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[casparcg] / accelerator / ogl / image / image_mixer.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 #include "../../stdafx.h"\r
22 \r
23 #include "image_mixer.h"\r
24 \r
25 #include "image_kernel.h"\r
26 \r
27 #include "../util/device.h"\r
28 #include "../util/buffer.h"\r
29 #include "../util/texture.h"\r
30 \r
31 #include <common/gl/gl_check.h>\r
32 #include <common/future.h>\r
33 #include <common/array.h>\r
34 \r
35 #include <core/frame/frame.h>\r
36 #include <core/frame/frame_transform.h>\r
37 #include <core/frame/pixel_format.h>\r
38 #include <core/video_format.h>\r
39 \r
40 #include <asmlib.h>\r
41 \r
42 #include <gl/glew.h>\r
43 \r
44 #include <boost/foreach.hpp>\r
45 #include <boost/range/algorithm_ext/erase.hpp>\r
46 #include <boost/thread/future.hpp>\r
47 \r
48 #include <algorithm>\r
49 #include <vector>\r
50 \r
51 using namespace boost::assign;\r
52 \r
53 namespace caspar { namespace accelerator { namespace ogl {\r
54                 \r
55 typedef boost::shared_future<spl::shared_ptr<texture>> future_texture;\r
56 \r
57 struct item\r
58 {\r
59         core::pixel_format_desc                                                         pix_desc;\r
60         core::field_mode                                                                        field_mode;\r
61         std::vector<future_texture>                                                     textures;\r
62         core::image_transform                                                           transform;\r
63 \r
64         item()\r
65                 : pix_desc(core::pixel_format::invalid)\r
66                 , field_mode(core::field_mode::empty)\r
67         {\r
68         }\r
69 };\r
70 \r
71 struct layer\r
72 {\r
73         std::vector<item>       items;\r
74         core::blend_mode        blend_mode;\r
75 \r
76         layer()\r
77                 : blend_mode(core::blend_mode::normal)\r
78         {\r
79         }\r
80 \r
81         layer(std::vector<item> items, core::blend_mode blend_mode)\r
82                 : items(std::move(items))\r
83                 , blend_mode(blend_mode)\r
84         {\r
85         }\r
86 };\r
87 \r
88 class image_renderer\r
89 {\r
90         spl::shared_ptr<device> ogl_;\r
91         image_kernel                    kernel_;\r
92 public:\r
93         image_renderer(const spl::shared_ptr<device>& ogl)\r
94                 : ogl_(ogl)\r
95                 , kernel_(ogl_)\r
96         {\r
97         }\r
98         \r
99         boost::unique_future<array<const std::uint8_t>> operator()(std::vector<layer> layers, const core::video_format_desc& format_desc)\r
100         {       \r
101                 if(layers.empty())\r
102                 { // Bypass GPU with empty frame.\r
103                         auto buffer = spl::make_shared<const std::vector<uint8_t, tbb::cache_aligned_allocator<uint8_t>>>(format_desc.size, 0);\r
104                         return async(launch::deferred, [=]\r
105                         {\r
106                                 return array<const std::uint8_t>(buffer->data(), format_desc.size, true, buffer);\r
107                         });\r
108                 }               \r
109 \r
110                 return flatten(ogl_->begin_invoke([=]() mutable -> boost::shared_future<array<const std::uint8_t>>\r
111                 {\r
112                         auto target_texture = ogl_->create_texture(format_desc.width, format_desc.height, 4);\r
113 \r
114                         if(format_desc.field_mode != core::field_mode::progressive)\r
115                         {\r
116                                 draw(target_texture, layers,                    format_desc, core::field_mode::upper);\r
117                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::lower);\r
118                         }\r
119                         else                    \r
120                                 draw(target_texture, std::move(layers), format_desc, core::field_mode::progressive);\r
121                                                                 \r
122                         return ogl_->copy_async(target_texture);\r
123                 }));\r
124         }\r
125 \r
126 private:        \r
127         \r
128         void draw(spl::shared_ptr<texture>&                     target_texture, \r
129                           std::vector<layer>                            layers, \r
130                           const core::video_format_desc&        format_desc,\r
131                           core::field_mode                                      field_mode)\r
132         {\r
133                 std::shared_ptr<texture> layer_key_texture;\r
134 \r
135                 BOOST_FOREACH(auto& layer, layers)\r
136                         draw(target_texture, std::move(layer), layer_key_texture, format_desc, field_mode);\r
137         }\r
138 \r
139         void draw(spl::shared_ptr<texture>&             target_texture,\r
140                           layer                                                 layer, \r
141                           std::shared_ptr<texture>&             layer_key_texture,\r
142                           const core::video_format_desc&        format_desc,\r
143                           core::field_mode                              field_mode)\r
144         {               \r
145                 // Fix frames           \r
146                 BOOST_FOREACH(auto& item, layer.items)          \r
147                 {\r
148                         //if(std::abs(item.transform.fill_scale[1]-1.0) > 1.0/target_texture->height() ||\r
149                         //   std::abs(item.transform.fill_translation[1]) > 1.0/target_texture->height())               \r
150                         //      CASPAR_LOG(warning) << L"[image_mixer] Frame should be deinterlaced. Send FILTER DEINTERLACE_BOB when creating producer.";      \r
151 \r
152                         if(item.pix_desc.planes.at(0).height == 480) // NTSC DV\r
153                         {\r
154                                 item.transform.fill_translation[1] += 2.0/static_cast<double>(format_desc.height);\r
155                                 item.transform.fill_scale[1] *= 1.0 - 6.0*1.0/static_cast<double>(format_desc.height);\r
156                         }\r
157         \r
158                         // Fix field-order if needed\r
159                         if(item.field_mode == core::field_mode::lower && format_desc.field_mode == core::field_mode::upper)\r
160                                 item.transform.fill_translation[1] += 1.0/static_cast<double>(format_desc.height);\r
161                         else if(item.field_mode == core::field_mode::upper && format_desc.field_mode == core::field_mode::lower)\r
162                                 item.transform.fill_translation[1] -= 1.0/static_cast<double>(format_desc.height);\r
163                 }\r
164 \r
165                 // Mask out fields\r
166                 BOOST_FOREACH(auto& item, layer.items)                          \r
167                         item.transform.field_mode &= field_mode;\r
168                 \r
169                 // Remove empty items.\r
170                 boost::range::remove_erase_if(layer.items, [&](const item& item)\r
171                 {\r
172                         return item.transform.field_mode == core::field_mode::empty;\r
173                 });\r
174                 \r
175                 // Remove first field stills.\r
176                 if(format_desc.field_mode != core::field_mode::progressive)\r
177                 {\r
178                         boost::range::remove_erase_if(layer.items, [&](const item& item)\r
179                         {\r
180                                 return item.transform.is_still && item.transform.field_mode == format_desc.field_mode; // only use last field for stills.\r
181                         });\r
182                 }\r
183 \r
184                 // Stills are progressive, TODO: deinterlace.\r
185                 BOOST_FOREACH(auto& item, layer.items)\r
186                 {\r
187                         if(item.transform.is_still)\r
188                                 item.transform.field_mode = core::field_mode::progressive;\r
189                 }\r
190 \r
191                 if(layer.items.empty())\r
192                         return;\r
193 \r
194                 std::shared_ptr<texture> local_key_texture;\r
195                 std::shared_ptr<texture> local_mix_texture;\r
196                                 \r
197                 if(layer.blend_mode != core::blend_mode::normal)\r
198                 {\r
199                         auto layer_texture = ogl_->create_texture(target_texture->width(), target_texture->height(), 4);\r
200 \r
201                         BOOST_FOREACH(auto& item, layer.items)\r
202                                 draw(layer_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);  \r
203                 \r
204                         draw(layer_texture, std::move(local_mix_texture), core::blend_mode::normal);                                                    \r
205                         draw(target_texture, std::move(layer_texture), layer.blend_mode);\r
206                 }\r
207                 else // fast path\r
208                 {\r
209                         BOOST_FOREACH(auto& item, layer.items)          \r
210                                 draw(target_texture, std::move(item), layer_key_texture, local_key_texture, local_mix_texture);         \r
211                                         \r
212                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);\r
213                 }                                       \r
214 \r
215                 layer_key_texture = std::move(local_key_texture);\r
216         }\r
217 \r
218         void draw(spl::shared_ptr<texture>&     target_texture, \r
219                           item                                          item, \r
220                       std::shared_ptr<texture>& layer_key_texture, \r
221                           std::shared_ptr<texture>&     local_key_texture, \r
222                           std::shared_ptr<texture>&     local_mix_texture)\r
223         {                       \r
224                 draw_params draw_params;\r
225                 draw_params.pix_desc    = std::move(item.pix_desc);\r
226                 draw_params.transform   = std::move(item.transform);\r
227 \r
228                 BOOST_FOREACH(auto& future_texture, item.textures)\r
229                         draw_params.textures.push_back(future_texture.get());\r
230 \r
231                 if(item.transform.is_key)\r
232                 {\r
233                         local_key_texture = local_key_texture ? local_key_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 1);\r
234 \r
235                         draw_params.background                  = local_key_texture;\r
236                         draw_params.local_key                   = nullptr;\r
237                         draw_params.layer_key                   = nullptr;\r
238 \r
239                         kernel_.draw(std::move(draw_params));\r
240                 }\r
241                 else if(item.transform.is_mix)\r
242                 {\r
243                         local_mix_texture = local_mix_texture ? local_mix_texture : ogl_->create_texture(target_texture->width(), target_texture->height(), 4);\r
244 \r
245                         draw_params.background                  = local_mix_texture;\r
246                         draw_params.local_key                   = std::move(local_key_texture);\r
247                         draw_params.layer_key                   = layer_key_texture;\r
248 \r
249                         draw_params.keyer                               = keyer::additive;\r
250 \r
251                         kernel_.draw(std::move(draw_params));\r
252                 }\r
253                 else\r
254                 {\r
255                         draw(target_texture, std::move(local_mix_texture), core::blend_mode::normal);\r
256                         \r
257                         draw_params.background                  = target_texture;\r
258                         draw_params.local_key                   = std::move(local_key_texture);\r
259                         draw_params.layer_key                   = layer_key_texture;\r
260 \r
261                         kernel_.draw(std::move(draw_params));\r
262                 }       \r
263         }\r
264 \r
265         void draw(spl::shared_ptr<texture>&      target_texture, \r
266                           std::shared_ptr<texture>&& source_buffer, \r
267                           core::blend_mode                       blend_mode = core::blend_mode::normal)\r
268         {\r
269                 if(!source_buffer)\r
270                         return;\r
271 \r
272                 draw_params draw_params;\r
273                 draw_params.pix_desc.format             = core::pixel_format::bgra;\r
274                 draw_params.pix_desc.planes             = list_of(core::pixel_format_desc::plane(source_buffer->width(), source_buffer->height(), 4));\r
275                 draw_params.textures                    = list_of(source_buffer);\r
276                 draw_params.transform                   = core::image_transform();\r
277                 draw_params.blend_mode                  = blend_mode;\r
278                 draw_params.background                  = target_texture;\r
279 \r
280                 kernel_.draw(std::move(draw_params));\r
281         }\r
282 };\r
283                 \r
284 struct image_mixer::impl : public core::frame_factory\r
285 {       \r
286         spl::shared_ptr<device>                         ogl_;\r
287         image_renderer                                          renderer_;\r
288         std::vector<core::image_transform>      transform_stack_;\r
289         std::vector<layer>                                      layers_; // layer/stream/items\r
290 public:\r
291         impl(const spl::shared_ptr<device>& ogl) \r
292                 : ogl_(ogl)\r
293                 , renderer_(ogl)\r
294                 , transform_stack_(1)   \r
295         {\r
296                 CASPAR_LOG(info) << L"Initialized OpenGL Accelerated GPU Image Mixer";\r
297         }\r
298 \r
299         void begin_layer(core::blend_mode blend_mode)\r
300         {\r
301                 layers_.push_back(layer(std::vector<item>(), blend_mode));\r
302         }\r
303                 \r
304         void push(const core::frame_transform& transform)\r
305         {\r
306                 transform_stack_.push_back(transform_stack_.back()*transform.image_transform);\r
307         }\r
308                 \r
309         void visit(const core::const_frame& frame)\r
310         {                       \r
311                 if(frame.pixel_format_desc().format == core::pixel_format::invalid)\r
312                         return;\r
313 \r
314                 if(frame.pixel_format_desc().planes.empty())\r
315                         return;\r
316 \r
317                 if(transform_stack_.back().field_mode == core::field_mode::empty)\r
318                         return;\r
319 \r
320                 item item;\r
321                 item.pix_desc   = frame.pixel_format_desc();\r
322                 item.field_mode = frame.field_mode();\r
323                 item.transform  = transform_stack_.back();\r
324                 \r
325                 // NOTE: Once we have copied the arrays they are no longer valid for reading!!! Check for alternative solution e.g. transfer with AMD_pinned_memory.\r
326                 for(int n = 0; n < static_cast<int>(item.pix_desc.planes.size()); ++n)\r
327                         item.textures.push_back(ogl_->copy_async(frame.image_data(n), item.pix_desc.planes[n].width, item.pix_desc.planes[n].height, item.pix_desc.planes[n].stride));\r
328                 \r
329                 layers_.back().items.push_back(item);\r
330         }\r
331 \r
332         void pop()\r
333         {\r
334                 transform_stack_.pop_back();\r
335         }\r
336 \r
337         void end_layer()\r
338         {               \r
339         }\r
340         \r
341         boost::unique_future<array<const std::uint8_t>> render(const core::video_format_desc& format_desc)\r
342         {\r
343                 return renderer_(std::move(layers_), format_desc);\r
344         }\r
345         \r
346         core::mutable_frame create_frame(const void* tag, const core::pixel_format_desc& desc, double frame_rate, core::field_mode field_mode) override\r
347         {\r
348                 std::vector<array<std::uint8_t>> buffers;\r
349                 BOOST_FOREACH(auto& plane, desc.planes)         \r
350                         buffers.push_back(ogl_->create_array(plane.size));              \r
351 \r
352                 return core::mutable_frame(std::move(buffers), core::audio_buffer(), tag, desc, frame_rate, field_mode);\r
353         }\r
354 };\r
355 \r
356 image_mixer::image_mixer(const spl::shared_ptr<device>& ogl) : impl_(new impl(ogl)){}\r
357 image_mixer::~image_mixer(){}\r
358 void image_mixer::push(const core::frame_transform& transform){impl_->push(transform);}\r
359 void image_mixer::visit(const core::const_frame& frame){impl_->visit(frame);}\r
360 void image_mixer::pop(){impl_->pop();}\r
361 boost::unique_future<array<const std::uint8_t>> image_mixer::operator()(const core::video_format_desc& format_desc){return impl_->render(format_desc);}\r
362 void image_mixer::begin_layer(core::blend_mode blend_mode){impl_->begin_layer(blend_mode);}\r
363 void image_mixer::end_layer(){impl_->end_layer();}\r
364 core::mutable_frame image_mixer::create_frame(const void* tag, const core::pixel_format_desc& desc, double frame_rate, core::field_mode field_mode) {return impl_->create_frame(tag, desc, frame_rate, field_mode);}\r
365 \r
366 }}}