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[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*\r
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 * This file is part of CasparCG (www.casparcg.com).\r
5 *\r
6 * CasparCG is free software: you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation, either version 3 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * CasparCG is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 * Author: Robert Nagy, ronag89@gmail.com\r
20 */\r
21 \r
22 #include "../../stdafx.h"\r
23 \r
24 #include "audio_mixer.h"\r
25 \r
26 #include <core/mixer/write_frame.h>\r
27 #include <core/producer/frame/frame_transform.h>\r
28 \r
29 #include <tbb/cache_aligned_allocator.h>\r
30 \r
31 #include <boost/range/adaptors.hpp>\r
32 #include <boost/range/distance.hpp>\r
33 \r
34 #include <map>\r
35 #include <stack>\r
36 #include <vector>\r
37 \r
38 namespace caspar { namespace core {\r
39 \r
40 struct audio_item\r
41 {\r
42         const void*                     tag;\r
43         frame_transform         transform;\r
44         audio_buffer            audio_data;\r
45 \r
46         audio_item()\r
47         {\r
48         }\r
49 \r
50         audio_item(audio_item&& other)\r
51                 : tag(std::move(other.tag))\r
52                 , transform(std::move(other.transform))\r
53                 , audio_data(std::move(other.audio_data))\r
54         {\r
55         }\r
56 };\r
57 \r
58 typedef std::vector<float, tbb::cache_aligned_allocator<float>> audio_buffer_ps;\r
59         \r
60 struct audio_stream\r
61 {\r
62         frame_transform         prev_transform;\r
63         audio_buffer_ps         audio_data;\r
64 };\r
65 \r
66 struct audio_mixer::implementation\r
67 {\r
68         std::stack<core::frame_transform>       transform_stack_;\r
69         std::map<const void*, audio_stream>     audio_streams_;\r
70         std::vector<audio_item>                         items_;\r
71         std::vector<size_t>                                     audio_cadence_;\r
72         video_format_desc                                       format_desc_;\r
73         \r
74 public:\r
75         implementation()\r
76                 : format_desc_(video_format_desc::get(video_format::invalid))\r
77         {\r
78                 transform_stack_.push(core::frame_transform());\r
79         }\r
80         \r
81         void begin(core::basic_frame& frame)\r
82         {\r
83                 transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
84         }\r
85 \r
86         void visit(core::write_frame& frame)\r
87         {\r
88                 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
89                         return;\r
90 \r
91                 audio_item item;\r
92                 item.tag                = frame.tag();\r
93                 item.transform  = transform_stack_.top();\r
94                 item.audio_data = std::move(frame.audio_data()); // Note: We don't need to care about upper/lower since audio_data is removed/moved from the last field.\r
95                 \r
96                 items_.push_back(std::move(item));              \r
97         }\r
98 \r
99         void begin(const core::frame_transform& transform)\r
100         {\r
101                 transform_stack_.push(transform_stack_.top()*transform);\r
102         }\r
103                 \r
104         void end()\r
105         {\r
106                 transform_stack_.pop();\r
107         }\r
108         \r
109         audio_buffer mix(const video_format_desc& format_desc)\r
110         {       \r
111                 if(format_desc_ != format_desc)\r
112                 {\r
113                         audio_streams_.clear();\r
114                         audio_cadence_ = format_desc.audio_cadence;\r
115                         format_desc_ = format_desc;\r
116                 }               \r
117                 \r
118                 std::map<const void*, audio_stream>     next_audio_streams;\r
119 \r
120                 BOOST_FOREACH(auto& item, items_)\r
121                 {                       \r
122                         audio_buffer_ps next_audio;\r
123 \r
124                         auto next_transform = item.transform;\r
125                         auto prev_transform = next_transform;\r
126 \r
127                         const auto it = audio_streams_.find(item.tag);\r
128                         if(it != audio_streams_.end())\r
129                         {       \r
130                                 prev_transform  = it->second.prev_transform;\r
131                                 next_audio              = std::move(it->second.audio_data);\r
132                         }\r
133 \r
134                         if(prev_transform.volume < 0.001 && next_transform.volume < 0.001)\r
135                                 continue;\r
136                         \r
137                         const float prev_volume = static_cast<float>(prev_transform.volume);\r
138                         const float next_volume = static_cast<float>(next_transform.volume);\r
139                                                                         \r
140                         auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/format_desc.audio_channels);\r
141                         \r
142                         for(size_t n = 0; n < item.audio_data.size(); ++n)\r
143                                 next_audio.push_back(item.audio_data[n] * (prev_volume + (n/format_desc_.audio_channels) * alpha));\r
144                                                                                 \r
145                         next_audio_streams[item.tag].prev_transform  = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.\r
146                         next_audio_streams[item.tag].audio_data          = std::move(next_audio);                       \r
147                 }                               \r
148 \r
149                 items_.clear();\r
150 \r
151                 audio_streams_ = std::move(next_audio_streams);\r
152                 \r
153                 if(audio_streams_.empty())              \r
154                         audio_streams_[nullptr].audio_data = audio_buffer_ps(audio_cadence_.front(), 0.0f);\r
155                                 \r
156                 { // sanity check\r
157 \r
158                         auto nb_invalid_streams = boost::count_if(audio_streams_ | boost::adaptors::map_values, [&](const audio_stream& x)\r
159                         {\r
160                                 return x.audio_data.size() < audio_cadence_.front();\r
161                         });\r
162 \r
163                         if(nb_invalid_streams > 0)              \r
164                                 CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected.";                   \r
165                 }\r
166 \r
167                 std::vector<float> result_ps(audio_cadence_.front(), 0.0f);\r
168                 BOOST_FOREACH(auto& stream, audio_streams_ | boost::adaptors::map_values)\r
169                 {\r
170                         auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());\r
171                         stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));\r
172                 }               \r
173                 \r
174                 boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);\r
175                 \r
176                 audio_buffer result;\r
177                 result.reserve(result_ps.size());\r
178                 boost::range::transform(result_ps, std::back_inserter(result), [](float sample){return static_cast<int32_t>(sample);});                                         \r
179                 return result;\r
180         }\r
181 };\r
182 \r
183 audio_mixer::audio_mixer() : impl_(new implementation()){}\r
184 void audio_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
185 void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
186 void audio_mixer::end(){impl_->end();}\r
187 audio_buffer audio_mixer::operator()(const video_format_desc& format_desc){return impl_->mix(format_desc);}\r
188 \r
189 }}