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[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*\r
2 * copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
3 *\r
4 *  This file is part of CasparCG.\r
5 *\r
6 *    CasparCG is free software: you can redistribute it and/or modify\r
7 *    it under the terms of the GNU General Public License as published by\r
8 *    the Free Software Foundation, either version 3 of the License, or\r
9 *    (at your option) any later version.\r
10 *\r
11 *    CasparCG is distributed in the hope that it will be useful,\r
12 *    but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14 *    GNU General Public License for more details.\r
15 \r
16 *    You should have received a copy of the GNU General Public License\r
17 *    along with CasparCG.  If not, see <http://www.gnu.org/licenses/>.\r
18 *\r
19 */\r
20 #include "../../stdafx.h"\r
21 \r
22 #include "audio_mixer.h"\r
23 \r
24 #include <core/mixer/write_frame.h>\r
25 #include <core/producer/frame/frame_transform.h>\r
26 \r
27 #include <stack>\r
28 #include <vector>\r
29 \r
30 #include <tbb/parallel_for.h>\r
31 \r
32 namespace caspar { namespace core {\r
33 \r
34 struct audio_item\r
35 {\r
36         const void*                     tag;\r
37         frame_transform         transform;\r
38         audio_buffer            audio_data;\r
39 };\r
40         \r
41 struct audio_mixer::implementation\r
42 {\r
43         std::stack<core::frame_transform>                               transform_stack_;\r
44         std::map<const void*, core::frame_transform>    prev_frame_transforms_;\r
45         std::vector<audio_item>                                                 items_;\r
46 \r
47 public:\r
48         implementation()\r
49         {\r
50                 transform_stack_.push(core::frame_transform());\r
51         }\r
52         \r
53         void begin(core::basic_frame& frame)\r
54         {\r
55                 transform_stack_.push(transform_stack_.top()*frame.get_frame_transform());\r
56         }\r
57 \r
58         void visit(core::write_frame& frame)\r
59         {\r
60                 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())\r
61                         return;\r
62 \r
63                 audio_item item;\r
64                 item.tag                = frame.tag();\r
65                 item.transform  = transform_stack_.top();\r
66                 item.audio_data = std::move(frame.audio_data()); // Note: We don't need to care about upper/lower since audio_data is removed/moved from the last field.\r
67 \r
68                 items_.push_back(item);         \r
69         }\r
70 \r
71         void begin(const core::frame_transform& transform)\r
72         {\r
73                 transform_stack_.push(transform_stack_.top()*transform);\r
74         }\r
75                 \r
76         void end()\r
77         {\r
78                 transform_stack_.pop();\r
79         }\r
80         \r
81         audio_buffer mix(const video_format_desc& format_desc)\r
82         {       \r
83                 CASPAR_ASSERT(format_desc.audio_channels == 2);\r
84                 CASPAR_ASSERT(format_desc.audio_samples_per_frame % 4 == 0);\r
85 \r
86                 // NOTE: auto data should be larger than format_desc_.audio_samples_per_frame to allow sse to read/write beyond size.\r
87 \r
88                 auto intermediate       = std::vector<float, tbb::cache_aligned_allocator<float>>(format_desc.audio_samples_per_frame+128, 0.0f);\r
89                 auto result                     = audio_buffer(format_desc.audio_samples_per_frame+128);        \r
90                 auto result_128         = reinterpret_cast<__m128i*>(result.data());\r
91 \r
92                 std::map<const void*, core::frame_transform> next_frame_transforms;\r
93                                 \r
94                 BOOST_FOREACH(auto& item, items_)\r
95                 {                                               \r
96                         auto next = item.transform;\r
97                         auto prev = next;\r
98 \r
99                         const auto it = prev_frame_transforms_.find(item.tag);\r
100                         if(it != prev_frame_transforms_.end())\r
101                                 prev = it->second;\r
102                                 \r
103                         next_frame_transforms[item.tag] = next; // Store all active tags, inactive tags will be removed at the end.\r
104                                         \r
105                         if(prev.volume < 0.001 && next.volume < 0.001)\r
106                                 continue;\r
107 \r
108                         const float prev_volume = static_cast<float>(prev.volume);\r
109                         const float next_volume = static_cast<float>(next.volume);\r
110                                                                         \r
111                         auto alpha              = (next_volume-prev_volume)/static_cast<float>(format_desc.audio_samples_per_frame/format_desc.audio_channels);\r
112                         auto alpha_ps   = _mm_set_ps1(alpha*2.0f);\r
113                         auto volume_ps  = _mm_setr_ps(prev_volume, prev_volume, prev_volume+alpha, prev_volume+alpha);\r
114 \r
115                         if(&item != &items_.back())\r
116                         {\r
117                                 for(size_t n = 0; n < format_desc.audio_samples_per_frame/4; ++n)\r
118                                 {               \r
119                                         auto sample_ps          = _mm_cvtepi32_ps(_mm_load_si128(reinterpret_cast<__m128i*>(&item.audio_data[n*4])));\r
120                                         auto res_sample_ps      = _mm_load_ps(&intermediate[n*4]);                                                                                      \r
121                                         sample_ps                       = _mm_mul_ps(sample_ps, volume_ps);     \r
122                                         res_sample_ps           = _mm_add_ps(sample_ps, res_sample_ps); \r
123 \r
124                                         volume_ps                       = _mm_add_ps(volume_ps, alpha_ps);\r
125 \r
126                                         _mm_store_ps(&intermediate[n*4], res_sample_ps);\r
127                                 }\r
128                         }\r
129                         else\r
130                         {\r
131                                 for(size_t n = 0; n < format_desc.audio_samples_per_frame/4; ++n)\r
132                                 {               \r
133                                         auto sample_ps          = _mm_cvtepi32_ps(_mm_load_si128(reinterpret_cast<__m128i*>(&item.audio_data[n*4])));\r
134                                         auto res_sample_ps      = _mm_load_ps(&intermediate[n*4]);                                                                                      \r
135                                         sample_ps                       = _mm_mul_ps(sample_ps, volume_ps);     \r
136                                         res_sample_ps           = _mm_add_ps(sample_ps, res_sample_ps); \r
137                                         \r
138                                         _mm_stream_si128(result_128++, _mm_cvtps_epi32(res_sample_ps));\r
139                                 }\r
140                         }\r
141                 }                               \r
142 \r
143                 items_.clear();\r
144                 prev_frame_transforms_ = std::move(next_frame_transforms);      \r
145 \r
146                 result.resize(format_desc.audio_samples_per_frame);\r
147                 return std::move(result);\r
148         }\r
149 };\r
150 \r
151 audio_mixer::audio_mixer() : impl_(new implementation()){}\r
152 void audio_mixer::begin(core::basic_frame& frame){impl_->begin(frame);}\r
153 void audio_mixer::visit(core::write_frame& frame){impl_->visit(frame);}\r
154 void audio_mixer::end(){impl_->end();}\r
155 audio_buffer audio_mixer::mix(const video_format_desc& format_desc){return impl_->mix(format_desc);}\r
156 audio_mixer& audio_mixer::operator=(audio_mixer&& other)\r
157 {\r
158         impl_ = std::move(other.impl_);\r
159         return *this;\r
160 }\r
161 \r
162 }}