4 screen.lcd=1 # subpixel font rendering
7 # This is used in the screens, mostly for historical reasons (they were
8 # first hard-coded to 800x600, and changing them to be resolution-independent
9 # is not a project for today).
10 screen.logical_width=1066
11 screen.logical_height=600
13 # Database configuration.
15 db.host=www.positivegaming.com
20 default.font=/usr/share/fonts/truetype/msttcorefonts/Georgia.ttf;/usr/share/fonts/truetype/freefont/FreeSerif.ttf;arialuni.ttf
31 columnheading.green=255
32 columnheading.blue=255
33 freshcolumnheading.red=255
34 freshcolumnheading.green=0
35 freshcolumnheading.blue=0
49 # available elements: background.groupscreen, background.top5chosenscreen, background.top10scorescreen, mainheading, (fresh)columnheading, randomsongname, nextsonginfo, need, divider
50 # available elements that also have .odd and .even: rowheading, (fresh)score, (fresh)chosensongname, (fresh)totalscore, (fresh)rank
52 ## How to draw rectangles in the background (up to ten, numbered 0-9):
53 # background.groupscreen.rect1.x0=0
54 # background.groupscreen.rect1.y0=80
55 # background.groupscreen.rect1.x1=1066
56 # background.groupscreen.rect1.y1=110
57 # background.groupscreen.rect1.red=63
58 # background.groupscreen.rect1.green=63
59 # background.groupscreen.rect1.blue=63