2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
4 * This file is part of CasparCG (www.casparcg.com).
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
19 * Author: Robert Nagy, ronag89@gmail.com
22 #include "../../stdafx.h"
24 #include "audio_mixer.h"
26 #include <core/frame/frame.h>
27 #include <core/frame/frame_transform.h>
28 #include <common/diagnostics/graph.h>
30 #include <boost/range/adaptors.hpp>
31 #include <boost/range/distance.hpp>
37 namespace caspar { namespace core {
42 audio_transform transform;
43 audio_buffer audio_data;
49 audio_item(audio_item&& other)
50 : tag(std::move(other.tag))
51 , transform(std::move(other.transform))
52 , audio_data(std::move(other.audio_data))
57 typedef std::vector<float, tbb::cache_aligned_allocator<float>> audio_buffer_ps;
61 audio_transform prev_transform;
62 audio_buffer_ps audio_data;
71 struct audio_mixer::impl : boost::noncopyable
73 std::stack<core::audio_transform> transform_stack_;
74 std::map<const void*, audio_stream> audio_streams_;
75 std::vector<audio_item> items_;
76 std::vector<int> audio_cadence_;
77 video_format_desc format_desc_;
82 transform_stack_.push(core::audio_transform());
85 void push(const frame_transform& transform)
87 transform_stack_.push(transform_stack_.top()*transform.audio_transform);
90 void visit(const const_frame& frame)
92 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())
96 item.tag = frame.stream_tag();
97 item.transform = transform_stack_.top();
98 item.audio_data = frame.audio_data();
100 if(item.transform.is_still)
101 item.transform.volume = 0.0;
103 items_.push_back(std::move(item));
106 void begin(const core::audio_transform& transform)
108 transform_stack_.push(transform_stack_.top()*transform);
113 transform_stack_.pop();
116 audio_buffer mix(const video_format_desc& format_desc)
118 if(format_desc_ != format_desc)
120 audio_streams_.clear();
121 audio_cadence_ = format_desc.audio_cadence;
122 format_desc_ = format_desc;
125 std::map<const void*, audio_stream> next_audio_streams;
126 std::vector<const void*> used_tags;
128 BOOST_FOREACH(auto& item, items_)
130 audio_buffer_ps next_audio;
132 auto next_transform = item.transform;
133 auto prev_transform = next_transform;
137 if(boost::range::find(used_tags, tag) != used_tags.end())
140 used_tags.push_back(tag);
142 const auto it = audio_streams_.find(tag);
143 if(it != audio_streams_.end())
145 prev_transform = it->second.prev_transform;
146 next_audio = std::move(it->second.audio_data);
149 // Skip it if there is no existing audio stream and item has no audio-data.
150 if(it == audio_streams_.end() && item.audio_data.empty())
153 const float prev_volume = static_cast<float>(prev_transform.volume);
154 const float next_volume = static_cast<float>(next_transform.volume);
156 // TODO: Move volume mixing into code below, in order to support audio sample counts not corresponding to frame audio samples.
157 auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/format_desc.audio_channels);
159 for(size_t n = 0; n < item.audio_data.size(); ++n)
160 next_audio.push_back(item.audio_data[n] * (prev_volume + (n/format_desc_.audio_channels) * alpha));
162 next_audio_streams[tag].prev_transform = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.
163 next_audio_streams[tag].audio_data = std::move(next_audio);
164 next_audio_streams[tag].is_still = item.transform.is_still;
169 audio_streams_ = std::move(next_audio_streams);
171 if(audio_streams_.empty())
172 audio_streams_[nullptr].audio_data = audio_buffer_ps(audio_cadence_.front(), 0.0f);
174 std::vector<float> result_ps(audio_cadence_.front(), 0.0f);
175 BOOST_FOREACH(auto& stream, audio_streams_ | boost::adaptors::map_values)
177 if(stream.audio_data.size() < result_ps.size())
178 stream.audio_data.resize(result_ps.size(), 0.0f);
180 auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());
181 stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));
184 boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);
187 result.reserve(result_ps.size());
188 boost::range::transform(result_ps, std::back_inserter(result), [](float sample){return static_cast<int32_t>(sample);});
194 audio_mixer::audio_mixer() : impl_(new impl()){}
195 void audio_mixer::push(const frame_transform& transform){impl_->push(transform);}
196 void audio_mixer::visit(const const_frame& frame){impl_->visit(frame);}
197 void audio_mixer::pop(){impl_->pop();}
198 audio_buffer audio_mixer::operator()(const video_format_desc& format_desc){return impl_->mix(format_desc);}