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[casparcg] / common / diagnostics / graph.cpp
1 /*\r
2 * Copyright 2013 Sveriges Television AB http://casparcg.com/\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 \r
22 #include "../stdafx.h"\r
23 \r
24 #include "graph.h"\r
25 \r
26 #pragma warning (disable : 4244)\r
27 \r
28 #include "../concurrency/executor.h"\r
29 #include "../concurrency/lock.h"\r
30 #include "../env.h"\r
31 \r
32 #include <SFML/Graphics.hpp>\r
33 \r
34 #include <boost/foreach.hpp>\r
35 #include <boost/optional.hpp>\r
36 #include <boost/circular_buffer.hpp>\r
37 #include <boost/range/algorithm_ext/erase.hpp>\r
38 \r
39 #include <tbb/concurrent_unordered_map.h>\r
40 #include <tbb/atomic.h>\r
41 #include <tbb/spin_mutex.h>\r
42 \r
43 #include <array>\r
44 #include <numeric>\r
45 #include <tuple>\r
46 \r
47 namespace caspar { namespace diagnostics {\r
48                 \r
49 int color(float r, float g, float b, float a)\r
50 {\r
51         int code = 0;\r
52         code |= static_cast<int>(r*255.0f+0.5f) << 24;\r
53         code |= static_cast<int>(g*255.0f+0.5f) << 16;\r
54         code |= static_cast<int>(b*255.0f+0.5f) <<  8;\r
55         code |= static_cast<int>(a*255.0f+0.5f) <<  0;\r
56         return code;\r
57 }\r
58 \r
59 std::tuple<float, float, float, float> color(int code)\r
60 {\r
61         float r = static_cast<float>((code >> 24) & 255)/255.0f;\r
62         float g = static_cast<float>((code >> 16) & 255)/255.0f;\r
63         float b = static_cast<float>((code >>  8) & 255)/255.0f;\r
64         float a = static_cast<float>((code >>  0) & 255)/255.0f;\r
65         return std::make_tuple(r, g, b, a);\r
66 }\r
67 \r
68 struct drawable : public sf::Drawable\r
69 {\r
70         virtual ~drawable(){}\r
71         virtual void render(sf::RenderTarget& target) = 0;\r
72         virtual void Render(sf::RenderTarget& target) const { const_cast<drawable*>(this)->render(target);}\r
73 };\r
74 \r
75 class context : public drawable\r
76 {       \r
77         std::unique_ptr<sf::RenderWindow> window_;\r
78         \r
79         std::list<std::weak_ptr<drawable>> drawables_;\r
80                 \r
81         executor executor_;\r
82 public:                                 \r
83 \r
84         static void register_drawable(const std::shared_ptr<drawable>& drawable)\r
85         {\r
86                 if(!drawable)\r
87                         return;\r
88 \r
89                 get_instance().executor_.begin_invoke([=]\r
90                 {\r
91                         get_instance().do_register_drawable(drawable);\r
92                 }, high_priority);\r
93         }\r
94 \r
95         static void show(bool value)\r
96         {\r
97                 get_instance().executor_.begin_invoke([=]\r
98                 {       \r
99                         get_instance().do_show(value);\r
100                 }, high_priority);\r
101         }\r
102                                 \r
103 private:\r
104         context() : executor_(L"diagnostics")\r
105         {\r
106                 executor_.set_priority_class(below_normal_priority_class);\r
107         }\r
108 \r
109         void do_show(bool value)\r
110         {\r
111                 if(value)\r
112                 {\r
113                         if(!window_)\r
114                         {\r
115                                 window_.reset(new sf::RenderWindow(sf::VideoMode(750, 750), "CasparCG Diagnostics"));\r
116                                 window_->SetPosition(0, 0);\r
117                                 window_->SetActive();\r
118                                 glEnable(GL_BLEND);\r
119                                 glEnable(GL_LINE_SMOOTH);\r
120                                 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);\r
121                                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);\r
122                                 tick();\r
123                         }\r
124                 }\r
125                 else\r
126                         window_.reset();\r
127         }\r
128 \r
129         void tick()\r
130         {\r
131                 if(!window_)\r
132                         return;\r
133 \r
134                 sf::Event e;\r
135                 while(window_->GetEvent(e))\r
136                 {\r
137                         if(e.Type == sf::Event::Closed)\r
138                         {\r
139                                 window_.reset();\r
140                                 return;\r
141                         }\r
142                 }               \r
143 \r
144                 try\r
145                 {\r
146                         glClear(GL_COLOR_BUFFER_BIT);\r
147                         window_->Draw(*this);\r
148                         window_->Display();\r
149                         boost::this_thread::sleep(boost::posix_time::milliseconds(10));\r
150                 }\r
151                 catch (...)\r
152                 {\r
153                         CASPAR_LOG_CURRENT_EXCEPTION();\r
154                         CASPAR_LOG(error)\r
155                                         << L"Closing diag window due to error during rendering";\r
156                         window_.reset();\r
157                         return;\r
158                 }\r
159 \r
160                 executor_.begin_invoke([this]{tick();});\r
161         }\r
162 \r
163         void render(sf::RenderTarget& target)\r
164         {\r
165                 auto count = std::max<size_t>(8, drawables_.size());\r
166                 float target_dy = 1.0f/static_cast<float>(count);\r
167 \r
168                 float last_y = 0.0f;\r
169                 int n = 0;\r
170                 for(auto it = drawables_.begin(); it != drawables_.end(); ++n)\r
171                 {\r
172                         auto drawable = it->lock();\r
173                         if(drawable)\r
174                         {\r
175                                 drawable->SetScale(static_cast<float>(window_->GetWidth()), static_cast<float>(target_dy*window_->GetHeight()));\r
176                                 float target_y = std::max(last_y, static_cast<float>(n * window_->GetHeight())*target_dy);\r
177                                 drawable->SetPosition(0.0f, target_y);                  \r
178                                 target.Draw(*drawable);                         \r
179                                 ++it;           \r
180                         }\r
181                         else    \r
182                                 it = drawables_.erase(it);                      \r
183                 }               \r
184         }       \r
185         \r
186         void do_register_drawable(const std::shared_ptr<drawable>& drawable)\r
187         {\r
188                 drawables_.push_back(drawable);\r
189                 auto it = drawables_.begin();\r
190                 while(it != drawables_.end())\r
191                 {\r
192                         if(it->lock())\r
193                                 ++it;\r
194                         else    \r
195                                 it = drawables_.erase(it);                      \r
196                 }\r
197         }\r
198         \r
199         static context& get_instance()\r
200         {\r
201                 static context impl;\r
202                 return impl;\r
203         }\r
204 };\r
205 \r
206 class line : public drawable\r
207 {\r
208         boost::circular_buffer<std::pair<float, bool>> line_data_;\r
209 \r
210         tbb::atomic<float>      tick_data_;\r
211         tbb::atomic<bool>       tick_tag_;\r
212         tbb::atomic<int>        color_;\r
213 public:\r
214         line(size_t res = 1200)\r
215                 : line_data_(res)\r
216         {\r
217                 tick_data_      = -1.0f;\r
218                 color_          = 0xFFFFFFFF;\r
219                 tick_tag_       = false;\r
220 \r
221                 line_data_.push_back(std::make_pair(-1.0f, false));\r
222         }\r
223         \r
224         void set_value(float value)\r
225         {\r
226                 tick_data_ = value;\r
227         }\r
228         \r
229         void set_tag()\r
230         {\r
231                 tick_tag_ = true;\r
232         }\r
233                 \r
234         void set_color(int color)\r
235         {\r
236                 color_ = color;\r
237         }\r
238 \r
239         int get_color()\r
240         {\r
241                 return color_;\r
242         }\r
243                 \r
244         void render(sf::RenderTarget& target)\r
245         {\r
246                 float dx = 1.0f/static_cast<float>(line_data_.capacity());\r
247                 float x = static_cast<float>(line_data_.capacity()-line_data_.size())*dx;\r
248 \r
249                 line_data_.push_back(std::make_pair(tick_data_, tick_tag_));            \r
250                 tick_tag_   = false;\r
251                                 \r
252                 glBegin(GL_LINE_STRIP);\r
253                 auto c = color(color_);\r
254                 glColor4f(std::get<0>(c), std::get<1>(c), std::get<2>(c), 0.8f);                \r
255                 for(size_t n = 0; n < line_data_.size(); ++n)           \r
256                         if(line_data_[n].first > -0.5)\r
257                                 glVertex3d(x+n*dx, std::max(0.05, std::min(0.95, (1.0f-line_data_[n].first)*0.8 + 0.1f)), 0.0);         \r
258                 glEnd();\r
259                                 \r
260                 glEnable(GL_LINE_STIPPLE);\r
261                 glLineStipple(3, 0xAAAA);\r
262                 for(size_t n = 0; n < line_data_.size(); ++n)   \r
263                 {\r
264                         if(line_data_[n].second)\r
265                         {\r
266                                 glBegin(GL_LINE_STRIP);                 \r
267                                         glVertex3f(x+n*dx, 0.0f, 0.0f);                         \r
268                                         glVertex3f(x+n*dx, 1.0f, 0.0f);         \r
269                                 glEnd();\r
270                         }\r
271                 }\r
272                 glDisable(GL_LINE_STIPPLE);\r
273         }\r
274 };\r
275 \r
276 struct graph::impl : public drawable\r
277 {\r
278         tbb::concurrent_unordered_map<std::string, diagnostics::line> lines_;\r
279 \r
280         tbb::spin_mutex mutex_;\r
281         std::wstring text_;\r
282         bool auto_reset_;\r
283 \r
284         impl()\r
285         {\r
286         }\r
287                 \r
288         void set_text(const std::wstring& value)\r
289         {\r
290                 auto temp = value;\r
291                 lock(mutex_, [&]\r
292                 {\r
293                         text_ = std::move(temp);\r
294                 });\r
295         }\r
296 \r
297         void set_value(const std::string& name, double value)\r
298         {\r
299                 lines_[name].set_value(value);\r
300         }\r
301 \r
302         void set_tag(const std::string& name)\r
303         {\r
304                 lines_[name].set_tag();\r
305         }\r
306 \r
307         void set_color(const std::string& name, int color)\r
308         {\r
309                 lines_[name].set_color(color);\r
310         }\r
311 \r
312         void auto_reset()\r
313         {\r
314                 lock(mutex_, [this]\r
315                 {\r
316                         auto_reset_ = true;\r
317                 });\r
318         }\r
319                 \r
320 private:\r
321         void render(sf::RenderTarget& target)\r
322         {\r
323                 const size_t text_size = 15;\r
324                 const size_t text_margin = 2;\r
325                 const size_t text_offset = (text_size+text_margin*2)*2;\r
326 \r
327                 std::wstring text_str;\r
328                 bool auto_reset;\r
329                 {\r
330                         tbb::spin_mutex::scoped_lock lock(mutex_);\r
331                         text_str = text_;\r
332                         auto_reset = auto_reset_;\r
333                 }\r
334 \r
335                 sf::String text(text_str.c_str(), sf::Font::GetDefaultFont(), text_size);\r
336                 text.SetStyle(sf::String::Italic);\r
337                 text.Move(text_margin, text_margin);\r
338                 \r
339                 glPushMatrix();\r
340                         glScaled(1.0f/GetScale().x, 1.0f/GetScale().y, 1.0f);\r
341                         target.Draw(text);\r
342                         float x_offset = text_margin;\r
343                         for(auto it = lines_.begin(); it != lines_.end(); ++it)\r
344                         {                                               \r
345                                 sf::String line_text(it->first, sf::Font::GetDefaultFont(), text_size);\r
346                                 line_text.SetPosition(x_offset, text_margin+text_offset/2);\r
347                                 auto c = it->second.get_color();\r
348                                 line_text.SetColor(sf::Color((c >> 24) & 255, (c >> 16) & 255, (c >> 8) & 255, (c >> 0) & 255));\r
349                                 target.Draw(line_text);\r
350                                 x_offset = line_text.GetRect().Right + text_margin*2;\r
351                         }\r
352 \r
353                         glDisable(GL_TEXTURE_2D);\r
354                 glPopMatrix();\r
355 \r
356                 glBegin(GL_QUADS);\r
357                         glColor4f(1.0f, 1.0f, 1.0f, 0.2f);      \r
358                         glVertex2f(1.0f, 0.99f);\r
359                         glVertex2f(0.0f, 0.99f);\r
360                         glVertex2f(0.0f, 0.01f);        \r
361                         glVertex2f(1.0f, 0.01f);        \r
362                 glEnd();\r
363 \r
364                 glPushMatrix();\r
365                         glTranslated(0.0f, text_offset/GetScale().y, 1.0f);\r
366                         glScaled(1.0f, 1.0-text_offset/GetScale().y, 1.0f);\r
367                 \r
368                         glEnable(GL_LINE_STIPPLE);\r
369                         glLineStipple(3, 0xAAAA);\r
370                         glColor4f(1.0f, 1.0f, 1.9f, 0.5f);      \r
371                         glBegin(GL_LINE_STRIP);         \r
372                                 glVertex3f(0.0f, (1.0f-0.5f) * 0.8f + 0.1f, 0.0f);              \r
373                                 glVertex3f(1.0f, (1.0f-0.5f) * 0.8f + 0.1f, 0.0f);      \r
374                         glEnd();\r
375                         glBegin(GL_LINE_STRIP);         \r
376                                 glVertex3f(0.0f, (1.0f-0.0f) * 0.8f + 0.1f, 0.0f);              \r
377                                 glVertex3f(1.0f, (1.0f-0.0f) * 0.8f + 0.1f, 0.0f);      \r
378                         glEnd();\r
379                         glBegin(GL_LINE_STRIP);         \r
380                                 glVertex3f(0.0f, (1.0f-1.0f) * 0.8f + 0.1f, 0.0f);              \r
381                                 glVertex3f(1.0f, (1.0f-1.0f) * 0.8f + 0.1f, 0.0f);      \r
382                         glEnd();\r
383                         glDisable(GL_LINE_STIPPLE);\r
384 \r
385                         //target.Draw(diagnostics::guide(1.0f, color(1.0f, 1.0f, 1.0f, 0.6f)));\r
386                         //target.Draw(diagnostics::guide(0.0f, color(1.0f, 1.0f, 1.0f, 0.6f)));\r
387 \r
388                         for(auto it = lines_.begin(); it != lines_.end(); ++it)\r
389                         {\r
390                                 target.Draw(it->second);\r
391 \r
392                                 if (auto_reset)\r
393                                         it->second.set_value(0.0f);\r
394                         }\r
395                 \r
396                 glPopMatrix();\r
397         }\r
398 \r
399         impl(impl&);\r
400         impl& operator=(impl&);\r
401 };\r
402         \r
403 graph::graph() : impl_(new impl())\r
404 {\r
405 }\r
406 \r
407 void graph::set_text(const std::wstring& value){impl_->set_text(value);}\r
408 void graph::set_value(const std::string& name, double value){impl_->set_value(name, value);}\r
409 void graph::set_color(const std::string& name, int color){impl_->set_color(name, color);}\r
410 void graph::set_tag(const std::string& name){impl_->set_tag(name);}\r
411 void graph::auto_reset(){impl_->auto_reset();}\r
412 \r
413 void register_graph(const safe_ptr<graph>& graph)\r
414 {\r
415         context::register_drawable(graph->impl_);\r
416 }\r
417 \r
418 void show_graphs(bool value)\r
419 {\r
420         context::show(value);\r
421 }\r
422 \r
423 //namespace v2\r
424 //{     \r
425 //      \r
426 //struct line::impl\r
427 //{\r
428 //      std::wstring name_;\r
429 //      boost::circular_buffer<data> ticks_;\r
430 //\r
431 //      impl(const std::wstring& name) \r
432 //              : name_(name)\r
433 //              , ticks_(1024){}\r
434 //      \r
435 //      void set_value(float value)\r
436 //      {\r
437 //              ticks_.push_back();\r
438 //              ticks_.back().value = value;\r
439 //      }\r
440 //\r
441 //      void set_value(float value)\r
442 //      {\r
443 //              ticks_.clear();\r
444 //              set_value(value);\r
445 //      }\r
446 //};\r
447 //\r
448 //line::line(){}\r
449 //line::line(const std::wstring& name) : impl_(new impl(name)){}\r
450 //std::wstring line::print() const {return impl_->name_;}\r
451 //void line::set_value(float value){impl_->set_value(value);}\r
452 //void line::set_value(float value){impl_->set_value(value);}\r
453 //boost::circular_buffer<data>& line::ticks() { return impl_->ticks_;}\r
454 //\r
455 //struct graph::impl\r
456 //{\r
457 //      std::map<std::wstring, line> lines_;\r
458 //      color                                            color_;\r
459 //      printer                                          printer_;\r
460 //\r
461 //      impl(const std::wstring& name) \r
462 //              : printer_([=]{return name;}){}\r
463 //\r
464 //      impl(const printer& parent_printer) \r
465 //              : printer_(parent_printer){}\r
466 //      \r
467 //      void set_value(const std::wstring& name, float value)\r
468 //      {\r
469 //              auto it = lines_.find(name);\r
470 //              if(it == lines_.end())\r
471 //                      it = lines_.insert(std::make_pair(name, line(name))).first;\r
472 //\r
473 //              it->second.set_value(value);\r
474 //      }\r
475 //\r
476 //      void set_value(const std::wstring& name, float value)\r
477 //      {\r
478 //              auto it = lines_.find(name);\r
479 //              if(it == lines_.end())\r
480 //                      it = lines_.insert(std::make_pair(name, line(name))).first;\r
481 //\r
482 //              it->second.set_value(value);\r
483 //      }\r
484 //      \r
485 //      void set_color(const std::wstring& name, color color)\r
486 //      {\r
487 //              color_ = color;\r
488 //      }\r
489 //\r
490 //      std::map<std::wstring, line>& get_lines()\r
491 //      {\r
492 //              return lines_;\r
493 //      }\r
494 //      \r
495 //      color get_color() const\r
496 //      {\r
497 //              return color_;\r
498 //      }\r
499 //\r
500 //      std::wstring print() const\r
501 //      {\r
502 //              return printer_ ? printer_() : L"graph";\r
503 //      }\r
504 //};\r
505 //      \r
506 //graph::graph(const std::wstring& name) : impl_(new impl(name)){}\r
507 //graph::graph(const printer& parent_printer) : impl_(new impl(parent_printer)){}\r
508 //void graph::set_value(const std::wstring& name, float value){impl_->set_value(name, value);}\r
509 //void graph::set_value(const std::wstring& name, float value){impl_->set_value(name, value);}\r
510 //void graph::set_color(const std::wstring& name, color c){impl_->set_color(name, c);}\r
511 //color graph::get_color() const {return impl_->get_color();}\r
512 //std::wstring graph::print() const {return impl_->print();}\r
513 //\r
514 //safe_ptr<graph> graph::clone() const \r
515 //{\r
516 //      safe_ptr<graph> clone(new graph(std::wstring(L"")));\r
517 //      clone->impl_->printer_ = impl_->printer_;\r
518 //      clone->impl_->lines_ = impl_->lines_;\r
519 //      clone->impl_->color_ = impl_->color_;   \r
520 //}\r
521 //\r
522 //std::map<std::wstring, line>& graph::get_lines() {impl_->get_lines();}\r
523 //\r
524 //std::vector<safe_ptr<graph>> g_graphs;\r
525 //\r
526 //safe_ptr<graph> create_graph(const std::string& name)\r
527 //{\r
528 //      g_graphs.push_back(make_safe<graph>(name));\r
529 //      return g_graphs.back();\r
530 //}\r
531 //\r
532 //safe_ptr<graph> create_graph(const printer& parent_printer)\r
533 //{\r
534 //      g_graphs.push_back(make_safe<graph>(parent_printer));\r
535 //      return g_graphs.back();\r
536 //}\r
537 //\r
538 //static std::vector<safe_ptr<graph>> get_all_graphs()\r
539 //{\r
540 //      std::vector<safe_ptr<graph>> graphs;\r
541 //      BOOST_FOREACH(auto& graph, g_graphs)\r
542 //              graphs.push_back(graph->clone());\r
543 //\r
544 //      return graphs;\r
545 //}\r
546 //\r
547 //}\r
548 \r
549 }}