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[casparcg] / common / utility / timer.h
1 #pragma once\r
2 \r
3 #include <windows.h>\r
4 \r
5 namespace caspar {\r
6         \r
7 class timer\r
8 {\r
9 public:\r
10         timer()\r
11         {\r
12                 QueryPerformanceFrequency(&freq_);\r
13                 QueryPerformanceCounter(&time_);\r
14         }\r
15 \r
16         // Author: Ryan M. Geiss\r
17         // http://www.geisswerks.com/ryan/FAQS/timing.html\r
18         void tick(double interval)\r
19         {       \r
20                 LARGE_INTEGER t;\r
21                 QueryPerformanceCounter(&t);\r
22 \r
23                 if (time_.QuadPart != 0)\r
24                 {\r
25                         int ticks_to_wait = static_cast<int>(static_cast<double>(freq_.QuadPart) * interval);\r
26                         int done = 0;\r
27                         do\r
28                         {\r
29                                 QueryPerformanceCounter(&t);\r
30                                 \r
31                                 int ticks_passed = static_cast<int>(static_cast<__int64>(t.QuadPart) - static_cast<__int64>(time_.QuadPart));\r
32                                 int ticks_left = ticks_to_wait - ticks_passed;\r
33 \r
34                                 if (t.QuadPart < time_.QuadPart)    // time wrap\r
35                                         done = 1;\r
36                                 if (ticks_passed >= ticks_to_wait)\r
37                                         done = 1;\r
38                                 \r
39                                 if (!done)\r
40                                 {\r
41                                         // if > 0.002s left, do Sleep(1), which will actually sleep some \r
42                                         //   steady amount, probably 1-2 ms,\r
43                                         //   and do so in a nice way (cpu meter drops; laptop battery spared).\r
44                                         // otherwise, do a few Sleep(0)'s, which just give up the timeslice,\r
45                                         //   but don't really save cpu or battery, but do pass a tiny\r
46                                         //   amount of time.\r
47                                         if (ticks_left > static_cast<int>((freq_.QuadPart*2)/1000))\r
48                                                 Sleep(1);\r
49                                         else                        \r
50                                                 for (int i = 0; i < 10; ++i) \r
51                                                         Sleep(0);  // causes thread to give up its timeslice\r
52                                 }\r
53                         }\r
54                         while (!done);            \r
55                 }\r
56 \r
57                 time_ = t;\r
58         }               \r
59 private:        \r
60         LARGE_INTEGER freq_;\r
61         LARGE_INTEGER time_;\r
62 };\r
63 \r
64 }