draw_params.local_key                   = std::move(local_key_texture);\r
246                         draw_params.layer_key                   = layer_key_texture;\r
247 \r
248                         draw_params.keyer                               = keyer::additive;\r
249 \r
250                         kernel_.draw(std::move(draw_params));\r
251                 }\r
252                 else\r
253                 {\r
254                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);\r
255                         \r
256                         draw_params.background                  = target_texture;\r
257                         draw_params.local_key                   = std::move(local_key_texture);\r
258                         draw_params.layer_key                   = layer_key_texture;\r
259 \r
260                         kernel_.draw(std::move(draw_params));\r
261                 }       \r
262         }\r
263 \r
264         void draw(spl::shared_ptr<texture>&      target_texture, \r
265                           std::shared_ptr<texture>&& source_buffer, \r
266                           core::blend_mode                       blend_mode = core::blend_mode::normal)\r
267         {\r
268                 if(!source_buffer)\r
269                         return;\r
270 \r
271                 draw_params draw_params;\r
272                 draw_params.pix_desc.format             = core::pixel_format::bgra;\r
273                 draw_params.pix_desc.planes             = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));\r
274                 draw_params.textures                    = list_of(source_buffer);\r
275                 draw_params.transform                   = core::image_transform();\r
276                 draw_params.blend_mode                  = blend_mode;\r
277                 draw_params.background                  = target_texture;\r
278 \r
279                 kernel_.draw(std::move(draw_params));\r
280         }\r
281 };\r
282                 \r
283 struct image_mixer::impl : public core::frame_factory\r
284 {       \r
285         spl::shared_ptr<device>                         ogl_;\r
286         image_renderer                                          renderer_;\r
287         std::vector<core::image_transform>      transform_stack_;\r
288         std::vector<layer>                                      layers_; // layer/stream/items\r
289 public:\r
290         impl(const spl::shared_ptr<device>& ogl) \r
291                 : ogl_(ogl)\r
292                 , renderer_(ogl)\r
293                 , transform_stack_(1)   \r
294         {\r
295                 CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";\r
296         }\r
297 \r
298         void begin_layer(core::blend_mode blend_mode)\r
299         {\r
300                 layers_.push_back(layer(std::vector<item>(), blend_mode));\r
301         }\r
302                 \r
303         void push(const core::frame_transform& transform)\r
304         {\r
305                 transform_stack_.push_back(transform_stack_.back()*transform.image_transform);\r
306         }\r
307                 \r
308         void visit(const core::const_frame& frame)\r
309         {                       \r
310                 if(frame.pixel_format_desc().format == core::pixel_format::invalid)\r
311                         return;\r
312 \r
313                 if(frame.pixel_format_desc().planes.empty())\r
314                         return;\r
315 \r
316                 if(transform_stack_.back().field_mode == core::field_mode::empty)\r
317                         return;\r
318 \r
319                 item item;\r
320                 item.pix_desc   = frame.pixel_format_desc();\r
321                 item.transform  = transform_stack_.back();\r
322                 \r
323                 // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.\r
324                 for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)\r
325                         item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));\r
326                 \r
327                 layers_.back().items.push_back(item);\r
328         }\r
329 \r
330         void pop()\r
331         {\r
332                 transform_stack_.pop_back();\r
333         }\r
334 \r
335         void end_layer()\r
336         {               \r
337         }\r
338         \r
339         boost::unique_future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)\r
340         {\r
341                 return renderer_(std::move(layers_), format_desc);\r
342         }\r
343         \r
344         core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc) override\r
345         {\r
346                 std::vector<array<std::uint8_t>> buffers;\r
347                 BOOST_FOREACH(auto& plane, desc.planes)         \r
348                         buffers.push_back(ogl_->create_array(plane.size));              \r
349 \r
350                 return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc);\r
351         }\r
352 };\r
353 \r
354 image_mixer::image_mixer(const spl::shared_ptr<device>& ogl) : impl_(new impl(ogl)){}\r
355 image_mixer::~image_mixer(){}\r
356 void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}\r
357 void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}\r
358 void image_mixer::pop(){impl_->pop();}\r
359 boost::unique_future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}\r
360 void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}\r
361 void image_mixer::end_layer(){impl_->end_layer();}\r
362 core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc) {return impl_->create_frame(tag, desc);}\r
363 \r
364 }}}