1 <?xml version="1.0" encoding="utf-8"?>
\r
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
\r
3 <ItemGroup Label="ProjectConfigurations">
\r
4 <ProjectConfiguration Include="Debug|Win32">
\r
5 <Configuration>Debug</Configuration>
\r
6 <Platform>Win32</Platform>
\r
7 </ProjectConfiguration>
\r
8 <ProjectConfiguration Include="Develop|Win32">
\r
9 <Configuration>Develop</Configuration>
\r
10 <Platform>Win32</Platform>
\r
11 </ProjectConfiguration>
\r
12 <ProjectConfiguration Include="Release|Win32">
\r
13 <Configuration>Release</Configuration>
\r
14 <Platform>Win32</Platform>
\r
15 </ProjectConfiguration>
\r
17 <PropertyGroup Label="Globals">
\r
18 <ProjectGuid>{79388C20-6499-4BF6-B8B9-D8C33D7D4DDD}</ProjectGuid>
\r
19 <RootNamespace>Server</RootNamespace>
\r
20 <Keyword>Win32Proj</Keyword>
\r
21 <ProjectName>core</ProjectName>
\r
23 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
\r
24 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
\r
25 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
26 <CharacterSet>Unicode</CharacterSet>
\r
27 <WholeProgramOptimization>false</WholeProgramOptimization>
\r
29 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'" Label="Configuration">
\r
30 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
31 <CharacterSet>Unicode</CharacterSet>
\r
32 <WholeProgramOptimization>false</WholeProgramOptimization>
\r
34 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
\r
35 <ConfigurationType>StaticLibrary</ConfigurationType>
\r
36 <CharacterSet>Unicode</CharacterSet>
\r
37 <UseIntelTBB>true</UseIntelTBB>
\r
38 <InstrumentIntelTBB>false</InstrumentIntelTBB>
\r
40 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
\r
41 <ImportGroup Label="ExtensionSettings">
\r
43 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
\r
44 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
45 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
\r
47 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'" Label="PropertySheets">
\r
48 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
49 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
\r
51 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
\r
52 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
\r
53 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
\r
55 <PropertyGroup Label="UserMacros" />
\r
57 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
\r
58 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">debug\</IntDir>
\r
59 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">release\</IntDir>
\r
60 <IntDir Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">release\</IntDir>
\r
61 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\;..\common;..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\dependencies\boost_1_44_0\;..\..\..\dependencies\boost_1_44_0\;..\..\dependencies\ffmpeg 0.6\include\;..\..\..\dependencies\ffmpeg 0.6\include\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\include\;..\..\..\dependencies\SFML-1.6\include\;..\..\dependencies\tbb30_20100406oss\include\;..\..\..\dependencies\tbb30_20100406oss\include\;$(IncludePath)</IncludePath>
\r
62 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\;..\common;..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\dependencies\boost_1_44_0\;..\..\..\dependencies\boost_1_44_0\;..\..\dependencies\ffmpeg 0.6\include\;..\..\..\dependencies\ffmpeg 0.6\include\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\include\;..\..\..\dependencies\SFML-1.6\include\;..\..\dependencies\tbb30_20100406oss\include\;..\..\..\dependencies\tbb30_20100406oss\include\;$(IncludePath)</IncludePath>
\r
63 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\;..\common;..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\..\dependencies\boost_1_44_0\;..\..\..\dependencies\boost_1_44_0\;..\..\dependencies\ffmpeg 0.6\include\;..\..\..\dependencies\ffmpeg 0.6\include\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\include\;..\..\..\dependencies\SFML-1.6\include\;..\..\dependencies\tbb30_20100406oss\include\;..\..\..\dependencies\tbb30_20100406oss\include\;$(IncludePath)</IncludePath>
\r
64 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\dependencies\boost_1_44_0\stage\lib\;..\..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.6\lib\;..\..\..\dependencies\ffmpeg 0.6\lib\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\lib\;..\..\..\dependencies\SFML-1.6\lib\;..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;..\..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>
\r
65 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\dependencies\boost_1_44_0\stage\lib\;..\..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.6\lib\;..\..\..\dependencies\ffmpeg 0.6\lib\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\lib\;..\..\..\dependencies\SFML-1.6\lib\;..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;..\..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>
\r
66 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\..\dependencies\boost_1_44_0\stage\lib\;..\..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.6\lib\;..\..\..\dependencies\ffmpeg 0.6\lib\;..\..\dependencies\FreeImage\Dist\;..\..\..\dependencies\FreeImage\Dist\;..\..\dependencies\GLee5_4\;..\..\..\dependencies\GLee5_4\;..\..\dependencies\SFML-1.6\lib\;..\..\..\dependencies\SFML-1.6\lib\;..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;..\..\..\dependencies\tbb30_20100406oss\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>
\r
67 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)debug\</OutDir>
\r
68 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)release\</OutDir>
\r
69 <OutDir Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">$(ProjectDir)release\</OutDir>
\r
70 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)</TargetName>
\r
71 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectName)</TargetName>
\r
72 <TargetName Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">$(ProjectName)</TargetName>
\r
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
\r
80 <Optimization>Disabled</Optimization>
\r
81 <AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
82 <MinimalRebuild>false</MinimalRebuild>
\r
83 <ExceptionHandling>Async</ExceptionHandling>
\r
84 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
\r
85 <SmallerTypeCheck>false</SmallerTypeCheck>
\r
86 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
\r
87 <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
\r
88 <RuntimeTypeInfo>true</RuntimeTypeInfo>
\r
89 <PrecompiledHeader>Use</PrecompiledHeader>
\r
90 <BrowseInformation>true</BrowseInformation>
\r
91 <WarningLevel>Level3</WarningLevel>
\r
92 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
\r
93 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;TBB_USE_THREADING_TOOLS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
94 <TreatWarningAsError>true</TreatWarningAsError>
\r
95 <MultiProcessorCompilation>true</MultiProcessorCompilation>
\r
98 <AdditionalDependencies>BlueHancUtils_d.lib;sfml-audio-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;OpenGL32.lib;FreeImage.lib;GLee.lib;Winmm.lib;Ws2_32.lib;BlueVelvet3_d.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;swscale-0.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
101 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
102 <IgnoreSpecificDefaultLibraries>LIBC.LIB;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
103 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
104 <ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
\r
105 <GenerateMapFile>true</GenerateMapFile>
\r
108 <SubSystem>Console</SubSystem>
\r
109 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
110 <DataExecutionPrevention>
\r
111 </DataExecutionPrevention>
\r
112 <TargetMachine>MachineX86</TargetMachine>
\r
118 </ItemDefinitionGroup>
\r
119 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
\r
125 <Optimization>MaxSpeed</Optimization>
\r
126 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
\r
127 <IntrinsicFunctions>true</IntrinsicFunctions>
\r
128 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
\r
129 <AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
130 <ExceptionHandling>Async</ExceptionHandling>
\r
131 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
\r
132 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
\r
133 <RuntimeTypeInfo>true</RuntimeTypeInfo>
\r
134 <PrecompiledHeader>Use</PrecompiledHeader>
\r
135 <WarningLevel>Level4</WarningLevel>
\r
136 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
137 <MultiProcessorCompilation>true</MultiProcessorCompilation>
\r
138 <PreprocessorDefinitions>NDEBUG;_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
139 <WholeProgramOptimization>false</WholeProgramOptimization>
\r
140 <TreatWarningAsError>true</TreatWarningAsError>
\r
141 <OmitFramePointers>true</OmitFramePointers>
\r
148 <AdditionalDependencies>BlueHancUtils.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;Bluevelvet3.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
151 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
152 <IgnoreSpecificDefaultLibraries>LIBC.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
153 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
154 <GenerateMapFile>true</GenerateMapFile>
\r
155 <MapExports>true</MapExports>
\r
156 <SubSystem>Console</SubSystem>
\r
157 <OptimizeReferences>
\r
158 </OptimizeReferences>
\r
159 <EnableCOMDATFolding>
\r
160 </EnableCOMDATFolding>
\r
161 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
162 <FixedBaseAddress>false</FixedBaseAddress>
\r
163 <DataExecutionPrevention>
\r
164 </DataExecutionPrevention>
\r
165 <TargetMachine>MachineX86</TargetMachine>
\r
171 </ItemDefinitionGroup>
\r
172 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">
\r
178 <Optimization>Disabled</Optimization>
\r
179 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
\r
180 <IntrinsicFunctions>true</IntrinsicFunctions>
\r
181 <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
\r
182 <AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
\r
183 <ExceptionHandling>Async</ExceptionHandling>
\r
184 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
\r
185 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
\r
186 <RuntimeTypeInfo>true</RuntimeTypeInfo>
\r
187 <PrecompiledHeader>Use</PrecompiledHeader>
\r
188 <WarningLevel>Level4</WarningLevel>
\r
189 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
\r
190 <MultiProcessorCompilation>true</MultiProcessorCompilation>
\r
191 <PreprocessorDefinitions>NDEBUG;_VC80_UPGRADE=0x0710;%(PreprocessorDefinitions)</PreprocessorDefinitions>
\r
192 <WholeProgramOptimization>false</WholeProgramOptimization>
\r
193 <TreatWarningAsError>true</TreatWarningAsError>
\r
194 <OmitFramePointers>true</OmitFramePointers>
\r
201 <AdditionalDependencies>BlueHancUtils.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;Bluevelvet3.lib;avformat-52.lib;avcodec-52.lib;avutil-50.lib;SWSCALE-0.lib;tbb.lib;Glee.lib;%(AdditionalDependencies)</AdditionalDependencies>
\r
204 <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
\r
205 <IgnoreSpecificDefaultLibraries>LIBC.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
\r
206 <GenerateDebugInformation>true</GenerateDebugInformation>
\r
207 <GenerateMapFile>true</GenerateMapFile>
\r
208 <MapExports>true</MapExports>
\r
209 <SubSystem>Console</SubSystem>
\r
210 <OptimizeReferences>
\r
211 </OptimizeReferences>
\r
212 <EnableCOMDATFolding>
\r
213 </EnableCOMDATFolding>
\r
214 <RandomizedBaseAddress>false</RandomizedBaseAddress>
\r
215 <FixedBaseAddress>false</FixedBaseAddress>
\r
216 <DataExecutionPrevention>
\r
217 </DataExecutionPrevention>
\r
218 <TargetMachine>MachineX86</TargetMachine>
\r
224 </ItemDefinitionGroup>
\r
226 <ClInclude Include="channel.h" />
\r
227 <ClInclude Include="consumer\bluefish\memory.h" />
\r
228 <ClInclude Include="consumer\bluefish\bluefish_consumer.h" />
\r
229 <ClInclude Include="consumer\bluefish\util.h" />
\r
230 <ClInclude Include="consumer\decklink\decklink_consumer.h" />
\r
231 <ClInclude Include="consumer\decklink\util.h" />
\r
232 <ClInclude Include="consumer\ffmpeg\ffmpeg_consumer.h" />
\r
233 <ClInclude Include="consumer\frame_consumer_device.h" />
\r
234 <ClInclude Include="consumer\decklink\DeckLinkAPI_h.h" />
\r
235 <ClInclude Include="consumer\frame_consumer.h" />
\r
236 <ClInclude Include="consumer\oal\oal_consumer.h" />
\r
237 <ClInclude Include="consumer\ogl\ogl_consumer.h" />
\r
238 <ClInclude Include="producer\color\color_producer.h" />
\r
239 <ClInclude Include="producer\decklink\decklink_producer.h" />
\r
240 <ClInclude Include="producer\ffmpeg\audio\audio_decoder.h" />
\r
241 <ClInclude Include="producer\ffmpeg\ffmpeg_producer.h" />
\r
242 <ClInclude Include="producer\ffmpeg\input.h" />
\r
243 <ClInclude Include="producer\ffmpeg\video\video_decoder.h" />
\r
244 <ClInclude Include="producer\flash\axflash.h" />
\r
245 <ClInclude Include="producer\flash\cg_producer.h" />
\r
246 <ClInclude Include="producer\flash\FlashAxContainer.h" />
\r
247 <ClInclude Include="producer\flash\flash_producer.h" />
\r
248 <ClInclude Include="producer\flash\TimerHelper.h" />
\r
249 <ClInclude Include="producer\frame_producer.h" />
\r
250 <ClInclude Include="producer\frame_producer_device.h" />
\r
251 <ClInclude Include="producer\image\image_loader.h" />
\r
252 <ClInclude Include="producer\image\image_producer.h" />
\r
253 <ClInclude Include="producer\image\image_scroll_producer.h" />
\r
254 <ClInclude Include="producer\layer.h" />
\r
255 <ClInclude Include="producer\silverlight\silverlight_producer.h" />
\r
256 <ClInclude Include="producer\silverlight\XcpControlHost.h" />
\r
257 <ClInclude Include="producer\silverlight\xcpctrl.h" />
\r
258 <ClInclude Include="producer\silverlight\xcpctrl_h.h" />
\r
259 <ClInclude Include="producer\silverlight\XcpPropertyBag.h" />
\r
260 <ClInclude Include="producer\transition\transition_producer.h" />
\r
261 <ClInclude Include="video_format.h" />
\r
262 <CustomBuildStep Include="consumers\bluefish\BluefishException.h" />
\r
263 <CustomBuildStep Include="consumers\bluefish\BluefishFrameManager.h" />
\r
264 <CustomBuildStep Include="consumers\bluefish\BluefishPlaybackStrategy.h" />
\r
265 <CustomBuildStep Include="consumers\bluefish\BlueFishVideoConsumer.h" />
\r
266 <CustomBuildStep Include="PlaybackControl.h" />
\r
267 <ClInclude Include="StdAfx.h" />
\r
270 <ClCompile Include="channel.cpp" />
\r
271 <ClCompile Include="consumer\bluefish\bluefish_consumer.cpp">
\r
272 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
273 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
274 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
276 <ClCompile Include="consumer\decklink\decklink_consumer.cpp">
\r
277 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
278 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
279 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
281 <ClCompile Include="consumer\ffmpeg\ffmpeg_consumer.cpp">
\r
282 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
283 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
284 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
286 <ClCompile Include="consumer\frame_consumer_device.cpp">
\r
287 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
288 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
289 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
291 <ClCompile Include="consumer\decklink\DeckLinkAPI_i.c">
\r
292 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
\r
293 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
\r
294 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">NotUsing</PrecompiledHeader>
\r
296 <ClCompile Include="consumer\oal\oal_consumer.cpp">
\r
297 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
298 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
299 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
301 <ClCompile Include="consumer\ogl\ogl_consumer.cpp">
\r
302 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
303 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
304 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
306 <ClCompile Include="producer\color\color_producer.cpp">
\r
307 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
308 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
309 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
311 <ClCompile Include="producer\decklink\decklink_producer.cpp">
\r
312 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
313 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
314 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
316 <ClCompile Include="producer\ffmpeg\audio\audio_decoder.cpp">
\r
317 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../stdafx.h</PrecompiledHeaderFile>
\r
318 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../stdafx.h</PrecompiledHeaderFile>
\r
319 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../../stdafx.h</PrecompiledHeaderFile>
\r
321 <ClCompile Include="producer\ffmpeg\ffmpeg_producer.cpp">
\r
322 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
323 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
324 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
326 <ClCompile Include="producer\ffmpeg\input.cpp">
\r
327 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
328 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
329 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
331 <ClCompile Include="producer\ffmpeg\video\video_decoder.cpp">
\r
332 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../../stdafx.h</PrecompiledHeaderFile>
\r
333 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../../stdafx.h</PrecompiledHeaderFile>
\r
334 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../../stdafx.h</PrecompiledHeaderFile>
\r
336 <ClCompile Include="producer\flash\cg_producer.cpp">
\r
337 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
338 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
339 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
341 <ClCompile Include="producer\flash\Flash9e_i.c">
\r
342 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
\r
343 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">NotUsing</PrecompiledHeader>
\r
344 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
\r
346 <ClCompile Include="producer\flash\FlashAxContainer.cpp">
\r
347 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
348 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
349 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
351 <ClCompile Include="producer\flash\flash_producer.cpp">
\r
352 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
353 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
354 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../stdAfx.h</PrecompiledHeaderFile>
\r
356 <ClCompile Include="producer\frame_producer_device.cpp">
\r
357 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
358 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
359 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
361 <ClCompile Include="producer\image\image_loader.cpp">
\r
362 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
363 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
364 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
366 <ClCompile Include="producer\image\image_producer.cpp">
\r
367 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
368 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
369 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
371 <ClCompile Include="producer\image\image_scroll_producer.cpp">
\r
372 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
373 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
374 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
375 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
376 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
377 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
379 <ClCompile Include="producer\layer.cpp">
\r
380 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
381 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
382 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../StdAfx.h</PrecompiledHeaderFile>
\r
383 <PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PreprocessToFile>
\r
385 <ClCompile Include="producer\silverlight\silverlight_producer.cpp">
\r
386 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
387 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
388 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
389 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
390 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
391 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
393 <ClCompile Include="producer\silverlight\XcpControlHost.cpp">
\r
394 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
395 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
396 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
397 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
\r
398 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
\r
399 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">NotUsing</PrecompiledHeader>
\r
401 <ClCompile Include="producer\silverlight\xcpctrl_i.c">
\r
402 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
403 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
404 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
405 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
\r
406 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
\r
407 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">NotUsing</PrecompiledHeader>
\r
409 <ClCompile Include="producer\silverlight\xcpctrl_p.c">
\r
410 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
411 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
412 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
413 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
\r
414 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
\r
415 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">NotUsing</PrecompiledHeader>
\r
417 <ClCompile Include="producer\silverlight\XcpPropertyBag.cpp">
\r
418 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
419 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
420 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
421 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
\r
422 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
\r
423 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">NotUsing</PrecompiledHeader>
\r
425 <ClCompile Include="producer\transition\transition_producer.cpp">
\r
426 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
427 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
428 <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">../../StdAfx.h</PrecompiledHeaderFile>
\r
430 <ClCompile Include="StdAfx.cpp">
\r
431 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
\r
432 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
\r
433 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">Create</PrecompiledHeader>
\r
435 <ClCompile Include="video_format.cpp" />
\r
438 <Midl Include="consumer\decklink\DeckLinkAPI.idl">
\r
439 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
440 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
441 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
443 <Midl Include="consumer\decklink\DeckLinkAPI_v7_1.idl">
\r
444 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
445 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
446 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
448 <Midl Include="consumer\decklink\DeckLinkAPI_v7_3.idl">
\r
449 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
450 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
451 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
453 <Midl Include="consumer\decklink\DeckLinkAPI_v7_6.idl">
\r
454 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
455 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
456 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
458 <Midl Include="producer\flash\Flash9e.IDL">
\r
459 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
460 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
461 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
463 <Midl Include="producer\silverlight\xcpctrl.idl">
\r
464 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
\r
465 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">true</ExcludedFromBuild>
\r
466 <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
\r
470 <None Include="My Amplifier Results\r000hs\r000hs.ampl" />
\r
471 <None Include="My Amplifier Results\r001lw\r001lw.ampl" />
\r
472 <None Include="My Amplifier Results\r002lw\r002lw.ampl" />
\r
473 <None Include="My Amplifier Results\r003lw\r003lw.ampl" />
\r
474 <None Include="My Amplifier Results\r004hs\r004hs.ampl" />
\r
475 <None Include="My Amplifier Results\r005hs\r005hs.ampl" />
\r
476 <None Include="My Amplifier Results\r006hs\r006hs.ampl" />
\r
479 <ProjectReference Include="..\common\common.vcxproj">
\r
480 <Project>{02308602-7fe0-4253-b96e-22134919f56a}</Project>
\r
481 </ProjectReference>
\r
482 <ProjectReference Include="..\mixer\mixer.vcxproj">
\r
483 <Project>{477e12a4-1b28-4ff7-b46d-76606bdd1891}</Project>
\r
484 </ProjectReference>
\r
486 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
\r
487 <ImportGroup Label="ExtensionTargets">
\r