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Refactored to use non-static data member initializers where it makes sense. Mixes...
[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Robert Nagy, ronag89@gmail.com
20 */
21
22 #include "../../stdafx.h"
23
24 #include "audio_mixer.h"
25
26 #include <core/frame/frame.h>
27 #include <core/frame/frame_transform.h>
28 #include <common/diagnostics/graph.h>
29
30 #include <boost/range/adaptors.hpp>
31 #include <boost/range/distance.hpp>
32
33 #include <map>
34 #include <stack>
35 #include <vector>
36
37 namespace caspar { namespace core {
38
39 struct audio_item
40 {
41         const void*                     tag;
42         audio_transform         transform;
43         audio_buffer            audio_data;
44
45         audio_item()
46         {
47         }
48
49         audio_item(audio_item&& other)
50                 : tag(std::move(other.tag))
51                 , transform(std::move(other.transform))
52                 , audio_data(std::move(other.audio_data))
53         {
54         }
55 };
56
57 typedef std::vector<float, tbb::cache_aligned_allocator<float>> audio_buffer_ps;
58         
59 struct audio_stream
60 {
61         audio_transform         prev_transform;
62         audio_buffer_ps         audio_data;
63         bool                            is_still                = false;
64 };
65
66 struct audio_mixer::impl : boost::noncopyable
67 {
68         std::stack<core::audio_transform>       transform_stack_;
69         std::map<const void*, audio_stream>     audio_streams_;
70         std::vector<audio_item>                         items_;
71         std::vector<int>                                        audio_cadence_;
72         video_format_desc                                       format_desc_;
73         float                                                           master_volume_                  = 1.0f;
74         float                                                           previous_master_volume_ = master_volume_;
75 public:
76         impl()
77         {
78                 transform_stack_.push(core::audio_transform());
79         }
80         
81         void push(const frame_transform& transform)
82         {
83                 transform_stack_.push(transform_stack_.top()*transform.audio_transform);
84         }
85
86         void visit(const const_frame& frame)
87         {
88                 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())
89                         return;
90
91                 audio_item item;
92                 item.tag                = frame.stream_tag();
93                 item.transform  = transform_stack_.top();
94                 item.audio_data = frame.audio_data();
95
96                 if(item.transform.is_still)
97                         item.transform.volume = 0.0;
98                 
99                 items_.push_back(std::move(item));              
100         }
101
102         void begin(const core::audio_transform& transform)
103         {
104                 transform_stack_.push(transform_stack_.top()*transform);
105         }
106                 
107         void pop()
108         {
109                 transform_stack_.pop();
110         }
111
112         void set_master_volume(float volume)
113         {
114                 master_volume_ = volume;
115         }
116
117         audio_buffer mix(const video_format_desc& format_desc)
118         {       
119                 if(format_desc_ != format_desc)
120                 {
121                         audio_streams_.clear();
122                         audio_cadence_ = format_desc.audio_cadence;
123                         format_desc_ = format_desc;
124                 }               
125                 
126                 std::map<const void*, audio_stream>     next_audio_streams;
127                 std::vector<const void*> used_tags;
128
129                 for (auto& item : items_)
130                 {                       
131                         audio_buffer_ps next_audio;
132
133                         auto next_transform = item.transform;
134                         auto prev_transform = next_transform;
135
136                         auto tag = item.tag;
137
138                         if(boost::range::find(used_tags, tag) != used_tags.end())
139                                 continue;
140                         
141                         used_tags.push_back(tag);
142
143                         const auto it = audio_streams_.find(tag);
144                         if(it != audio_streams_.end())
145                         {       
146                                 prev_transform  = it->second.prev_transform;
147                                 next_audio              = std::move(it->second.audio_data);
148                         }
149                         
150                         // Skip it if there is no existing audio stream and item has no audio-data.
151                         if(it == audio_streams_.end() && item.audio_data.empty()) 
152                                 continue;
153                                                 
154                         const float prev_volume = static_cast<float>(prev_transform.volume) * previous_master_volume_;
155                         const float next_volume = static_cast<float>(next_transform.volume) * master_volume_;
156
157                         // TODO: Move volume mixing into code below, in order to support audio sample counts not corresponding to frame audio samples.
158                         auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/format_desc.audio_channels);
159                         
160                         for(size_t n = 0; n < item.audio_data.size(); ++n)
161                         {
162                                 auto sample_multiplier = (prev_volume + (n/format_desc_.audio_channels) * alpha);
163                                 next_audio.push_back(item.audio_data[n] * sample_multiplier);
164                         } 
165                                                                                 
166                         next_audio_streams[tag].prev_transform  = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.
167                         next_audio_streams[tag].audio_data              = std::move(next_audio);        
168                         next_audio_streams[tag].is_still                = item.transform.is_still;
169                 }                               
170
171                 previous_master_volume_ = master_volume_;
172                 items_.clear();
173
174                 audio_streams_ = std::move(next_audio_streams);
175                 
176                 if(audio_streams_.empty())              
177                         audio_streams_[nullptr].audio_data = audio_buffer_ps(audio_size(audio_cadence_.front()), 0.0f);
178
179                 { // sanity check
180
181                         auto nb_invalid_streams = boost::count_if(audio_streams_ | boost::adaptors::map_values, [&](const audio_stream& x)
182                         {
183                                 return x.audio_data.size() < audio_size(audio_cadence_.front());
184                         });
185
186                         if(nb_invalid_streams > 0)              
187                                 CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected.";                   
188                 }
189                                 
190                 std::vector<float> result_ps(audio_size(audio_cadence_.front()), 0.0f);
191                 for (auto& stream : audio_streams_ | boost::adaptors::map_values)
192                 {
193                         if(stream.audio_data.size() < result_ps.size())
194                                 stream.audio_data.resize(result_ps.size(), 0.0f);
195
196                         auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());
197                         stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));
198                 }               
199                 
200                 boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);
201                 
202                 audio_buffer result;
203                 result.reserve(result_ps.size());
204                 boost::range::transform(result_ps, std::back_inserter(result), [](float sample){return static_cast<int32_t>(sample);});         
205                 
206                 return result;
207         }
208
209         size_t audio_size(size_t num_samples) const
210         {
211                 return num_samples * format_desc_.audio_channels;
212         }
213 };
214
215 audio_mixer::audio_mixer() : impl_(new impl()){}
216 void audio_mixer::push(const frame_transform& transform){impl_->push(transform);}
217 void audio_mixer::visit(const const_frame& frame){impl_->visit(frame);}
218 void audio_mixer::pop(){impl_->pop();}
219 void audio_mixer::set_master_volume(float volume) { impl_->set_master_volume(volume); }
220 audio_buffer audio_mixer::operator()(const video_format_desc& format_desc){return impl_->mix(format_desc);}
221
222 }}