]> git.sesse.net Git - casparcg/blob - core/mixer/audio/audio_mixer.cpp
Improved read_fps.
[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*\r
2 * Copyright 2013 Sveriges Television AB http://casparcg.com/\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 \r
22 #include "../../stdafx.h"\r
23 \r
24 #include "audio_mixer.h"\r
25 \r
26 #include <core/mixer/write_frame.h>\r
27 #include <core/producer/frame/frame_transform.h>\r
28 #include <common/diagnostics/graph.h>\r
29 #include "audio_util.h"\r
30 \r
31 #include <tbb/cache_aligned_allocator.h>\r
32 \r
33 #include <boost/range/adaptors.hpp>\r
34 #include <boost/range/distance.hpp>\r
35 \r
36 #include <map>\r
37 #include <stack>\r
38 #include <vector>\r
39 \r
40 namespace caspar { namespace core {\r
41 \r
42 struct audio_item\r
43 {\r
44         const void*                     tag;\r
45         frame_transform         transform;\r
46         audio_buffer            audio_data;\r
47 \r
48         audio_item()\r
49         {\r
50         }\r
51 \r
52         audio_item(audio_item&& other)\r
53                 : tag(std::move(other.tag))\r
54                 , transform(std::move(other.transform))\r
55                 , audio_data(std::move(other.audio_data))\r
56         {\r
57         }\r
58 };\r
59 \r
60 typedef std::vector<float, tbb::cache_aligned_allocator<float>> audio_buffer_ps;\r
61         \r
62 struct audio_stream\r
63 {\r
64         frame_transform prev_transform;\r
65         audio_buffer_ps audio_data;\r
66 };\r
67 \r
68 struct audio_mixer::implementation\r
69 {\r
70         safe_ptr<diagnostics::graph>            graph_;\r
71         std::stack<core::frame_transform>       transform_stack_;\r
72         std::map<const void*, audio_stream>     audio_streams_;\r
73         std::vector<audio_item>                         items_;\r
74         std::vector<size_t>                                     audio_cadence_;\r
75         video_format_desc                                       format_desc_;\r
76         channel_layout                                          channel_layout_;\r
77         float                                                           master_volume_;\r
78         float                                                           previous_master_volume_;\r
79         \r
80 public:\r
81         implementation(const safe_ptr<diagnostics::graph>& graph)\r
82                 : graph_(graph)\r
83                 , format_desc_(video_format_desc::get(video_format::invalid))\r
84                 , channel_layout_(channel_layout::stereo())\r
85                 , master_volume_(1.0f)\r
86                 , previous_master_volume_(master_volume_)\r
87         {\r
88                 graph_->set_color("volume", diagnostics::color(1.0f, 0.8f, 0.1f));\r
89                 transform_stack_.push(core::frame_transform());\r
90         }\r
91         \r
92         void begin(core::basic_frame& frame)\r
93         {\r
94                 transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
95         }\r
96 \r
97         void visit(core::write_frame& frame)\r
98         {\r
99                 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
100                         return;\r
101 \r
102                 audio_item item;\r
103                 item.tag                = frame.tag();\r
104                 item.transform  = transform_stack_.top();\r
105 \r
106                 if (needs_rearranging(frame.get_channel_layout(), channel_layout_))\r
107                 {\r
108                         auto src_view = frame.get_multichannel_view();\r
109                         \r
110                         audio_buffer rearranged_buffer;\r
111                         rearranged_buffer.resize(\r
112                                         src_view.num_samples() * channel_layout_.num_channels);\r
113 \r
114                         auto dst_view = make_multichannel_view<int32_t>(\r
115                                         rearranged_buffer.begin(),\r
116                                         rearranged_buffer.end(),\r
117                                         channel_layout_);\r
118 \r
119                         bool rearrange_success = rearrange_or_rearrange_and_mix(\r
120                                         src_view, dst_view, default_mix_config_repository());\r
121 \r
122                         if (!rearrange_success)\r
123                         {\r
124                                 failed_rearrange(item.tag, src_view.channel_layout());\r
125                         }\r
126 \r
127                         item.audio_data = std::move(rearranged_buffer);\r
128                 }\r
129                 else\r
130                 {\r
131                         item.audio_data = std::move(frame.audio_data()); // Note: We don't need to care about upper/lower since audio_data is removed/moved from the last field.\r
132                 }\r
133                 \r
134                 items_.push_back(std::move(item));              \r
135         }\r
136 \r
137         void begin(const core::frame_transform& transform)\r
138         {\r
139                 transform_stack_.push(transform_stack_.top()*transform);\r
140         }\r
141                 \r
142         void end()\r
143         {\r
144                 transform_stack_.pop();\r
145         }\r
146 \r
147         float get_master_volume() const\r
148         {\r
149                 return master_volume_;\r
150         }\r
151 \r
152         void set_master_volume(float volume)\r
153         {\r
154                 master_volume_ = volume;\r
155         }\r
156         \r
157         audio_buffer mix(const video_format_desc& format_desc, const channel_layout& layout)\r
158         {       \r
159                 if(format_desc_ != format_desc)\r
160                 {\r
161                         audio_streams_.clear();\r
162                         audio_cadence_ = format_desc.audio_cadence;\r
163                         format_desc_ = format_desc;\r
164                         channel_layout_ = layout;\r
165                 }\r
166                 \r
167                 std::map<const void*, audio_stream>     next_audio_streams;\r
168 \r
169                 BOOST_FOREACH(auto& item, items_)\r
170                 {                       \r
171                         audio_buffer_ps next_audio;\r
172 \r
173                         auto next_transform = item.transform;\r
174                         auto prev_transform = next_transform;\r
175 \r
176                         const auto it = audio_streams_.find(item.tag);\r
177                         if(it != audio_streams_.end())\r
178                         {       \r
179                                 prev_transform  = it->second.prev_transform;\r
180                                 next_audio              = std::move(it->second.audio_data);\r
181                         }\r
182 \r
183                         if(prev_transform.volume < 0.001 && next_transform.volume < 0.001)\r
184                                 continue;\r
185                         \r
186                         const float prev_volume = static_cast<float>(prev_transform.volume) * previous_master_volume_;\r
187                         const float next_volume = static_cast<float>(next_transform.volume) * master_volume_;\r
188                                                                         \r
189                         auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/channel_layout_.num_channels);\r
190                         \r
191                         for(size_t n = 0; n < item.audio_data.size(); ++n)\r
192                         {\r
193                                 auto sample_multiplier = (prev_volume + (n/channel_layout_.num_channels) * alpha);\r
194                                 next_audio.push_back(item.audio_data[n] * sample_multiplier);\r
195                         }\r
196                                                                                 \r
197                         next_audio_streams[item.tag].prev_transform  = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.\r
198                         next_audio_streams[item.tag].audio_data          = std::move(next_audio);                       \r
199                 }\r
200 \r
201                 previous_master_volume_ = master_volume_;\r
202                 items_.clear();\r
203 \r
204                 audio_streams_ = std::move(next_audio_streams);\r
205                 \r
206                 if(audio_streams_.empty())              \r
207                         audio_streams_[nullptr].audio_data = audio_buffer_ps(audio_size(audio_cadence_.front()), 0.0f);\r
208                                 \r
209                 { // sanity check\r
210 \r
211                         auto nb_invalid_streams = boost::count_if(audio_streams_ | boost::adaptors::map_values, [&](const audio_stream& x)\r
212                         {\r
213                                 return x.audio_data.size() < audio_size(audio_cadence_.front());\r
214                         });\r
215 \r
216                         if(nb_invalid_streams > 0)              \r
217                                 CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected.";                   \r
218                 }\r
219 \r
220                 std::vector<float> result_ps(audio_size(audio_cadence_.front()), 0.0f);\r
221 \r
222                 BOOST_FOREACH(auto& stream, audio_streams_ | boost::adaptors::map_values)\r
223                 {\r
224                         //CASPAR_LOG(debug) << stream.audio_data.size() << L" : " << result_ps.size();\r
225 \r
226                         if(stream.audio_data.size() < result_ps.size())\r
227                         {\r
228                                 stream.audio_data.resize(result_ps.size(), 0.0f);\r
229                                 CASPAR_LOG(trace) << L"[audio_mixer] Appended zero samples";\r
230                         }\r
231 \r
232                         auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());\r
233                         stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));\r
234                 }\r
235                 \r
236                 boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);\r
237                 \r
238                 audio_buffer result;\r
239                 result.reserve(result_ps.size());\r
240                 boost::range::transform(result_ps, std::back_inserter(result), [](float sample){return static_cast<int32_t>(sample);});         \r
241 \r
242                 auto max = boost::range::max_element(result);\r
243 \r
244                 graph_->set_value("volume", static_cast<double>(std::abs(*max))/std::numeric_limits<int32_t>::max());\r
245 \r
246                 return result;\r
247         }\r
248 \r
249         size_t audio_size(size_t num_samples) const\r
250         {\r
251                 return num_samples * channel_layout_.num_channels;\r
252         }\r
253 \r
254         void failed_rearrange(const void* tag, const channel_layout& layout)\r
255         {\r
256                 if (audio_streams_.find(tag) != audio_streams_.end())\r
257                         return; // We don't want to flood the logs.\r
258 \r
259                 CASPAR_LOG(warning)\r
260                                 << L"[audio_mixer] Could not satisfactory down/upmix from " \r
261                                 << layout.name << L" to " << channel_layout_.name \r
262                                 << L" because no mix config was found for " \r
263                                 << layout.layout_type << L" => " << channel_layout_.layout_type \r
264                                 << L". This might cause audio to be lost.";\r
265         }\r
266 };\r
267 \r
268 audio_mixer::audio_mixer(const safe_ptr<diagnostics::graph>& graph) : impl_(new implementation(graph)){}\r
269 void audio_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
270 void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
271 void audio_mixer::end(){impl_->end();}\r
272 float audio_mixer::get_master_volume() const { return impl_->get_master_volume(); }\r
273 void audio_mixer::set_master_volume(float volume) { impl_->set_master_volume(volume); }\r
274 audio_buffer audio_mixer::operator()(const video_format_desc& format_desc, const channel_layout& layout){return impl_->mix(format_desc, layout);}\r
275 \r
276 }}