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* Reenabled unit-test project after move to CMake.
[casparcg] / core / mixer / audio / audio_mixer.cpp
1 /*
2 * Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
3 *
4 * This file is part of CasparCG (www.casparcg.com).
5 *
6 * CasparCG is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * CasparCG is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * Author: Robert Nagy, ronag89@gmail.com
20 */
21
22 #include "../../StdAfx.h"
23
24 #include "audio_mixer.h"
25
26 #include <core/frame/frame.h>
27 #include <core/frame/frame_transform.h>
28 #include <core/frame/audio_channel_layout.h>
29 #include <core/monitor/monitor.h>
30
31 #include <common/diagnostics/graph.h>
32 #include <common/linq.h>
33
34 #include <boost/range/adaptors.hpp>
35 #include <boost/range/distance.hpp>
36 #include <boost/lexical_cast.hpp>
37
38 #include <map>
39 #include <stack>
40 #include <vector>
41
42 namespace caspar { namespace core {
43
44 struct audio_item
45 {
46         const void*                             tag                             = nullptr;
47         audio_transform                 transform;
48         audio_buffer                    audio_data;
49         audio_channel_layout    channel_layout  = audio_channel_layout::invalid();
50
51         audio_item()
52         {
53         }
54
55         audio_item(audio_item&& other)
56                 : tag(std::move(other.tag))
57                 , transform(std::move(other.transform))
58                 , audio_data(std::move(other.audio_data))
59                 , channel_layout(std::move(other.channel_layout))
60         {
61         }
62 };
63
64 typedef cache_aligned_vector<float> audio_buffer_ps;
65         
66 struct audio_stream
67 {
68         audio_transform                                                 prev_transform;
69         audio_buffer_ps                                                 audio_data;
70         std::unique_ptr<audio_channel_remapper> channel_remapper;
71         bool                                                                    remapping_failed        = false;
72         bool                                                                    is_still                        = false;
73 };
74
75 struct audio_mixer::impl : boost::noncopyable
76 {
77         monitor::subject                                        monitor_subject_                { "/audio" };
78         std::stack<core::audio_transform>       transform_stack_;
79         std::map<const void*, audio_stream>     audio_streams_;
80         std::vector<audio_item>                         items_;
81         std::vector<int>                                        audio_cadence_;
82         video_format_desc                                       format_desc_;
83         audio_channel_layout                            channel_layout_                 = audio_channel_layout::invalid();
84         float                                                           master_volume_                  = 1.0f;
85         float                                                           previous_master_volume_ = master_volume_;
86         spl::shared_ptr<diagnostics::graph>     graph_;
87 public:
88         impl(spl::shared_ptr<diagnostics::graph> graph)
89                 : graph_(std::move(graph))
90         {
91                 graph_->set_color("volume", diagnostics::color(1.0f, 0.8f, 0.1f));
92                 transform_stack_.push(core::audio_transform());
93         }
94         
95         void push(const frame_transform& transform)
96         {
97                 transform_stack_.push(transform_stack_.top()*transform.audio_transform);
98         }
99
100         void visit(const const_frame& frame)
101         {
102                 if(transform_stack_.top().volume < 0.002 || frame.audio_data().empty())
103                         return;
104
105                 audio_item item;
106                 item.tag                        = frame.stream_tag();
107                 item.transform          = transform_stack_.top();
108                 item.audio_data         = frame.audio_data();
109                 item.channel_layout = frame.audio_channel_layout();
110
111                 if(item.transform.is_still)
112                         item.transform.volume = 0.0;
113                 
114                 items_.push_back(std::move(item));              
115         }
116
117         void begin(const core::audio_transform& transform)
118         {
119                 transform_stack_.push(transform_stack_.top()*transform);
120         }
121                 
122         void pop()
123         {
124                 transform_stack_.pop();
125         }
126
127         void set_master_volume(float volume)
128         {
129                 master_volume_ = volume;
130         }
131
132         float get_master_volume()
133         {
134                 return master_volume_;
135         }
136
137         audio_buffer mix(const video_format_desc& format_desc, const audio_channel_layout& channel_layout)
138         {       
139                 if(format_desc_ != format_desc || channel_layout_ != channel_layout)
140                 {
141                         audio_streams_.clear();
142                         audio_cadence_ = format_desc.audio_cadence;
143                         format_desc_ = format_desc;
144                         channel_layout_ = channel_layout;
145                 }               
146                 
147                 std::map<const void*, audio_stream>     next_audio_streams;
148                 std::vector<const void*> used_tags;
149
150                 for (auto& item : items_)
151                 {                       
152                         audio_buffer_ps next_audio;
153                         std::unique_ptr<audio_channel_remapper> channel_remapper;
154                         bool remapping_failed = false;
155
156                         auto next_transform = item.transform;
157                         auto prev_transform = next_transform;
158
159                         auto tag = item.tag;
160
161                         if(boost::range::find(used_tags, tag) != used_tags.end())
162                                 continue;
163                         
164                         used_tags.push_back(tag);
165
166                         const auto it = audio_streams_.find(tag);
167                         if (it != audio_streams_.end())
168                         {
169                                 prev_transform = it->second.prev_transform;
170                                 next_audio = std::move(it->second.audio_data);
171                                 channel_remapper = std::move(it->second.channel_remapper);
172                                 remapping_failed = it->second.remapping_failed;
173                         }
174                         
175                         if (remapping_failed)
176                         {
177                                 CASPAR_LOG(trace) << "[audio_mixer] audio channel remapping already failed for stream.";
178                                 next_audio_streams[tag].remapping_failed = true;
179                                 continue;
180                         }
181
182                         // Skip it if there is no existing audio stream and item has no audio-data.
183                         if(it == audio_streams_.end() && item.audio_data.empty()) 
184                                 continue;
185
186                         if (item.channel_layout == audio_channel_layout::invalid())
187                         {
188                                 CASPAR_LOG(debug) << "[audio_mixer] invalid audio channel layout for item";
189                                 continue;
190                         }
191
192                         if (!channel_remapper)
193                         {
194                                 try
195                                 {
196                                         channel_remapper.reset(new audio_channel_remapper(item.channel_layout, channel_layout_));
197                                 }
198                                 catch (...)
199                                 {
200                                         CASPAR_LOG_CURRENT_EXCEPTION();
201                                         CASPAR_LOG(error) << "[audio_mixer] audio channel remapping failed for stream.";
202                                         next_audio_streams[tag].remapping_failed = true;
203                                         continue;
204                                 }
205                         }
206
207                         item.audio_data = channel_remapper->mix_and_rearrange(item.audio_data);
208
209                         const float prev_volume = static_cast<float>(prev_transform.volume) * previous_master_volume_;
210                         const float next_volume = static_cast<float>(next_transform.volume) * master_volume_;
211
212                         // TODO: Move volume mixing into code below, in order to support audio sample counts not corresponding to frame audio samples.
213                         auto alpha = (next_volume-prev_volume)/static_cast<float>(item.audio_data.size()/channel_layout_.num_channels);
214                         
215                         for(size_t n = 0; n < item.audio_data.size(); ++n)
216                         {
217                                 auto sample_multiplier = (prev_volume + (n / channel_layout_.num_channels) * alpha);
218                                 next_audio.push_back(item.audio_data.data()[n] * sample_multiplier);
219                         } 
220                                                                                 
221                         next_audio_streams[tag].prev_transform          = std::move(next_transform); // Store all active tags, inactive tags will be removed at the end.
222                         next_audio_streams[tag].audio_data                      = std::move(next_audio);
223                         next_audio_streams[tag].channel_remapper        = std::move(channel_remapper);
224                         next_audio_streams[tag].remapping_failed        = remapping_failed;
225                         next_audio_streams[tag].is_still                        = item.transform.is_still;
226                 }
227
228                 previous_master_volume_ = master_volume_;
229                 items_.clear();
230
231                 audio_streams_ = std::move(next_audio_streams);
232                 
233                 if(audio_streams_.empty())              
234                         audio_streams_[nullptr].audio_data = audio_buffer_ps(audio_size(audio_cadence_.front()), 0.0f);
235
236                 { // sanity check
237
238                         auto nb_invalid_streams = cpplinq::from(audio_streams_)
239                                 .select(values())
240                                 .where([&](const audio_stream& x)
241                                 {
242                                         return !x.remapping_failed && x.audio_data.size() < audio_size(audio_cadence_.front());
243                                 })
244                                 .count();
245
246                         if(nb_invalid_streams > 0)              
247                                 CASPAR_LOG(trace) << "[audio_mixer] Incorrect frame audio cadence detected.";                   
248                 }
249                                 
250                 std::vector<float> result_ps(audio_size(audio_cadence_.front()), 0.0f);
251                 for (auto& stream : audio_streams_ | boost::adaptors::map_values)
252                 {
253                         if(stream.audio_data.size() < result_ps.size())
254                                 stream.audio_data.resize(result_ps.size(), 0.0f);
255
256                         auto out = boost::range::transform(result_ps, stream.audio_data, std::begin(result_ps), std::plus<float>());
257                         stream.audio_data.erase(std::begin(stream.audio_data), std::begin(stream.audio_data) + std::distance(std::begin(result_ps), out));
258                 }               
259                 
260                 boost::range::rotate(audio_cadence_, std::begin(audio_cadence_)+1);
261                 
262                 auto result_owner = spl::make_shared<mutable_audio_buffer>();
263                 auto& result = *result_owner;
264                 result.reserve(result_ps.size());
265                 boost::range::transform(result_ps, std::back_inserter(result), [](float sample){return static_cast<int32_t>(sample);});         
266                 
267                 const int num_channels = channel_layout_.num_channels;
268                 monitor_subject_ << monitor::message("/nb_channels") % num_channels;
269
270                 auto max = std::vector<int32_t>(num_channels, std::numeric_limits<int32_t>::min());
271
272                 for (size_t n = 0; n < result.size(); n += num_channels)
273                         for (int ch = 0; ch < num_channels; ++ch)
274                                 max[ch] = std::max(max[ch], std::abs(result[n + ch]));
275
276                 // Makes the dBFS of silence => -dynamic range of 32bit LPCM => about -192 dBFS
277                 // Otherwise it would be -infinity
278                 static const auto MIN_PFS = 0.5f / static_cast<float>(std::numeric_limits<int32_t>::max());
279
280                 for (int i = 0; i < num_channels; ++i)
281                 {
282                         const auto pFS = max[i] / static_cast<float>(std::numeric_limits<int32_t>::max());
283                         const auto dBFS = 20.0f * std::log10(std::max(MIN_PFS, pFS));
284
285                         auto chan_str = boost::lexical_cast<std::string>(i + 1);
286
287                         monitor_subject_ << monitor::message("/" + chan_str + "/pFS") % pFS;
288                         monitor_subject_ << monitor::message("/" + chan_str + "/dBFS") % dBFS;
289                 }
290
291                 graph_->set_value("volume", static_cast<double>(*boost::max_element(max)) / std::numeric_limits<int32_t>::max());
292
293                 return caspar::array<int32_t>(result.data(), result.size(), true, std::move(result_owner));
294         }
295
296         size_t audio_size(size_t num_samples) const
297         {
298                 return num_samples * channel_layout_.num_channels;
299         }
300 };
301
302 audio_mixer::audio_mixer(spl::shared_ptr<diagnostics::graph> graph) : impl_(new impl(std::move(graph))){}
303 void audio_mixer::push(const frame_transform& transform){impl_->push(transform);}
304 void audio_mixer::visit(const const_frame& frame){impl_->visit(frame);}
305 void audio_mixer::pop(){impl_->pop();}
306 void audio_mixer::set_master_volume(float volume) { impl_->set_master_volume(volume); }
307 float audio_mixer::get_master_volume() { return impl_->get_master_volume(); }
308 audio_buffer audio_mixer::operator()(const video_format_desc& format_desc, const audio_channel_layout& channel_layout){ return impl_->mix(format_desc, channel_layout); }
309 monitor::subject& audio_mixer::monitor_output(){ return impl_->monitor_subject_; }
310
311 }}