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2.0.0.2: Merged mixer into core/mixer.
[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "audio_mixer.h"\r
23 \r
24 #include "../gpu/gpu_write_frame.h"\r
25 \r
26 #include <core/producer/frame/audio_transform.h>\r
27 \r
28 namespace caspar { namespace mixer {\r
29         \r
30 struct audio_mixer::implementation\r
31 {\r
32         std::vector<short> audio_data_;\r
33         std::stack<core::audio_transform> transform_stack_;\r
34 \r
35         std::map<int, core::audio_transform> prev_audio_transforms_;\r
36         std::map<int, core::audio_transform> next_audio_transforms_;\r
37 \r
38 public:\r
39         implementation()\r
40         {\r
41                 transform_stack_.push(core::audio_transform());\r
42         }\r
43         \r
44         void begin(const core::basic_frame& frame)\r
45         {\r
46                 transform_stack_.push(transform_stack_.top()*frame.get_audio_transform());\r
47         }\r
48 \r
49         void visit(const core::write_frame& frame)\r
50         {\r
51                 if(!transform_stack_.top().get_has_audio())\r
52                         return;\r
53 \r
54                 auto& audio_data = frame.audio_data();\r
55                 auto tag = frame.tag(); // Get the identifier for the audio-stream.\r
56 \r
57                 if(audio_data_.empty())\r
58                         audio_data_.resize(audio_data.size(), 0);\r
59                 \r
60                 auto next = transform_stack_.top();\r
61                 auto prev = next;\r
62 \r
63                 auto it = prev_audio_transforms_.find(tag);\r
64                 if(it != prev_audio_transforms_.end())\r
65                         prev = it->second;\r
66                                 \r
67                 next_audio_transforms_[tag] = next; // Store all active tags, inactive tags will be removed in end_pass.\r
68                 \r
69                 auto next_gain = next.get_gain();\r
70                 auto prev_gain = prev.get_gain();\r
71                 \r
72                 if(next_gain < 0.001 && prev_gain < 0.001)\r
73                         return;\r
74 \r
75                 tbb::parallel_for\r
76                 (\r
77                         tbb::blocked_range<size_t>(0, audio_data.size()),\r
78                         [&](const tbb::blocked_range<size_t>& r)\r
79                         {\r
80                                 for(size_t n = r.begin(); n < r.end(); ++n)\r
81                                 {\r
82                                         double alpha = static_cast<double>(n)/static_cast<double>(audio_data_.size());\r
83                                         double sample_gain = prev_gain * (1.0 - alpha) + next_gain * alpha;\r
84                                         int sample = static_cast<int>(audio_data[n]);\r
85                                         sample = (static_cast<int>(sample_gain*static_cast<double>(1<<15))*sample)>>15;\r
86                                         audio_data_[n] = static_cast<short>((static_cast<int>(audio_data_[n]) + sample) & 0xFFFF);\r
87                                 }\r
88                         }\r
89                 );\r
90         }\r
91 \r
92 \r
93         void begin(const core::audio_transform& transform)\r
94         {\r
95                 transform_stack_.push(transform_stack_.top()*transform);\r
96         }\r
97                 \r
98         void end()\r
99         {\r
100                 transform_stack_.pop();\r
101         }\r
102 \r
103         std::vector<short> begin_pass()\r
104         {\r
105                 return std::move(audio_data_);\r
106         }\r
107 \r
108         void end_pass()\r
109         {\r
110                 prev_audio_transforms_ = std::move(next_audio_transforms_);\r
111         }\r
112 };\r
113 \r
114 audio_mixer::audio_mixer() : impl_(new implementation()){}\r
115 void audio_mixer::begin(const core::basic_frame& frame){impl_->begin(frame);}\r
116 void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
117 void audio_mixer::end(){impl_->end();}\r
118 std::vector<short> audio_mixer::begin_pass(){return impl_->begin_pass();}       \r
119 void audio_mixer::end_pass(){impl_->end_pass();}\r
120 \r
121 }}