1 #include "../../stdafx.h"
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3 #include "audio_mixer.h"
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4 #include "audio_transform.h"
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6 namespace caspar { namespace core {
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8 struct audio_mixer::implementation
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10 std::vector<short> audio_data_;
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11 std::stack<audio_transform> transform_stack_;
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16 transform_stack_.push(audio_transform());
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19 void begin(const audio_transform& transform)
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21 transform_stack_.push(transform_stack_.top()*transform);
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24 void process(const std::vector<short>& audio_data)
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26 if(audio_data_.empty())
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27 audio_data_.resize(audio_data.size(), 0);
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29 double gain = transform_stack_.top().get_gain();
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32 tbb::blocked_range<size_t>(0, audio_data.size()),
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33 [&](const tbb::blocked_range<size_t>& r)
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35 for(size_t n = r.begin(); n < r.end(); ++n)
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37 int sample = static_cast<int>(audio_data[n]);
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38 sample = (static_cast<int>(gain*8192.0)*sample)/8192;
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39 audio_data_[n] = static_cast<short>((static_cast<int>(audio_data_[n]) + sample) & 0xFFFF);
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47 transform_stack_.pop();
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50 std::vector<short> begin_pass()
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52 return std::move(audio_data_);
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56 audio_mixer::audio_mixer() : impl_(new implementation()){}
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57 void audio_mixer::begin(const audio_transform& transform){impl_->begin(transform);}
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58 void audio_mixer::process(const std::vector<short>& audio_data){impl_->process(audio_data);}
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59 void audio_mixer::end(){impl_->end();}
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60 std::vector<short> audio_mixer::begin_pass(){return impl_->begin_pass();}
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61 void audio_mixer::end_pass(){}
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